MrSamuelAdams
New member
Oh sorry I misread, I thought it was just gonna say A21 but was updated. My bad. Thank you!
So yeah, probably be available for download sometime MondayProject/File moderation is done between 9AM to 10PM PT, Monday through Friday
Shouldn't ever add mods to an ongoing save. Just not a good idea. And if you're going to, always backup your save. That said, I grabbed the mod and loaded a test save a few times adding and removing the mod without any issue. So not sure what your issue is. Without a log it's hard to say. Did you load into the game or when did it crash?WELL ... YOUR SPEED MOD CRASHED My Game after installing ... Game HAD BEEN RUNNING JUST FINE, Until I put your Mod in and Had to START a New Game TODAY.
I Downloaded it yesterday and thought I would give it a try .... BIG MISTAKE.
Not Just the Speed Limit
Shouldn't ever add mods to an ongoing save. Just not a good idea. And if you're going to, always backup your save. That said, I grabbed the mod and loaded a test save a few times adding and removing the mod without any issue. So not sure what your issue is. Without a log it's hard to say. Did you load into the game or when did it crash?
Oh, and of course there's the whole "It's an experimental build of the game so don't expect things not to break." Not really the time for long term plays. Or using mods, honestly. But to each their own.
Worked fine for me, but you do you. I don't care how long you've been gaming. You say you know how to run them but right before that said you removed another mod that was working fine. That isn't wise to do.I was running another speed mod for vehicles and it was *WORKING* Fine ... But thought I would try this one after removing the other (THAT was a Bad Ideal on my part _ Game went Total Red Line ERROR after installing it) ... and don't Try and Me about Mods .... I KNOW How to run them and Have been gaming for over 25+ years.
So be it ... just a Bad Mod in my opinion.
Awesome, thanks for that. Heard something was causing the errors with the signs... cant remember if it was SCore or a recent version of the game. I had just ignored the errors as they seemed a lot like the yellow warning errors for the sign pieces, from what I saw.Recently had to re-upload a new version of the Not Just Default Prefabs mod.
I am not sure why, given there was no issues in A21, or V1.0 Ex (A22) but when loading the game in the release version, two of the POIs in this mod (Monkey House, and the Bunker Barn) would throw up red errors on loading. The rest of the POIs were fine, so I looked into the issue. It seems like there was something changed in the coding causing the pre-existing signs in these two POIs to suddenly start throwing up these errors.
The signs in Monkey House had writing, but the signs would show up blank in game. I removed these signs, and the problem was resolved. Oddly, the signs in Bunker Barn were blank but still had the issue. In any case, removing the signs from this POI as well fixed the problem here too.
Anyway, mod is working fine now with the new V3 download. Please download the latest version to fix it.
Please note the fix should still work even if you do not rebuild your world from scratch. The signs should be removed for any POIs you have not yet visited, but any existing ones will probably still have them which may, or may not cause the load issue. Essentially it is not required, but may be worth starting your save file over to avoid any issue.