Sorrowthief
Refugee
I used to have this working where it made my tooltip look like a jornal by inserting the picture in the link but I cannot figure out how to get my text to show through it anymore. The journal image pops up but I cant see my tooltip text like I used to. Does anyone know what settings I need to change to get the text to appear inside this image again? I feel like it must have something to do with the depth but I'm lost.
Code:
<window name="windowTip" width="718" height="770" controller="TipWindow" panel="Center">
<panel name="header" pos="3,0" height="43" depth="1" backgroundspritename="ui_game_panel_header" >
<sprite depth="500" name="windowIcon" style="icon32px" pos="4,-5" sprite="ui_game_symbol_quest"/>
<label style="header.name" text="Quest" />
</panel>
<rect name="content" pos="0,-46" height="770" depth="1" pivot="center">
<sprite depth="1" name="background" pos="0,0" color="[black]" type="sliced">
<texture depth="500" name="backgroundMain" width="718" height="770" pos="3,-3" texture="@https://lh3.googleusercontent.com/pVqvPRDd5CCaiJSIWakyY_lvoEmGO628JpF2yt2yDpWlF2YjhQxB1OFNI-SCVuBX-XBykIKUtxa7OpmsuWj8iXyRU217cTAKB9a9KbxXwVQ0VymNXAxjtTOsm8cwRGoVGCV37jDXOX7NT1U_jEnup0vvkRm1GzcMWWaA8bbOF7nXhGKjWVEnqjl-2CsZG9LO-2w0l_IMeLggyOx2b_tKq9Kd0Awkr6jWKTyspcDyynoebjebLCRZS3PPG-l1BmKNsbslgI5u--PjcvruDd1iN5fqOUugOnvH07ps_Gg7EImW7Tx6YU3LiEBO-krLkvYozush-wVqR-UeaAciRypwugcN8TR9wOc6jMsaBcmlloKCCRWtnBzmLxsIOzQsNG8hbEPkEIwdrAHhocHLWLlEm2xSoHle7l7aF22f7BP0CbuxCszEkG0S21LORqjvdtnOzQ8m1tFB7hizFRw2T933oxCRWEa5LrzSvR58el03QGPHl3G4eBnQpckq0Tl0Y8XjP3V3zW_lHrkazoYa-bYv2QCEX5jfmB6K08jNE_vZyV0FhfMOngHJSE-s3kcmaNb9EtSrs19YiOtW1aL9IleJgDt-xcrbAA=w665-h482-no" material="Materials/Transparent Colored"/>
</sprite>
<sprite color="[black]" type="sliced" />
<label depth="600" name="descriptionText" pos="85,-85" color="[borderColor]" text="{TipText}" width="550" font_size="28" overflow="resizeheight" />
<rect name="btnContinue" depth="500" pos="585,-700" height="48" width="80">
<sprite depth="8" name="backgroundMain" sprite="menu_empty3px" color="[black]" type="sliced" fillcenter="false" />
<sprite depth="2" name="background" pos="3,-3" sprite="menu_empty" width="3" height="22" color="[black]" type="sliced" />
<rect depth="3" pos="0,0" height="42">
<button name="clickable" sprite="menu_empty" defaultcolor="[black]" hoversprite="ui_game_select_row" hovercolor="[red]" type="sliced" hoverscale="1.0"/>
<label depth="2" name="windowName" pos="0,3" justify="center" text="CONTINUE" text_key="btnContinue" font_size="35" />
</rect>
</rect>
</rect>
</window>