Most of the time, its due to their pain resistance maxing out and they can no longer be interrupted. For example: If you're firing an automatic into their chest at melee range, they **WILL** hit you!Its been a issue since a19 or a20, before they changed it a zombie had to stop moving before it could take a swing, in a19 or 20+ they can swing while moving and sadly this often allows them to hit you with 0 animation during their stagger or when falling down and other such things. I've had zombies hit me in the middle of their getting knocked down animation due to this. Most of the times I am hit in 7dtd vanilla is due to these cheap 0 animation hits that are basically unavoidable as you can't even see them coming.
He just blew your mind with his ninja possum skills.But a concussion?
I had a zombie laying on the ground giving me a concussion without moving yesterday. Very nice and logical. Breaking my leg? Yeah sure, why not. Moving arms or not, i should be aware that the Z isn´t dead yet jjust because he is lying on the ground. But a concussion?
Most of the time, its due to their pain resistance maxing out and they can no longer be interrupted. For example: If you're firing an automatic into their chest at melee range, they **WILL** hit you!
I've never been hit by a zombie while they are getting knocked down (half their health taken out) in a SP game.
View attachment 28458
@Scyris Yeah vultures are flying death threats now. There is a bunch of rooftop end fights so you have not much room and time to recover if one of them gets you.
Also the bleeding seems to drain your health much faster now.