Tombuilder
New member
Hello everyone, I'm fairly new to the game. First started playing towards the very tail end of a17 after being introduced to it by a friend.
I've been playing pve with him and also have put a lot of time in to sp play.
I've seen comments here before about editing the XML to increase spawn sizes and detection ranges to make random hordes and up the jump scares and was thinking about having a go at it but I want to up those things in an existing sp save and am worried that by editing the XML I will break it.
Haven't edited it before but fancy the change and thought this would be the least savebreaking solution rather than a mod.
Does anyone know if just editing the spawn XML with a few simple changes like more zombie spawn lower spawn countdown and higher detection range will break a save or not? Can anyone recommend good values for those categories in the XML?
I've been playing pve with him and also have put a lot of time in to sp play.
I've seen comments here before about editing the XML to increase spawn sizes and detection ranges to make random hordes and up the jump scares and was thinking about having a go at it but I want to up those things in an existing sp save and am worried that by editing the XML I will break it.
Haven't edited it before but fancy the change and thought this would be the least savebreaking solution rather than a mod.
Does anyone know if just editing the spawn XML with a few simple changes like more zombie spawn lower spawn countdown and higher detection range will break a save or not? Can anyone recommend good values for those categories in the XML?