Lanadon Conners
New member
By now we have all done the current POIs and their quest variants a hundred times each so the magic is gone.
IF you could sit with the TFP devs and design your own POI for the game, what would it be?
For Example, Mine would be:
POI Tier 5 : SHIP
(Vault doors and hatches are perfect for Bulkheads and the metal walkways in the factories easily used inside ships)
POI Exclamation point on Dock by Gangplank.
Player must climb onto deck, then find a hatch to enter ship near the bow and work their way through the bowls of the ship to the stern and eventually make their way up to the Bridge where we find the usual "Green team".
Different types of ships could hold different types of loot and mobs. A hospital ship could have lots of medical supplies and med bays to salvage, a Navy ship could have lots of weapons and ammo, a Cruise ship could have lots of rooms with wall safes and a crap-ton of Zombies , Cargo ships could have lots of canned food or Working Stiff Supply crates.
Lets hear some of your ideas. Types? Places? Tiers? Rewards?
IF you could sit with the TFP devs and design your own POI for the game, what would it be?
For Example, Mine would be:
POI Tier 5 : SHIP
(Vault doors and hatches are perfect for Bulkheads and the metal walkways in the factories easily used inside ships)
POI Exclamation point on Dock by Gangplank.
Player must climb onto deck, then find a hatch to enter ship near the bow and work their way through the bowls of the ship to the stern and eventually make their way up to the Bridge where we find the usual "Green team".
Different types of ships could hold different types of loot and mobs. A hospital ship could have lots of medical supplies and med bays to salvage, a Navy ship could have lots of weapons and ammo, a Cruise ship could have lots of rooms with wall safes and a crap-ton of Zombies , Cargo ships could have lots of canned food or Working Stiff Supply crates.
Lets hear some of your ideas. Types? Places? Tiers? Rewards?