Kilroy83
Refugee
So I started a new game after they released this stable version and a few minutes after finishing the tutorial I find this weird bug with the water, instead of a proper lake it was like a layer of water blocks floating in the air (you could see the bottom from the road because of how blocks were positioned).
My first thought was ok, maybe it is working that way because the map was generated in experimental (map data is stored in 7dtd folder so even if you start a new game it uses the same map as before), so I deleted all random map data and generated a fresh one under the current version only to find crossroads where the game seems to be unable to decide which one has priority in regards of height and positioning and roads that suddenly go up in a 90 degree angle.
Is it a normal thing in all seeds or maybe some specific ones not compatible with this version?, the seed I'm playing is Somewhere.
My first thought was ok, maybe it is working that way because the map was generated in experimental (map data is stored in 7dtd folder so even if you start a new game it uses the same map as before), so I deleted all random map data and generated a fresh one under the current version only to find crossroads where the game seems to be unable to decide which one has priority in regards of height and positioning and roads that suddenly go up in a 90 degree angle.
Is it a normal thing in all seeds or maybe some specific ones not compatible with this version?, the seed I'm playing is Somewhere.