Linkhead2
New member
so by far One of the most debated thing so far in the game is zombie loot. A very diverse topic to cling upon due to its pros and cons. Unfortunately im one of those cons, those people who dislike the changes and im here to explain why.
it is by far a core mechanic in 7 days to die's process, and to remove it this late into the game is an odd choice but not a good one either.
7 day hordes - so on night 7 hordes of zombies come to your base to try and feast on your tasty flesh. Welp if you build good base defenses and survive....thats all that happens, you move onto day 8. its not like A16 where you get rewarded for surviving the night and have all these lootable goodies that your dumb zombies dropped. Seems awfully anticlimactic.
Base defenses - Welp setting up base defenses seems kinda useless now. You can store your stuff in there but it doesn't mean you can move onto the next house to avoid the zombies. Honestly it seems like zombies can just be avoided. theres no push to try and get them.
Zombies are just XP farms - to the small minority of people who care about xp and want to risk meleeing a zombie with a club until its a bloody pulp. go right ahead but i will say a percentage of people feel soulless when killing a zombie.
Ill say again, it seems like zombies can just be avoided. theres no push to try and kill them. "Back in my day" you felt "Oh zombie, if i kill him what will i get?" Now its just "oh zombie. no point wasting my ammo on him, just avoid" becuase during the day they are pretty slow.
"but animals dont have loot" Yes they do, you can salvage them for meat
"Whaaaaat? missing loot time?" Yes! becuase about 50% of the containers aren't lootable, are they?
"just go back to A16 then" well i would but i feel like itll be outdated within a few months.
"they have added containers to the game in every POI" but the wandering hordes? do they just happen to contain crates on them?
idk what thought they had in their mind to try and remove almost two core factors: Loot in general and zombie loot. But i hope its a goodie.
Im all ears to hear criticisms on my opinions
Long story short. "High risk, low reward" system in place = unfun
Linky signing off.
it is by far a core mechanic in 7 days to die's process, and to remove it this late into the game is an odd choice but not a good one either.
7 day hordes - so on night 7 hordes of zombies come to your base to try and feast on your tasty flesh. Welp if you build good base defenses and survive....thats all that happens, you move onto day 8. its not like A16 where you get rewarded for surviving the night and have all these lootable goodies that your dumb zombies dropped. Seems awfully anticlimactic.
Base defenses - Welp setting up base defenses seems kinda useless now. You can store your stuff in there but it doesn't mean you can move onto the next house to avoid the zombies. Honestly it seems like zombies can just be avoided. theres no push to try and get them.
Zombies are just XP farms - to the small minority of people who care about xp and want to risk meleeing a zombie with a club until its a bloody pulp. go right ahead but i will say a percentage of people feel soulless when killing a zombie.
Ill say again, it seems like zombies can just be avoided. theres no push to try and kill them. "Back in my day" you felt "Oh zombie, if i kill him what will i get?" Now its just "oh zombie. no point wasting my ammo on him, just avoid" becuase during the day they are pretty slow.
"but animals dont have loot" Yes they do, you can salvage them for meat
"Whaaaaat? missing loot time?" Yes! becuase about 50% of the containers aren't lootable, are they?
"just go back to A16 then" well i would but i feel like itll be outdated within a few months.
"they have added containers to the game in every POI" but the wandering hordes? do they just happen to contain crates on them?
idk what thought they had in their mind to try and remove almost two core factors: Loot in general and zombie loot. But i hope its a goodie.

Long story short. "High risk, low reward" system in place = unfun
Linky signing off.