EpicSpire
New member
i'm trying to make a small mod that replaces the screamer with a horde. so instead of summoning a screamer, if just get a horde as if she called them. i know how to editt he xml to do this, but i do not know how to make the xpath command to do it via a modlet. The modlette is meant to be used in a pure burnt forest biome and i'd like the horde to only consist of zombieBurnt and zombieSteveCrawler, but i want it to spawn in more than 1 of each and i don't know how to do that either.
the main issue i have is the /set or /append coding.
if i want to change:
<entitygroup name="ZombieScouts">
<entity name="zombieScreamer"/>
</entitygroup>
to
<entitygroup name="ZombieScouts">
<entity name="zombieBurnt" />
<entity name="zombieSteveCrawler" />
</entitygroup>
do i use /set or /append
and how do i make it so it spawns more than 1 of each? perferably based on GameStage
the main issue i have is the /set or /append coding.
if i want to change:
<entitygroup name="ZombieScouts">
<entity name="zombieScreamer"/>
</entitygroup>
to
<entitygroup name="ZombieScouts">
<entity name="zombieBurnt" />
<entity name="zombieSteveCrawler" />
</entitygroup>
do i use /set or /append
and how do i make it so it spawns more than 1 of each? perferably based on GameStage