gcomerfo
Refugee
Not sure if this will be addressed in later alpha, but why is the initial trader for the noobie quest completion generates so far away on our map???
I mean, for the very first trader, we need to complete the quest, and also I thought they want us to interact with trader early on for his workstations, before we have our own, and also buy some food, tools, etc.
Instead, my recent world, the dang trader is 1.8 km away - probably have to cross numerous bad biomes like wasteland, like my last trader... why should noobs be forced to venture into dog/vulture/zom-bear land to finish the first entry level task quests??? It''s just stupid. Can't you code in something like.... "first trader generated <= 0.75 km" or something??
I mean, for the very first trader, we need to complete the quest, and also I thought they want us to interact with trader early on for his workstations, before we have our own, and also buy some food, tools, etc.
Instead, my recent world, the dang trader is 1.8 km away - probably have to cross numerous bad biomes like wasteland, like my last trader... why should noobs be forced to venture into dog/vulture/zom-bear land to finish the first entry level task quests??? It''s just stupid. Can't you code in something like.... "first trader generated <= 0.75 km" or something??