PC Why my Steam Review is negative and is likely to remain so

I have to agree to that where i started using mods in A16 (waiting for A17) and now modding my own changes in A17. Partly because it is way easier than simply changing the files, partly due to me being a developer so i have an open mind on diving some code manipulations, but also partly due to some of the things i don't like that are in vanilla. Not that i hate some of the resolutions, it's more of a matter of "community showing a better way to do a few things, which should be in the main game" type of things. TFP doesn't have to fix everything and surely they have more pressing matters to attend than making some basic cleaning up on various ends.

Concerning zombies, i have made a pretty cool modlet that firmly categorizes zombies into 3 tiers (weak, regular, tough), with 3 types (normal, feral, radiated) and making each combination have the same stats (for example: Soldiers have 150 HP, Biker has 285 HP, but both give 800 XP in vanilla, similarly with chance for loot from Zs, it's all over the place). Sure it dumbs down a lot of zombie HP and XP gains, but it evens out so you don't have to shoot more to get the same XP. You can check this out in the Mods section, among many other cool mods that people push out. Even Roland made a cool 0XP mod, which i think is great in its concept. Wish only that the game allowed manipulating levels and gamestage a bit more. I also redone the weapon damage to even it more out, as well as revamped damage detriments for zombie attacks (weaker zombies will have a hard time punching through mostly anything and even the toughest Zs will have a hard time punching metal, but that doesn't mean it'll not go down).

I think some of these things should have been worked upon, especially as it's there to for changing (especially damage detriments and rearranging zombie HP, XP and loot chance), but like i said, i'm sure TFP have more pressing matters to attend to, like the overall state of the game.

 
I would much prefer a section allotted to goodbye posts, where you can only reply if your comments are rude and full of drama.
On some level I'd agree. I like the few "Wild West" forums that are still out there, but the moderators here explained to me...."no" and I agreed to (mostly) behave, so here we are. :crushed:

-Morloc

 
I started playing late into the A-16 Drought for A-17. It was my daughters, home from college playing 7Days on their laptops a few years ago that introduced me to the game.

For those of you who started way back and are now waiting for the "Promised Land" that A-18 is said to deliver, I can imagine that it feels like "Looting the Bank with a Stone Axe". It can be done, but how much of your sanity will remain after you crack open the last vault?

 
My biggest issue with the direction of the game is that 7DTD is not well suited for the genre the pimps always wanted it to be, which is a Fallout-esque action RPG.
Reading the kickstarter goals it's obvious they wanted Fallout-meets-minecraft from the beginning. Which sounds pretty great on paper and, who knows, might eventually be as great as it sounds.

Unfortunately, the game they built is much, much better at being a sandbox building tower-defense game than an action RPG so the late pivot toward action RPG feels awkward, unfinished and like a poor design choice.
I agree. I feel like the game nerfed its building aspect and focused on its bad quality shooting and hitting style.

 
I don't want to offend the developers if they read this. On the contrary, what i will say is a compliment.

They do not seem to be able to do the gameplay that they want to do. They enviously want the gameplay that is now common in most games. They think it's a gold mine. Seems (not d specify), already did such mistakes in the past and this led to what the that they have made - no one not was need. They are good (even, perhaps - the Best) at what they are leaving now.

You have to do the job you know how to do.

 
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I don't want to offend the developers if they read this. On the contrary, what i will say is a compliment. They do not seem to be able to do the gameplay that they want to do. They enviously want the gameplay that is now common in most games. They think it's a gold mine. Seems (not d specify), already did such mistakes in the past and this led to what the that they have made - no one not was need. They are good (even, perhaps - the Best) at what they are leaving now.

You have to do the job you know how to do.
Sometimes I kinda want to believe that they are chasing gold, especially since they kinda say it with statements about popular games, but I think it's more of that they are just playing games which happen to be popular and saying, "hey, we should do that." What holds me back from thinking that they are mining the gold is the fact that the trends we see right now at this very moment in games will probably no longer be the trend nor goldmines by the time they can call this game finished. They had the game all set up to easily jump onto the Battle Royale train. They could have added a battle royale multiplayer variant and it probably would have been decent because you've got looting, building, and even zombies thrown into the mix. But they didn't.

 
*smacks forehead*
Remember where they posted the term ALPHA all over the official forum page and Steam store page? What build is up currently?

Alpha 17.2

This is an Alpha, as in not feature complete. Knowing that means it will change in fundamental ways until a good base is defined. A base that meets the broadest features set forth by the road map detailed by TFP. The way to enact changes in your direction of choice is to come up with good ideas and convince others in the forums to back your ideas with a compelling pitch.

Bitching about something after you have already enjoyed it for so long is really splenetic. The TFP don't owe you anything. You already had more game time than I have had in any game I have played by 1500 hours and I have been gaming since the late 80's. If you are seriously unhappy with the development there are loads of options available to you. You can easily download your favorite legacy builds. The amount of energy you are putting into this thread is astounding. You could have tailor made rwg files to meet your expectations and modded it to perfection by now.

Scream into the void all you want, threads like this never change TFP mind set, they just make the OP's look like petulant children. Spend that energy elsewhere, it doesn't convince anyone of anything other than you having unrealistic expectations for how the world is supposed to cater to you.
Not sure why your reading comprehension is so poor, but let me restate my position yet again: I'm "bitching" not about something that I enjoyed for so long, but something that is fundamentally different from the thing I used to enjoy that just happens to have the same name.

