PC Why my Steam Review is negative and is likely to remain so

2,000 hrs in a game
// negative review.

---

Yeah, that sums up modern gamers alright.
Not really. This is the negative side of "it's in alpha". Everyone wants to give that reason when the game has bugs, things aren't finished, etc. If you are going to allow those excuses for years, you also have to accept that people paid money for the game and will change their review if the game changes in a way that is no longer fun for them. Reviews should reflect the current state of the game, not how it use to be.

I don't share or agree with everyone's opinions, but I agree with the basic concept of not liking where the game is at.

I started A12 and fell in love with the game after I figured out how things worked. I hit 2k or 3k hours from then till A16. While A15 and A16 I seemed to burn out a little quicker, I still enjoyed playing and just stopped when I hit my end game.

A17.............looks great, I like the AI. There are some other things I like, but the playstyle that was fun for me is gone and I haven't been able to enjoy the new direction the dev's want. That is fine for me. I will wait till A18, try again. Rinse, repeat till gold.

When gold I will do an actual review based on where the game ends for me and if mods save it for me.

With reviews, all I think people should do is be clear on how you liked earlier versions and just be clear the current direction isn't fun for you.

 
2,000 hrs in a game
// negative review.

---

Yeah, that sums up modern gamers alright.
Been gaming since the early '80s.

The game experience has changed significantly since I put in the vast majority of those hours.

Your point was already made and effectively countered earlier in this thread. If you're not going to add anything constructive to the conversation, go troll somewhere else.

- - - Updated - - -

sorry to the OP if i sounded off on your post
No worries

 
My biggest issue with the direction of the game is that 7DTD is not well suited for the genre the pimps always wanted it to be, which is a Fallout-esque action RPG.

Reading the kickstarter goals it's obvious they wanted Fallout-meets-minecraft from the beginning. Which sounds pretty great on paper and, who knows, might eventually be as great as it sounds.

Unfortunately, the game they built is much, much better at being a sandbox building tower-defense game than an action RPG so the late pivot toward action RPG feels awkward, unfinished and like a poor design choice.

 
Sorry, but this sentence is demonstratably wrong, just read the forums. You see people saying stamina is too severe and others stamina is too easy. Or people saying zombies are too hard and others zombies are a joke. Or people saying there should be totally safe zones and others there should be none. Or people who think TFP should work on modder features and others who think TFP should work on bugs or on content or on weapon handling or on builder features or on PvP or on ..... For any feature in the game you find people who like it and people who think its crap.
It is impossible to get such a diverse group of players under one hat. Someone will always be discontent and everyone has his own idea what the game should be. We are all hobby game designers and want to point the finger in a direction we like but don't really want to work for it.
Yes, a phrase taken out of context sounds different. And you're right about one line. And i agree. But i was saying that no one complains when everything is good. And there are always different opinions. Yeah, sure :)

All the same, it is always noticeable that when everything is normal - the general atmosphere is positive, there is no such frequent and sharp criticism. I don't remember it ever being a 16 or A15...or A14...

The question is - who will have to listen to the developers. Which of us? Can be moreover whom more?...do they think that the majority reflects the overal opinion? Unknown.

We're just talking because we're not playing.

upd:

PS: maybe I misused the word "all" I had in view that "no one" - about one person with his opinion. I. e. - "none of us"...

 


upd2:



I guess i was supposed to say something like this : "so, when all is well - there is no large(overwhelming) number of people who complain."

But yes, it's my mistake.

 
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I remember my Grandfather saying that, in his youth, KFC was the greatest tasting meal folks could buy as "take out". He remembered family gatherings where it was considered a "luxury" to have it on the table and everyone thought that the host had splurged on "The Good Stuff".

But over the last 60 years, although the company still claims "Original Recipe", The processing, preparation, cooking and even the chickens themselves changed to make a profit now have turned a once grand meal into a fast food abomination that "You can taste the sadness and despair of the birds in every bite".

Things have changed. We get that. The game has evolved into something different than what you enjoyed during your 2k hours of play. Be thankful for the massive time return to your investment.

As for folks "Trolling" somewhere else, You yourself started this thread with a "I no longer like your product and don't play much anymore so I am kicking you Pimps in the Wallet with a negative review" type statement. If you have been gaming since the 80s you knew the Hornets nest you were kicking just by the "Don't ban me Roland" phrase. Your 20$ investment is as valid as everyone else but for you, it appears the investment didn't pan out. Nobody puts 2000 hours into something that they "hate".

You are 100% entitled to your "Opinions" and if any of your feedback from your playtime has contributed to the betterment of 7D2D, then I, as a player thank you and wish you well in your search. I, myself just hit 1k hours and hope that I still have fun playing when I hit the 2k mark. For now, the things I like about 7Days far outweigh the things I hate.

