Zombie Corpse Consumption

RedSkully

Refugee
Hello as a zombie fan i would absolutley love it if we could have a sandbox setting for the time it takes zombies consuming corpses. It currently feels like if there are several zombies a player that dies or an animal thats killed is instantly eaten in 10 seconds. Bandits will be added eventually and id love tos ee zombies taking a minute to fully devour a human body or shorter or even linger however wed like to change it. This in my opinion would add a level of realism and make it feel more like a zombie game for example. You loot a poi with a friend, stuff happens and he dies and then you hide in a bathroom and all you hear is 15 zombies start eating his body tearing it to shreds for several minutes. This setting could also help players who want to be able to create extra distractions especially when bandits are added to the game.
 
A longer time to consume whatever it is they are eating would give you more time to let a greater number of zombies congregate before tossing a grenade in their midst. Sometimes they are done and dispersing before I can switch to the throwable. I'm all for an option to allow players to increase/decrease the feasting time.
 
Hello as a zombie fan i would absolutley love it if we could have a sandbox setting for the time it takes zombies consuming corpses. It currently feels like if there are several zombies a player that dies or an animal thats killed is instantly eaten in 10 seconds. Bandits will be added eventually and id love tos ee zombies taking a minute to fully devour a human body or shorter or even linger however wed like to change it. This in my opinion would add a level of realism and make it feel more like a zombie game for example. You loot a poi with a friend, stuff happens and he dies and then you hide in a bathroom and all you hear is 15 zombies start eating his body tearing it to shreds for several minutes. This setting could also help players who want to be able to create extra distractions especially when bandits are added to the game.
Some people have suggested that it would be cool to be able to throw a piece of meat to trigger the smell mechanic, creating a momentary distraction—like when you throw a rock. Plus, as you say, the animation would last longer; maybe a minute is too long, but a little longer than a few seconds would be great.
 
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