Wild nazezgane survival roadmap

Simple-ish

Here is my roadmap and Goals for wild nazezgane.

  • Water is much harder to clean and get, its not the jars that matter its the water itself that's the problem.
  • You start with No map, compass or timer. (I wanna see if i can make it a setting if you wanna start with it) but basicly you have to equip these in a new tab (gear) and you can find upgrades and such like full map access, Non military time clock, so on.
  • When you spawn you get what you spawn with, your tutorial and that's it. No trader marker or anything just you on your own.
  • More hostile life in forest and other biomes and yes more standard wildlife too. So you could find a deer out in the day but then get mauled by a bear... and more dangers like wolf packs and large boars.
  • Ferals zombies that spawn at night... stay alive but I wanna change them into a new version for at least the forest (night walkers) they have the same hp as ferals but depending on settings walk in the day and run at night.
  • Feral rads and other can spawn in the wild. The wasteland would have alot of ferals and rads even during the day.
  • Increase zombie spawns
  • Increase live animal Hp and regenerating health
  • Contaminated meat from carnivores so they aren't just walking dinner bells.
  • Citys and towns spawn more zombies and zombie types
  • More types of zombies in the wild.
  • Updated zombies with small abilitys
Thats step one.
 
Then there's

  • Making nights darker and changing the night skybox to be like alpha 15
  • Adding the old ambiance sounds again
  • Adding more grass types and plants in the forest to give it more life
  • Make biomes even harsher
  • Scrap blocks are back
  • Craftable decor ✨
 
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Stage 2 is

  • Adding more foods/drinks and other items including rare food items to use for top tier cooking foods like cocoa powder, vanilla extract, powder butter, etc
  • Adding more weapons and weapon types. Gonna start smaller like with carbines and go on and see what else I can do
  • Adding more resources and ores
  • Increase crafting amounts for some items
  • Vessels and items to find and use for items like jars, for example. Syringes, plastic bottles, cans, etc
  • Changing items like honey to single use items so no jar needed..
  • New kinds of kit bashed zombies to add more life.
  • New Varrants for zombie animals and demos
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Stage 3 is

  • More bullets and ammo types
  • Changed skills and updated skills
  • More turret types
 
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