Peace

 
I don't understand what's wrong with that man who played 2K hours, and then the game changed and he no longer like. What's unnatural about that?

In my understanding: I like - I play and say what I like. And when the game stopped I like (in consequence of its change) - I will say that I do not like.

Who cares how many hours i played before?

All these strange phrases that claim that may not be such if people played 2K hours in the game he likes by definition. Why is everyone silent about the fact that all always play in a different game?

A1-A8 - likes, A9-A11 - love:love_heart:, A12 - disquieting, and A13 - fatal disappointment, A13-A17 - farewell vanilla - you bull♥♥♥♥.

>3000 hours...

my farewell post here:

https://7daystodie.com/forums/showthread.php?38450-CLASSIC-Style-Mod&highlight=classic+style

As long as it can be modified - this is the best game for me. But I hate stupid vanilla. And I would like people who started playing with A13 to understand that, they quench their thirst from a saving puddle in the hot desert, but before there was an oasis with a beautiful lake in which you can plunge fully ;)

 
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If someone played off and on over the past years but only got up to about 30 hrs because they just didn’t like it and had a negative review on Steam and then tried again with A17 and for whatever reason loved it for the first time would we get on his case for changing the old negative review to positive?

There’s nothing wrong with changing your review as long as you are being honest about the reasons and make it clear to the reader why you did what you did. Then they can make their own decision based on your report.

The only reviews I take issue with are those that have nothing to do with actual gameplay or give zero reasons why. That doesn’t seem to be the case here.

 
I'm not sure, but I think reviews on Steam don't affect people's choices. I think it's important how often you see letsplays on YouTube.

 
I'm not sure, but I think reviews on Steam don't affect people's choices. I think it's important how often you see letsplays on YouTube.
Thats not the case for everyone. I have never watched a lets play video and I actively look at recent reviews before buying or even downloading a F2P game.

 
Thats not the case for everyone. I have never watched a lets play video and I actively look at recent reviews before buying or even downloading a F2P game.
That is the case for me. I usually watch people play for weeks before I decide to buy anything. It helps to see with my own eyes. I do read some reviews as well, but the videos have more of an impact for me.

With that said, when it comes to 7D2D, the horde nights seem to gain more attention. In this regard, it is probably good for the game that they made it possible to have more horde nights. However, in this alpha, I have found that watching horde night videos have become quite dull. This is mainly because since the AI is so predictable, people just keep building similar bases that take advantage of it. Once you've seen a few, you've seen just about all of them. So, this counteracts that horde night increase -- which is a shame.

A lot of talk has been going around because of the recent focus on the first 20 hours of the game to make a good first impression. But actually, the first impressions might come from videos. In my opinion, I would actually focus on making them the best they can be first... the AI, the traps, the zombie types and special attacks. Horde nights are the pinnacle moments that I feel are the most impressive and memorable. The way they are now doesn't cut it like it used to. When zombies couldn't dig, would you watch a horde night video of someone digging three blocks down and placing a frame on their head? OK, maybe you would, but would you twice? You may need to watch more than 2 horde nights to realize that the way the zombie AI is right now is equivalent to the boring 3-block burial, but you will realize eventually.

 
Its a win win for the op, 2000 hours on a game he no longer likes is definitely getting your moneys worth. The latest iteration has divided opinion about as much as the last few did. We all miss/hate/like/enjoy different aspects and if that doesnt balance out then interest wanes, its natural.

The original wasteland was by far the best of the series, in my opinion, but too archaic for most to play now even in its updated mode! The latest fallout was a travesty in comparison, but dumbed down games, like movies, sell big time. Its the way of the world.

Many buy steam games despite reviews, look at dayz a disaster from day 1 that still sells despite the enormously troubled and widely reported problems that hamper it!

Not a massive fan of some aspects of the game but still interested enough to play and hope for better to come.

 
I'm not sure, but I think reviews on Steam don't affect people's choices. I think it's important how often you see letsplays on YouTube.
They do for me personally. I have far more many games that I'd like to play, than time available to play them. While I don't necessarily put a great deal of stock in any individual review, the overall score, and the recent score, do affect my buying decisions.

That said, anyone who got 2,000 hours out of this game, got their moneys worth, if not ten times over then, even more. That's about a cent an hour, which is supremely good value if you ask me.

 
I remember my Grandfather saying that, in his youth, KFC was the greatest tasting meal folks could buy as "take out". He remembered family gatherings where it was considered a "luxury" to have it on the table and everyone thought that the host had splurged on "The Good Stuff".
But over the last 60 years, although the company still claims "Original Recipe", The processing, preparation, cooking and even the chickens themselves changed to make a profit now have turned a once grand meal into a fast food abomination that "You can taste the sadness and despair of the birds in every bite".

