PC Will I get good performance when playing 7 Days To Die on this laptop?

These results show how much more optimization this game still needs and it's also good for reference for those who are thinking about purchasing a new pc like me, so I'm glad that you posted it. It looks like GTX 1060 6 GB is minimum for this game. With current GPU prices though, even this card is pretty expensive.

 
These results show how much more optimization this game still needs and it's also good for reference for those who are thinking about purchasing a new pc like me, so I'm glad that you posted it. It looks like GTX 1060 6 GB is minimum for this game. With current GPU prices though, even this card is pretty expensive.
But it's way more optimized than other Voxel titles out there, I have asked the exact same question on one of the other games forums (Empyrion Galactic Survival) and they said that this laptop could only give 30-60 with hangs and slowdowns. Even though they run on the same (♥♥♥♥ty) engine and I guess even the same Voxel terrain system.

 
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These results show how much more optimization this game still needs and it's also good for reference for those who are thinking about purchasing a new pc like me, so I'm glad that you posted it. It looks like GTX 1060 6 GB is minimum for this game. With current GPU prices though, even this card is pretty expensive.
To be fair, I can play it on a GTX770 2GB card and get a near-stable 60 with medium settings as long as i'm doing it with all the rest of my hardware the same. Lower my CPU and HDD speeds, and the FPS does suffer. (I tested this is a thread somewhere a while back.)

 
To be fair, I can play it on a GTX770 2GB card and get a near-stable 60 with medium settings as long as i'm doing it with all the rest of my hardware the same. Lower my CPU and HDD speeds, and the FPS does suffer. (I tested this is a thread somewhere a while back.)
Sure it's playable, even on my old potato pc, but not with good graphics settings. You can lower the graphics settings only so much, if you lower it too much it will look ugly and ruin the overall game experience. On the other hand, using ultra graphics is demanding and that's when tests such as this come in handy so that we can see how far you can push the graphics on certain hardware. When we compare these results with other demanding games, generally they are comparable, but there is still room for improvement in case of 7 days to die. I mean, sure it's ultra graphics settings, but still the game obviously ran well for the most part, but as you could see from the lowest FPS which was below 30, such result on this kind of hardware isn't what one would expect.

 
The only computer I could see it run 7dtd at constant 120 fps even with 100+ zombies on screen at once was one with 4 Intel i7-7820HK processors, 128 gigs of ram 2 GTX 1080 and 2TB SSD and it costed over 160,000 EGP (equivalent of $9000) and I guess no one is ever gonna buy such PC even if he has that much money.

 
The only computer I could see it run 7dtd at constant 120 fps even with 100+ zombies on screen at once was one with 4 Intel i7-7820HK processors, 128 gigs of ram 2 GTX 1080 and 2TB SSD and it costed over 160,000 EGP (equivalent of $9000) and I guess no one is ever gonna buy such PC even if he has that much money.
Nope, doesn't matter how much money you throw at it, the game itself restricts it's own performance capability. When running the game, both my CPU and GPU are just sitting there at around 30% - 50% usage while playing the game and there's plenty of ram available, the game just isn't using it. Also, I really doubt this game benefits from SLI. And There's a few graphics cards that are better than GTX 1080. GTX 1080 TI, Titan XP, Titan V and there's a few limited edition cards that no one but special ppl can get. Also, as far as I'm aware, only servers can have 128GB of ram, so you'd have to go with an i9 or Threadripper or even AMD EPIC CPU which are all slower per core than an i7 7700k.

 
I just want to know why games like 7dtd stretch their ram consumption?

I remember that I used to play alpha 16.4 on a PC with core i5 2.4 ghz and only 4 gigs of ram and the game used only about 1~2 gigs, now with the new laptop I found that the games uses 4+ gigs at times, even if I lower the view distance to reduce the amount of loaded chunks.

 
I just want to know why games like 7dtd stretch their ram consumption?
I remember that I used to play alpha 16.4 on a PC with core i5 2.4 ghz and only 4 gigs of ram and the game used only about 1~2 gigs, now with the new laptop I found that the games uses 4+ gigs at times, even if I lower the view distance to reduce the amount of loaded chunks.
4 GB is not enough for the game actually. The reason why the game previously used only 2 GB of your 4 GB is that approximately a half of the whole ram was used by the OS itself and maybe some other stuff running in the background, but it doesn't mean that the game can do with just 2 GB, it probably had to use pagefile, which is a virtual memory stored on your hdd. In that case, you could encounter performance issues before simply because hdd is slower than ram. However when you play on this new laptop, it most likely comes with bigger ram. Maybe 8 GB, or even 16 GB? That means the game can actually use more of the physical ram instead of using the pagefile on your hdd. That would explain why it looks like the game previously needed less ram. That's not really true, it just didn't have enough ram to use in the first place and had to use pagefile instead.

 
Well the good thing is, that by the time next update is released you'll have had time to update the new laptop with an even newer laptop. So you should be fine.

 
To be fair, I can play it on a GTX770 2GB card and get a near-stable 60 with medium settings
About the same for me on my GTX 660 Ti. I also get 60fps with low settings on my GTX 960m.

 
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