WRNS: ungodly amount of daily console spam

Grandpa Minion

Scavenger
Version
2.0
Platform
Windows
HAIR:
1751480049104.png

OCCLUSION:
1751480092684.png

RIGCONSTRAINT:
1751480112397.png

ANIMATION QUEUQUE
1751480156218.png
A) it spams the console with ridiculous amounts of data
B) its super annoying for admins who monitor console daily
C) alot of the spam is sent across server so all clients get it causing lag
yeah this crap needs to go...
or at the bare minimuScreenshot 2025-07-02 131647.pngm if they need to have it is put a delay on the WRN spam or something so its not constantly spamming.
 
for what i've seen, the hair color spam wrn in console has to do with a player using a character that was made in v1.0 and hasn't modified it, no clue why or if there's a fix besides the player modifying his character again in the newest versions. i've confirmed that one thing works.
you can also do "loglevel WRN false" in console and it disables them but it's... like avoiding the real issue
 
Am I right in thinking that you can't actually turn off/hide the console? Or is that only for Red text? Looks like you can show and hide it, unless it gives a red text error in which case suddenly the console pops on screen. This functionality is bad design as if the user wanted to see errors they would open the console and if they don't they won't.

The spam is also something you want only in a log file where everything gets printed, for the in-game console the red text errors and "significant events*" should be the main focus.

*what is a significant event is up to question, but certainly remove entity and various display minutia shouldn't be filling up your in-game console.
 
Last edited:
Back
Top