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Z2 - HUD Replacement (Alpha19)

Hi, i'm currently trying to get this mod working on my private server and i seem to not be able to. I have not used mods before in 7DTD so it's new for me, but i managed to get it working in singleplayer and it looks brilliant. Would it be possible, for this to work in multiplayer? Thanks

 
Hi, i'm currently trying to get this mod working on my private server and i seem to not be able to. I have not used mods before in 7DTD so it's new for me, but i managed to get it working in singleplayer and it looks brilliant. Would it be possible, for this to work in multiplayer? Thanks
Just install it on the server and it should be good to go.

 
Just install it on the server and it should be good to go.
Thanks for the reply, now it works fine. I just wanted to report that i and my friend we found a slight bug with the mod.
So when you have 10 toolbelt mod active and you're eating for example can of peas the peas get trasfered to the 9'th slot and if you drag it into your inventory while still eating it duplicates the item. This also works for crafting, so if you would have Forged steel in your 9'th slot and craft ladders it would not use materials from that slot and when you would cancel it you would receive the same amount of steel you did not use to your inventory but not that slot. I just wanted to let you know about this and maybe try to patch it.

ezgif-4-668f49667e2c.gif


Also forgot to mention, when you have those slots taken up and try to use food or medicine it says your either not hungry or not hurt even though you definitely are.

 
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Thanks for the reply, now it works fine. I just wanted to report that i and my friend we found a slight bug with the mod.
So when you have 10 toolbelt mod active and you're eating for example can of peas the peas get trasfered to the 9'th slot and if you drag it into your inventory while still eating it duplicates the item. This also works for crafting, so if you would have Forged steel in your 9'th slot and craft ladders it would not use materials from that slot and when you would cancel it you would receive the same amount of steel you did not use to your inventory but not that slot. I just wanted to let you know about this and maybe try to patch it.

ezgif-4-668f49667e2c.gif


Also forgot to mention, when you have those slots taken up and try to use food or medicine it says your either not hungry or not hurt even though you definitely are.
I think you've misunderstood the 10 slot toolbelt. It is simply a design support, you will still need to install a 10 slot toolbelt mod that actually creates a 10 slot toolbelt, if not it will not work. As stated in the OP: "Please do note that Z2 itself does not currently come with a 10 slot tool belt DMT patch."

You will need to install a 10 slot toolbelt DMT patch for it to work properly, I do not provide that.

 
DqeOHfk.jpg


Uploaded Z2 A19.0.Release1 to github.

Release Notes - Z2:

  • Interaction Prompt now has colored states. (Locked, unlocked, empty etc.)
  • Added hyperlink functionality to buff frames. (New A19 feature.)
  • Added several options for the compass bar style. With or without directional labels with both online and offline locations. Defaults to online without labels. This can be changed in windows.xml.
  • Removed scale settings in xui.xml. The game now has built in scaling in the video settings. UI Size.


Release Notes - Z2TB10

  • Some minor adjustments to positioning.


Release Notes - Z2THB

  • No longer needs a DMT patch to work. Enable/disable by installing/removing.


Please do some testing on it and tell me in a post here how it works. I am particularly interested in the party frames as I have not tested those properly.

 
hey love your hud,

but i tried to use the compass W letters but when i make that change that it uses that line instead of the first image

i get an error.

forgot to log which error but was something about not closing right at line 38

 
hey love your hud,

but i tried to use the compass W letters but when i make that change that it uses that line instead of the first image

i get an error.

forgot to log which error but was something about not closing right at line 38
Hi, sounds like you only removed the start bracket of the comment and not the end one.

 
hey, double checked it again first doing it in SP before applying it on MP and works now seems like i indeed forgot something.

thx for your help

and i love the fact that the hud doesn't need clients too download anything so helpfull for our community which are mostly older gamers who have trouble installing mods :)

 
First of all congratulations on this AWESOME mod! This is "sick" ;)
Regarding TB10, is it possible to select the last two slots (9th and 10th) via mouse scroll and/or keys "9" and "0"? Cuz I've not been able to and it like to know if there's something I'm doing wrong or if it's still not implemented.
Once again, congratz on the fantastic work and, PLEASE, keep it up ;)

Cheers

 
First of all congratulations on this AWESOME mod! This is "sick" ;)
Regarding TB10, is it possible to select the last two slots (9th and 10th) via mouse scroll and/or keys "9" and "0"? Cuz I've not been able to and it like to know if there's something I'm doing wrong or if it's still not implemented.
Once again, congratz on the fantastic work and, PLEASE, keep it up ;)

Cheers
Please keep in mind that it is not a 10 slot mod, it is simply a 10 slot design in case you want to add a 10 slot mod or play with it in a mod pack or overhaul that has a 10 slot bag.

So it should only be used if you have a 10 slot mod installed. I think Khaine made one and you can find it here on the forums.

 
Please keep in mind that it is not a 10 slot mod, it is simply a 10 slot design in case you want to add a 10 slot mod or play with it in a mod pack or overhaul that has a 10 slot bag.

So it should only be used if you have a 10 slot mod installed. I think Khaine made one and you can find it here on the forums.
I see. My bad then :p Great job none the less. And thanks for the quick feedback ;)

 
Wow it's amazing. I love this would be the style that I would like to use in my game of course. It is simple and pretty.
I still fight with the creation of a hud that I like.
Thank you very much for your effort and creativity. It's the coolest thing I've ever seen.

 
hello, i love your mod... but unlikly it is not working anymore, after the update a19 b157. can y fix this ?

best regards

hello, i love your mod... but unlikly it is not working anymore, after the update a19 b157. can y fix this ?

best regards

 
hello, i love your mod... but unlikly it is not working anymore, after the update a19 b157. can y fix this ?

best regards

hello, i love your mod... but unlikly it is not working anymore, after the update a19 b157. can y fix this ?

best regards
Iirc there were no change to the modded sections in the vanilla files between the versions so the modlet should still work.

Do you have more information about the issue?

 
got it to work. was my mistake.... i have a question more. do you plan a nice menue version. because the vanilla version is not matching and also ugly. that will be great. 

 
got it to work. was my mistake.... i have a question more. do you plan a nice menue version. because the vanilla version is not matching and also ugly. that will be great. 
There is a plan but currently not in development.

 
Hi and thank you for this mod.  Is there any way to turn off the border that goes around the entire screen?  Thank you. 

 
Hi and thank you for this mod.  Is there any way to turn off the border that goes around the entire screen?  Thank you. 
There is but that is kinda the entire artistic point of the modlet and it will not look very good without it. You can achieve that by editing the styles.xml file, finding the style entry named mainLineColor then changing the last digits for the color value from 255 to 0 making it look like this 255,128,0,0 from 255,128,0,255. That will render the line invisible but it will still be present.

 
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