Riamus
Well-known member
faatal has pointed out in the recent past that optimizations we are going to mostly be seeing going forward would be minor optimizations on specific things rather than large optimizations on the game as a whole. So if you think that they are going to do some huge optimization to make bandits work, that goes against what they have stated. Bandits already work. They aren't ready yet, but they work. They have commented on that before as well. They know what the bandits need for processing power and have specifically stated how many zombies one bandit would equal. That means they are planning to keep the bandit numbers down compared to what you'd have for zombies.
It is likely that Roland is correct and vanilla POI will have limited numbers of bandits in any given sleeper volume compared to what they'd give you for zombies. Of course, custom POI can do whatever they want as long as there isn't a separate max_alive for bandits that keep their numbers smaller. But adding as many bandits as they'd normally have for zombies is likely to make those custom POI very difficult to play for many players without very noticeable FPS drops, so most POI designers will probably follow the vanilla setup for numbers. In any case, it isn't too likely that they'll make wandering hordes of bandits that are larger than wandering hordes of zombies, which are already only about 8 or so. They haven't stated (that I've seen) that they'll be in horde night at all, though they might. But I wouldn't expect to see more than a small number at any given time... maybe only equivalent to the demolition zombies. Bandit events are likely to be similar in size to a wandering horde, though they haven't said for sure. So all in all, you really aren't likely to see huge numbers of bandits at once without modding the game or using custom POI that are set up that way. Is that a guarantee? No. However, based on things that faatal has said, it is likely.
You can assume that bandits are going to be this huge game changing thing that will be significantly better AI and better fights and require a ridiculous amount of resources that requires a ton of optimizations to have any chance of adding them to the game. But you'll just end up being upset once you see them. Yes, they'll have some additional tactics like using cover, but the AI is the same and although they'll use guns, they're not likely to be much different than what you'd get if you gave a zombie a gun. If anything, I expect they'll just be bullet sponges with guns and a couple extra tactics. Nothing all that special. Now, yes, I am guessing. But I'm guessing based on a lot of comments that the devs have made about bandits. I really would not recommend expecting too much from the bandits. If I'm wrong, you'll be in for a pleasant surprise. But if I'm right, you'll save yourself from being so hyped up about something that will just leave you feeling let down.
It is likely that Roland is correct and vanilla POI will have limited numbers of bandits in any given sleeper volume compared to what they'd give you for zombies. Of course, custom POI can do whatever they want as long as there isn't a separate max_alive for bandits that keep their numbers smaller. But adding as many bandits as they'd normally have for zombies is likely to make those custom POI very difficult to play for many players without very noticeable FPS drops, so most POI designers will probably follow the vanilla setup for numbers. In any case, it isn't too likely that they'll make wandering hordes of bandits that are larger than wandering hordes of zombies, which are already only about 8 or so. They haven't stated (that I've seen) that they'll be in horde night at all, though they might. But I wouldn't expect to see more than a small number at any given time... maybe only equivalent to the demolition zombies. Bandit events are likely to be similar in size to a wandering horde, though they haven't said for sure. So all in all, you really aren't likely to see huge numbers of bandits at once without modding the game or using custom POI that are set up that way. Is that a guarantee? No. However, based on things that faatal has said, it is likely.
You can assume that bandits are going to be this huge game changing thing that will be significantly better AI and better fights and require a ridiculous amount of resources that requires a ton of optimizations to have any chance of adding them to the game. But you'll just end up being upset once you see them. Yes, they'll have some additional tactics like using cover, but the AI is the same and although they'll use guns, they're not likely to be much different than what you'd get if you gave a zombie a gun. If anything, I expect they'll just be bullet sponges with guns and a couple extra tactics. Nothing all that special. Now, yes, I am guessing. But I'm guessing based on a lot of comments that the devs have made about bandits. I really would not recommend expecting too much from the bandits. If I'm wrong, you'll be in for a pleasant surprise. But if I'm right, you'll save yourself from being so hyped up about something that will just leave you feeling let down.