Since they are now rushing to get to gold, I have little reason to suspect that the reasons I'm now uninspired by the game will change before that happens.

And it's cute how you accuse me of being a drama queen because you think I've put too much energy into this thread. I've typed a few paragraphs... hyperbolic much?

 
Not sure why your reading comprehension is so poor, but let me restate my position....
Before you do, let me cut you off.

It's called an alpha dude. You don't get to keep things just like they used to be. If you want that level of control become a dev.

 
Before you do, let me cut you off.
It's called an alpha dude. You don't get to keep things just like they used to be. If you want that level of control become a dev.
Don't really wish to intrude on your argument, especially since it isn't really going anywhere, but I have to say that I disagree with such statements, at least partially. Yes, the game is in Alpha, but we may or may not get to keep the things we like, the way they used to be. We really don't know what the end product will be. What I do know is that this forum is a place to voice our opinions about what we like and dislike about things added and removed... and if the game wasn't in Alpha, this forum would be more or less just a source of community tech support and mods.

 
Don't really wish to intrude on your argument, especially since it isn't really going anywhere, but I have to say that I disagree with such statements, at least partially. Yes, the game is in Alpha, but we may or may not get to keep the things we like, the way they used to be. We really don't know what the end product will be. What I do know is that this forum is a place to voice our opinions about what we like and dislike about things added and removed... and if the game wasn't in Alpha, this forum would be more or less just a source of community tech support and mods.
I do agree but I also would point out that Omega could have given his criticisms and hopes without spicing it generously with his announcement about the negative review. This site is for fans of the game and most of us want the game to do well and don't want a bunch of negative reviews cluttering and degrading the marketability of the game. So leaving a negative review is fine and giving negative feedback here is fine but to put them together in a post seems meant to incite some sort of reaction from the community beyond the sentiment of "I love this game so much which is why I'm leaving my criticism".

Again, I think it is fine to leave a negative review if that is how you feel and as long as you are completely honest about your history with the game. But if there is anything wrong about the way Omega has handled it, it would be to then come on this forum and tweak the nose of those who want the game to succeed with it. Notice how the whole topic of this thread has been mostly about the legitimacy of a review and very little has been said about the actual criticism of the game. If it was "love of game" that was the motivating factor then Omega really should have kept the review part of it private here and just listed his concerns. It tells me that there was at least a bit of trolling intention to his OP than a pure "this is me showing true concern and love for a game I care about".

 
True, I can align with that perspective. In fact, I had forgotten what this topic was even about. Of course my statements about opinions really apply to these inner discussions, and not necessarily in defense of OP.

I have plenty to say about my dislikes of the game. I know personally, that I tend to express these things more than what I like about the game recently. I don't really know if this is a personality flaw of mine, or if it is just the way it truly is right now with A17. I won't really know for myself until A18... or maybe even A17.3. Poor arguments, and occasionally very strange and invalid ones, when explaining feature changes from the devs tend to trigger me the most, I have found. I can't speak for others, of course. I have a feeling there will be more positive posts soon and this bad review thread will be collecting dust... most likely insignificant.

 
I do agree but I also would point out that Omega could have given his criticisms and hopes without spicing it generously with his announcement about the negative review. This site is for fans of the game and most of us want the game to do well and don't want a bunch of negative reviews cluttering and degrading the marketability of the game. So leaving a negative review is fine and giving negative feedback here is fine but to put them together in a post seems meant to incite some sort of reaction from the community beyond the sentiment of "I love this game so much which is why I'm leaving my criticism".
Again, I think it is fine to leave a negative review if that is how you feel and as long as you are completely honest about your history with the game. But if there is anything wrong about the way Omega has handled it, it would be to then come on this forum and tweak the nose of those who want the game to succeed with it. Notice how the whole topic of this thread has been mostly about the legitimacy of a review and very little has been said about the actual criticism of the game. If it was "love of game" that was the motivating factor then Omega really should have kept the review part of it private here and just listed his concerns. It tells me that there was at least a bit of trolling intention to his OP than a pure "this is me showing true concern and love for a game I care about".
/Spits out his coffee - Wow, on point.

I share a lot of thoughts and concerns with op but am still playing (1400hrs n00b?). I am trying to adapt to the new changes and just keep hoping each update brings things back to where I was having most fun. But, it's not only me playing and I understand and accept that. There are things I liked better before (16.4), there are things I like better now, but in the end I don't know what all the pimps have in mind for us so I'm sticking around to see how this all plays out.

In the end, like others have said, the game was a great value for the price and I did and continue to have fun. If it turns out f*kng awesome, then damn did I get a deal! If not (for me) then hell, I got way more than my monies worth.

Stick it out, let's see what's around the corner.

 
I remember a while after buying Terraria (a number of updates after buying), i realized that its devs and the game itself is on a pretty decent level. Updates were always on point, well thought and the upcoming will be superb too (after seeing all the spoilers). Pretty rare really and i think there is no other game dev that are so dedicated and thinking so well for the future of their games.

I had been looking at lets plays of various alpha games and some of them made major changes to make things work for the better (remember how they were in the past). Subnautica made destructible subs at some point (when they were indestructible), Astroneer changed the starting base look and added packaging of base components (some are crafted packaged), etc.

Not every game will come up on top and seen some that were abandoned, even though not every had problems. 7DTD still persists, changes will come and now we're waiting for ironing out A17.

 
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