Feycat
Refugee
The problem with the damage you keep citing is that BASE entity damage isn't the ONLY consideration when choosing a weapon.Come on now. What is unreasonable about expecting you to tell the truth when you made an error in judgement? Nothing.
It is not a bug to enter in a line of code with a number for damage that is less for a weapon than it is for a tool and to do it consistently throughout the entire game. That is intentional.
It is not a bug to deceive the player into thinking about stealth mechanics when the mob trigger is obviously an area or "volume" trigger designed to put the enemy between the player and the exit. That is also intentional.
There is no debate. Every time you say those things are a bug, you are lying. What that tells me is that I can expect no satisfactory resolution in any case because you aren't even able to admit the actual problem.
The steel pick does more base entity damage, yes, but it swings slower and it kills your stamina. You are better off battering the crap out of someone with a normal wooden club and being able to have a mobile fight (kiting is now the most important combat skill you will have) than using a pickaxe to swing slowly, stationary, and then not run.
It's not a bug. He - and you - are making an erroneous assumption that the base damage number > all and taking that completely out of context.