So i'll start by opening with: "I like the new zombie loot"
I like that i don't have to loot every body that falls all the time. I like that when i DO see that yellow loot bag, i get excited. I like that zombies don't OFTEN have completely outrageous items on them (the loot bags sometimes do, but they're rare).
Now, that being said, my ONE concern for that is that clothing is so vital early on. Finding key clothing items is the barrier for entering certain biomes. It is really frustrating to cut my way through 5+ POIs in the first day or two, and still be stuck wearing plant fiber clothing (which is also pointless, but it seems survival games love making you look like tom hanks in Castaway). Meanwhile, you've killed nearly 100 zombies, and probably 95 of those have had clothes on. We already loot anything and everything from anywhere and everywhere, why not the zombie clothes in various states of disrepair?
I like that i don't have to loot every body that falls all the time. I like that when i DO see that yellow loot bag, i get excited. I like that zombies don't OFTEN have completely outrageous items on them (the loot bags sometimes do, but they're rare).
Now, that being said, my ONE concern for that is that clothing is so vital early on. Finding key clothing items is the barrier for entering certain biomes. It is really frustrating to cut my way through 5+ POIs in the first day or two, and still be stuck wearing plant fiber clothing (which is also pointless, but it seems survival games love making you look like tom hanks in Castaway). Meanwhile, you've killed nearly 100 zombies, and probably 95 of those have had clothes on. We already loot anything and everything from anywhere and everywhere, why not the zombie clothes in various states of disrepair?