xFORCERx
Refugee
Has something changed regarding zombie melee animation speed? Melee range too?
We haven't played since A18 and were quite surprised yesterday when we started a new game on the latest A19.2. There seems to be a bigger melee range and zombie animation attacks are waaay fast, we get the feeling they don't even make physical contact with our character yet they hit us hard. Previous Alpha had slower animations but more realistic.
We are playing vanilla RWG on Warrior difficulty.
We haven't played since A18 and were quite surprised yesterday when we started a new game on the latest A19.2. There seems to be a bigger melee range and zombie animation attacks are waaay fast, we get the feeling they don't even make physical contact with our character yet they hit us hard. Previous Alpha had slower animations but more realistic.
We are playing vanilla RWG on Warrior difficulty.