FranticDan
Well-known member
A more important question is: why do some zombies that bleed to death, don't give XP?
Where do you get that they bleed even bodily fluids? I have seen a few movies where monsters bleeded some glowy stuff that was called live essence. If the world operates on the principle that you have a soul and your soul stuff can leak from any part of your body, it might even bleed from a freshly amputated leg.While you can, and IMO should, leave the world unexplained, it should still work. The flux CAPACITOR (darn you, blasphemer!), wasn't explained, but it didn't do much else than "power" the time travel so it didn't annoy anyone. You needed the 88 to travel and getting there was a problem quite often, a problem everyone understood, but had no idea why, and it worked. Because the world worked, while it wasn't explained.
"Can't really put up theories about how they bleed" ... If it bleeds, it leaks bodily fluids.. the damage is done by the familiar cutting instruments; without redefining more words than the average marxist professor, you can't argue that we don't know how This Form of Bleeding works, it's bleeding. And it doesn't "work properly" in the mechanics of the game. And if it's not bleeding, why call it bleeding... I mean, calling "Murky water" just murky when you're pulling it from the toilet is clearly just to calm the squeamish, but other than that, what else isn't what we call it... My Sniper rifle happens to be a banana? Jen isn't a Trader?
And, yes, I might be quite bored ... but hey, at least this is fun![]()
This is pretty much /thread. They bleed cuz the devs want em to bleed, even if it makes no sense.Do not try to apply real world logic to game mechanics. It does not work.
The zombies look like the designers imagine zombies and the game mechanics are as the developers define them. Both are not necessarily in sync.
Just because they're dead doesn't mean the blood suddenly vaporized out of their body. Just because you see their blood squirt out of their body when you stab them doesn't mean the blood loss is what ultimately sends them to hell. Haven't you watched the Walking Dead series? It's the brain you have to hit to really make sure they will stay dead. Ultimately though, zombies are fictional characters and in each universe where zombies are possible, their weaknesses may be different. In 7 Days to Die they just happen to be smart, but at the same time they are easier to kill than just having to hit the right spot at their head with a great force that would break their skull and puncture their brain.In the early game i did a lot of melee with the bone knife and hunting knife. I could watch the zombies bleed out and die after a few jabs. How can a zombie with missing bits, holes in their head, etc, bleed to death?
Provides alternative source of nutrients for continued production of "Rot" virus without requiring the host be consumed by the virus to do so.This hunger is as-yet unexplained as the metabolism of an infected "makes no f***ing sense" according to the scientists
https://en.wiktionary.org/wiki/bleed . I'd like your eyes to fasten on definitions 4, (maybe 5) and 9. Also https://everquest.allakhazam.com/db/spell.html?spell=29451Umm, progression.xml. 61 hits for "bleed". Couple in the translations, I'm sure. If you substitute the meaning of the word bleed to "well, some kind of goo is coming out" then I'm bleeding from my nose quite often.. and from my urethra. And if we venture into the happy blissful world or word redefinitions to argue points, then how could you know that I actually hold any point of the matter as my words can't have a meaning? (If the previous sentence is a garbled mess, that may be intentional)
Sure, Roland's solution can be implemented in the game. It can be implemented many ways; by leaving everything as is, adding some kind of lore note somewhere, showing the mechanic in action in animations, re-using the idea in other places to create apparent inconsistencies to surprise the viewer, all of the above or likely other options. At the moment, I wouldn't count it "implemented", as in, it's not intentional. I wouldn't be that much happier with it, unless properly fleshed out, as just giving it as an explanation on a "Lab Note #27" isn't much better than saying, "yeah, it's a bug, but we'll live with it".
They could also simply add a bleed effect to the dismemberment effect; wouldn't be perfect as the mechanics wouldn't really line up, but it'd be closer to good. Quite a trivial addition as well, I'd assume.
With an illogical system you can then derive illogical consequences.. this is exactly what we have here, sure. But the less holes in the logic, the easier it is to swallow for general audiences. At least having watched a few Critical Drinker videos, one might end up with such a conclusion.
And yeah, I added a silly little OCD point of interest in a discussion about zombie blood, and now we're writing novels off it ... le sigh![]()
Hah - partly as a non-native speaker, mostly for being a little insane - I appreciate the pedantry. From that list, I actually didn't know that trees can be bled as well. Plus, there's nothing better than being technically correct, so, in that sense, you winhttps://en.wiktionary.org/wiki/bleed. I'd like your eyes to fasten on definitions 4, (maybe 5) and 9. Also https://everquest.allakhazam.com/db/spell.html?spell=29451
Not a common use of the word, still we should not discount the possibility.
What about Rolands solution needs to be implemented? Zombies can't be explained, any explanation would just add further questions. How many players will even think about this detail with amputation not leading to bleeding? It never came up before in any discussion I had with other players. Maybe I'm keeping bad company.
The idea of adding bleeding to the amputation effect isn't bad by the way. Maybe some developer wants to scratch that itch and actually adds it.
why would they even remove it .. our zombies have clearly liquid blood (every zombie withou heartbeat is bs because muscles simply cannot work withou oxygen so unless zombies magically fly around then both breathing heartbeat and liquid blood must stay intact)I'm not having a problem with the game mechanics. Currently Zombies bleed out. If the next update removes that, i'd be still fine and still won't ask a question why zombies stopped bleeding out. It's pointless, there is no universal biology atlas that explains how zombies phyisics work you could refer to. The devs decide how the mechanic works, it they decide zombies can bleed out, it is like it is. The "why"-question is invalid, because the since there is no overal rulework, the answer is "because we decided it to work like this".
What's "st*pid" is being able to shoot them in the face over and over again until you can't event see their head for all the arrows poking out like a wooden porcupine. Or shooting them with bullets over and over, reloading and shooting them some more. Yet we can stab them a few times and just kite them around while they bleed out and die. If you shoot something in the face, it should die. Period.original question is completely st*pid
bet next one is going to be .. why blocks fall down instead up ... or why we cant drink from bucket
What's "st*pid" is being able to shoot them in the face over and over again until you can't event see their head for all the arrows poking out like a wooden porcupine. Or shooting them with bullets over and over, reloading and shooting them some more. Yet we can stab them a few times and just kite them around while they bleed out and die. If you shoot something in the face, it should die. Period.
They need to be consistent in their damage model. If they bleed out from being stabbed, that's fine, but they should also bleed out from being shot.
EDIT: Yeah, why can't we drink from the bucket.It's a container with water in it. But then, i've also wondered why we can't just drink directly from a pond.
We do not know all the rules around these particular zombie iterations. Maybe they do have something like blood...or maybe they aren't bleeding, but so extensively damaged that they stop functioning.Tourist said:In the early game i did a lot of melee with the bone knife and hunting knife. I could watch the zombies bleed out and die after a few jabs. How can a zombie with missing bits, holes in their head, etc, bleed to death?