Dimpy
New member
Don't have a vid, but here's an example graphic of building an arch with an SI of 2. The design gets more efficient with better building materials because they allow for you to make the curve smoother. You can make it even more efficient if you use lighter/weaker building materials in the middle.Get the [bleep] out of here! Are you serious?
Engineering has always been a fascination of mine.
I don't suppose you've got a link to a vid of an example.
I'd love to see that in action.
Perhaps when I'm done my current game I'll give that a shot.
Always wanted to make a castle with an adjacent tower and some really cool medieval arched bridge over to it.
Unfortunately, the game's SI system's is optimizations do not allow you to place any block farther than sixteen units from something directly supported by bedrock regardless of how stable it actually should be, so the arch method is mostly useful early game. I can get a sixteen-block (max distance 8 blocks unsupported ) bridge out of wood frames, flagstone, and catwalks by day 7 easily.


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