uncle.heavy
Refugee
As on previous root servers with Xeon CPUs 8k map generation on Linux ( Debian, Fedora) had been crashing upon generating towns in every single case for the dedicated server, I went on to test behaviour on a server with an AMD Epyc CPU.
On this setup, generation stops using all cores exactly when the Gamesparks Disconnected/Connected messages appear. From that point, just a single core is utilized by the dedi.
I had read that gamesparks does nothing (yet) on dedicated servers. Well, that is not the case.
Maybe someone around here has any clue as to why this happens and how this issue could be dealt with?
On this setup, generation stops using all cores exactly when the Gamesparks Disconnected/Connected messages appear. From that point, just a single core is utilized by the dedi.
I had read that gamesparks does nothing (yet) on dedicated servers. Well, that is not the case.

Maybe someone around here has any clue as to why this happens and how this issue could be dealt with?