Things have changed. We get that. The game has evolved into something different than what you enjoyed during your 2k hours of play. Be thankful for the massive time return to your investment.

As for folks "Trolling" somewhere else, You yourself started this thread with a "I no longer like your product and don't play much anymore so I am kicking you Pimps in the Wallet with a negative review" type statement. If you have been gaming since the 80s you knew the Hornets nest you were kicking just by the "Don't ban me Roland" phrase. Your 20$ investment is as valid as everyone else but for you, it appears the investment didn't pan out. Nobody puts 2000 hours into something that they "hate".

You are 100% entitled to your "Opinions" and if any of your feedback from your playtime has contributed to the betterment of 7D2D, then I, as a player thank you and wish you well in your search. I, myself just hit 1k hours and hope that I still have fun playing when I hit the 2k mark. For now, the things I like about 7Days far outweigh the things I hate.

Peace
Since you appear to be relatively new to this forum, it is understandable that you would be ignorant of my posting history here. My message to Roland was a callback to a thread I started back in 2016 entitled "Development Hell" which detailed my feelings on the sluggish pace of development at the time. Unfortunately, many of my points remain relevant today. That post was deleted by Malthis (RIP?) who was a little heavy-handed with the modhammer IMO. I ended up corresponding with Roland on the subject, and found him to be quite reasonable about the whole thing (oops, I did it again... sorry Roland) He is also one of the reasons I've stayed on this forum. Unlike some posters here, I don't think he's a "Yes Man" for the Pimps, and he's openly admitted that he mods the game in a significant way for his own enjoyment. I appreciate his integrity.

With regard to my own "trolling" it is nothing of the sort. I simply justified my actions in leaving a negative review. I left out a lot of details which are bothersome but I suspect will be sorted eventually. But I can't ignore that the game seems to be moving in a direction that kills any enthusiasm I had for it. That was my point. If I didn't care about it, I would have simply left quietly and moved on. As a veteran of many alphas, I felt a duty to mention my reasons for leaving that review. That's the point of the forum, to communicate points of view and exchange information. The Pimps can choose to ignore what I have to say; that is their right. But I know that there are others who agree with me, many of whom will never speak out, but will simply leave the game behind. If you produced a product that was popular and suddenly some of your best customers disappeared, wouldn't you be just a little bit curious as to why? I would hope so.

Anyway, I hope you continue to enjoy the game. I hope to enjoy it again someday myself.

Peace out

 
I'm not sure, but I think reviews on Steam don't affect people's choices. I think it's important how often you see letsplays on YouTube.
I myself always watch only videos (and letsplays) to see what the game is like, reviews are too subjective to believe them.

 
i feel the update period was too long and people expected a lot more ...what was delivered and the level of buggyness it was introduced with was pretty meh...yes i know its alpha blah blah blah. these are just my opinions and feel free to disagree
It seems bugs and disproportional balancing problems were present in "stable" version 17 because the deadline was christmas sale.

 
Since you appear to be relatively new to this forum, it is understandable that you would be ignorant of my posting history here. My message to Roland was a callback to a thread I started back in 2016 entitled "Development Hell" which detailed my feelings on the sluggish pace of development at the time. Unfortunately, many of my points remain relevant today. That post was deleted by Malthis (RIP?) who was a little heavy-handed with the modhammer IMO. I ended up corresponding with Roland on the subject, and found him to be quite reasonable about the whole thing (oops, I did it again... sorry Roland) He is also one of the reasons I've stayed on this forum. Unlike some posters here, I don't think he's a "Yes Man" for the Pimps, and he's openly admitted that he mods the game in a significant way for his own enjoyment. I appreciate his integrity.
With regard to my own "trolling" it is nothing of the sort. I simply justified my actions in leaving a negative review. I left out a lot of details which are bothersome but I suspect will be sorted eventually. But I can't ignore that the game seems to be moving in a direction that kills any enthusiasm I had for it. That was my point. If I didn't care about it, I would have simply left quietly and moved on. As a veteran of many alphas, I felt a duty to mention my reasons for leaving that review. That's the point of the forum, to communicate points of view and exchange information. The Pimps can choose to ignore what I have to say; that is their right. But I know that there are others who agree with me, many of whom will never speak out, but will simply leave the game behind. If you produced a product that was popular and suddenly some of your best customers disappeared, wouldn't you be just a little bit curious as to why? I would hope so.

Anyway, I hope you continue to enjoy the game. I hope to enjoy it again someday myself.

Peace out
Now you make sense (delayed tactics? :p ), thank you. (I'm relative new to this forum and play 7d2d much longer)

 
Oh, well... I am not starting a thread (I guess that's good), but yes after only 1300 hrs :D , I am burned out with A17. OP is on point from my point of view (*which compelled me to add +1).

It was a great ride, I joined on time, and I am sure many others will replace me. :jaded:

 
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