PC Why are the pimps no longer going to implement the Behemoth?

Haha, CLEARLY sarcasm is lost on you. But since you are new, I will spell it out for you.

See how many posts I have? See how long I have been a member. I would say a good 80 percent of them are in defense of this game or kinda trolly comments towards people who criticize it to death. I LOVE this game, worship it even. My post was a parody on the types of posts we see around here that insinuate the Pimps do not work, or are not focused etc.

See now It's not even slightly humorous anymore :(

 
Now he’s just going to claim that he knew all along and his response was ironic...lol

 
I think that having bosses to fight would be a cool thing... expecially if they gave you good rewards and if they were connected to quests..

 
I always have envisioned (hoped, might be a better word) that the game will flesh out with a story that the players COULD take part in. Sort of like Elder Scroll / Fallout games have a main quest, but you literally can ignore it and keep playing the game as if it wasn't there. These crazy boss things could be part of that and help advance a story around the outbreak.

But, I am pretty sure that isn't part of scope, so it is mostly wishful thinking at this point...

 
I always have envisioned (hoped, might be a better word) that the game will flesh out with a story that the players COULD take part in. Sort of like Elder Scroll / Fallout games have a main quest, but you literally can ignore it and keep playing the game as if it wasn't there. These crazy boss things could be part of that and help advance a story around the outbreak.
But, I am pretty sure that isn't part of scope, so it is mostly wishful thinking at this point...
Actually, this is the plan. Or at least it will be on the Navezgane map. Implementing some of that in RWG will be a bit more difficult.

I think the hold-back currently is bandit/survivor AI, and that is something they have been actively working on since a15.

 
Glad they nixed it as well.

All the game needs is a variety of zombies and maybe as you progress the waves or chances of random zombies increase.

So low levels and 1 zombie is a panic but by level 100 you have business as usual until you max out and even then... :D

 
I'm glad they dropped it. It was retarded.
Agreed. Now, if only they could have also binned those glowing perma-run bullet sponges while they were at it.

So many of us want to be facing dozens of "normal" zombies instead of 8 immersion breaking bullet sponges. TFP shouldn't pander to people trying to run this game on a potato.

 
Haha, CLEARLY sarcasm is lost on you. But since you are new, I will spell it out for you.
See how many posts I have? See how long I have been a member. I would say a good 80 percent of them are in defense of this game or kinda trolly comments towards people who criticize it to death. I LOVE this game, worship it even. My post was a parody on the types of posts we see around here that insinuate the Pimps do not work, or are not focused etc.

See now It's not even slightly humorous anymore :(
It wasn't funny, but that could be due to exactly the kind of pervasive attitude you mention here. Your comment seemed like you are one of those people. My mistake

 
Agreed. Now, if only they could have also binned those glowing perma-run bullet sponges while they were at it.
So many of us want to be facing dozens of "normal" zombies instead of 8 immersion breaking bullet sponges. TFP shouldn't pander to people trying to run this game on a potato.
i agree. we need larger hordes of normies. and normies that are a bit smarter - and are willing to dig through anything if you give them long enough. these are the zeds from all the zombie movies.

not necessarily "up-leveled" zeds.

 
Agreed. Now, if only they could have also binned those glowing perma-run bullet sponges while they were at it.
So many of us want to be facing dozens of "normal" zombies instead of 8 immersion breaking bullet sponges. TFP shouldn't pander to people trying to run this game on a potato.
I don't think there it is entirely pandering to potatoes here... I see people with pretty beefy computers run into serious performance issues with a moderate amount of zeds in game at the same time. I love the game, but it isn't anywhere near an optimized state... and I say it that way as I HOPE the TFP will be able to optimize to improve performance significantly. My fear is that they can't due to the way the game is built and the massive amount data bouncing around out in their voxel world.

BTW... I think someone should start a chip hop band named "Pandering to Potatoes"...

 
Anything stronger/tougher than an irradiated cop would be OP
I would assert that any zed that can take a single 7.62 to the face and doesn't die instantly is wildly OP.

 
The end game is way too easy, and the gameplay vs zombie is always the same. I was hoping for stronger zombie and zombie with special abilities like in left 4 dead. What will change in gameplay now there won't be a strong zombie ? It's still gonna be too easy to defend in end game.

 
The end game is way too easy, and the gameplay vs zombie is always the same. I was hoping for stronger zombie and zombie with special abilities like in left 4 dead. What will change in gameplay now there won't be a strong zombie ? It's still gonna be too easy to defend in end game.
Intelligent and armed NPCs will be the end game threat. We don't need to make zombies into demons with magic powers or giants with endless hit points.

 
As the lowly zombie are now chewing through reinforced concrete like they were soft tacos, where do you go with something an order of magnitude stronger?

Of course, I always wondered how I can kill something with basically, a stick, that can do damage a wrecking ball would be proud of.

This is not your grandmother's Zombie Apocalypse.

 
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It sounded amazing and now its a dropped feature.
My disappointment is immeasurable.

And my day is ruined.
This one will suggest to fight a zombie bear with only fists to make up for

that loss of challenge.

In my opinion however, the behemoth did not quite fit with the theme of zombie apocalypse.

It made as much sense as introducing aliens with laser drills to deal with underground bases.

Though, that is just my opinion, and less then 2 cents since i do this post in the sparetime, and

are not paid.

 
The end game is way too easy, and the gameplay vs zombie is always the same. I was hoping for stronger zombie and zombie with special abilities like in left 4 dead. What will change in gameplay now there won't be a strong zombie ? It's still gonna be too easy to defend in end game.
On Insane ?

The gameplay maybe, but the Bulletsponges are a joke.

Wanted to loot a Bookstore on day 26

Couldnt do it, had only 150 Bullets for my Q570 Shotgun.

50% Headshots, but still killed only the half of the Zombies.

But no problem, now i again gater ammo for a week and try again to loot the Store.

Ohh btw i speak about the small Bookstore, and Gamestage 600-700

 
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