*change these setting's* For Zeds:
<property name="MaxViewAngle" value="300"/>
<property name="MaxTurnSpeed" value="145"/>
Animals:
<property name="MaxViewAngle" value="300"/>
<property name="MaxTurnSpeed" value="100"/>
This will keep the animals and runner zeds (mostly for the hostile) going in a circular pattern, even if you're standing on a platform above them. They'll still run around but they won't look like they're on a sit-n-spin and just twirling in place.
The reason for the max angle increase is to help keep the entities more focused on you. The reason for the turn speed decrease is mostly for the fast moving entities.. runner zeds and fast moving animals.
It's not a 100% deal but it drastically lowers how often it'll happen. Sometimes the entities get stuck on <something> terrain or what not.
just doing those tweaks alone will help a lot to keep if from happening so often.
You can adjust also how the zeds "see you" with the sight scale like above. Although mine are different just because I separated sleepers and biome spawn zeds to be two different classes but those above should suffice.
You really don't need to adjust the hand items.. I just haven't seen those changes really improving anything. In fact I have mine slightly lower than the vanilla settings tbh.
Edit: changing the "175" to "145" srry about that... oops!