SerotoninCraver
New member
Please no. That "mini-game" isn't fun at all.they could develop it into a mini-game like how they do it in Oblivion, Skyrim & Dying Light.
Please no. That "mini-game" isn't fun at all.they could develop it into a mini-game like how they do it in Oblivion, Skyrim & Dying Light.
I think the more agile your fingers are the easier it would be to pick locks. It's agility, not speed per se. Children are, in general, more agile and flexible yet generally slower runners than adults. But yeah, perception to hear the clicks, agility to move just far enough and not too far, and intelligence to know what those clicks mean.That's true... it does have a stealth factor as well... but is probably more the result than the cause. Either way you look at, it could still be used in a special perk.Some perk in stealth, some perk in intelligence, and some other perk in perception.
Agility, by definition, would only make lockpicking faster... but in general it is a thing that requires knowledge, patience, the ability to perceive by touch.
Agile children sure... agile fingers? A bit of a stretch there. The character should lockpick because he/she has acquired the knowledge and the sense to accomplish it, not because he/she suddenly grew a set of piano hands.I think the more agile your fingers are the easier it would be to pick locks. It's agility, not speed per se. Children are, in general, more agile and flexible yet generally slower runners than adults. But yeah, perception to hear the clicks, agility to move just far enough and not too far, and intelligence to know what those clicks mean.