Adam the Waster
Hunter
Simple-ish
Here is my roadmap and Goals for wild nazezgane.
Here is my roadmap and Goals for wild nazezgane.
- Water is much harder to clean and get, its not the jars that matter its the water itself that's the problem.
- You start with No map, compass or timer. (I wanna see if i can make it a setting if you wanna start with it) but basicly you have to equip these in a new tab (gear) and you can find upgrades and such like full map access, Non military time clock, so on.
- When you spawn you get what you spawn with, your tutorial and that's it. No trader marker or anything just you on your own.
- More hostile life in forest and other biomes and yes more standard wildlife too. So you could find a deer out in the day but then get mauled by a bear... and more dangers like wolf packs and large boars.
- Ferals zombies that spawn at night... stay alive but I wanna change them into a new version for at least the forest (night walkers) they have the same hp as ferals but depending on settings walk in the day and run at night.
- Feral rads and other can spawn in the wild. The wasteland would have alot of ferals and rads even during the day.
- Increase zombie spawns
- Increase live animal Hp and regenerating health
- Contaminated meat from carnivores so they aren't just walking dinner bells.
- Citys and towns spawn more zombies and zombie types
- More types of zombies in the wild.
- Updated zombies with small abilitys