Haha, CLEARLY sarcasm is lost on you. But since you are new, I will spell it out for you.
Actually, this is the plan. Or at least it will be on the Navezgane map. Implementing some of that in RWG will be a bit more difficult.I always have envisioned (hoped, might be a better word) that the game will flesh out with a story that the players COULD take part in. Sort of like Elder Scroll / Fallout games have a main quest, but you literally can ignore it and keep playing the game as if it wasn't there. These crazy boss things could be part of that and help advance a story around the outbreak.
But, I am pretty sure that isn't part of scope, so it is mostly wishful thinking at this point...
Agreed. Now, if only they could have also binned those glowing perma-run bullet sponges while they were at it.I'm glad they dropped it. It was retarded.
It wasn't funny, but that could be due to exactly the kind of pervasive attitude you mention here. Your comment seemed like you are one of those people. My mistakeHaha, CLEARLY sarcasm is lost on you. But since you are new, I will spell it out for you.
See how many posts I have? See how long I have been a member. I would say a good 80 percent of them are in defense of this game or kinda trolly comments towards people who criticize it to death. I LOVE this game, worship it even. My post was a parody on the types of posts we see around here that insinuate the Pimps do not work, or are not focused etc.
See now It's not even slightly humorous anymore![]()
i agree. we need larger hordes of normies. and normies that are a bit smarter - and are willing to dig through anything if you give them long enough. these are the zeds from all the zombie movies.Agreed. Now, if only they could have also binned those glowing perma-run bullet sponges while they were at it.
So many of us want to be facing dozens of "normal" zombies instead of 8 immersion breaking bullet sponges. TFP shouldn't pander to people trying to run this game on a potato.
I don't think there it is entirely pandering to potatoes here... I see people with pretty beefy computers run into serious performance issues with a moderate amount of zeds in game at the same time. I love the game, but it isn't anywhere near an optimized state... and I say it that way as I HOPE the TFP will be able to optimize to improve performance significantly. My fear is that they can't due to the way the game is built and the massive amount data bouncing around out in their voxel world.Agreed. Now, if only they could have also binned those glowing perma-run bullet sponges while they were at it.
So many of us want to be facing dozens of "normal" zombies instead of 8 immersion breaking bullet sponges. TFP shouldn't pander to people trying to run this game on a potato.
I would assert that any zed that can take a single 7.62 to the face and doesn't die instantly is wildly OP.Anything stronger/tougher than an irradiated cop would be OP
Intelligent and armed NPCs will be the end game threat. We don't need to make zombies into demons with magic powers or giants with endless hit points.The end game is way too easy, and the gameplay vs zombie is always the same. I was hoping for stronger zombie and zombie with special abilities like in left 4 dead. What will change in gameplay now there won't be a strong zombie ? It's still gonna be too easy to defend in end game.
This one will suggest to fight a zombie bear with only fists to make up forIt sounded amazing and now its a dropped feature.
My disappointment is immeasurable.
And my day is ruined.
On Insane ?The end game is way too easy, and the gameplay vs zombie is always the same. I was hoping for stronger zombie and zombie with special abilities like in left 4 dead. What will change in gameplay now there won't be a strong zombie ? It's still gonna be too easy to defend in end game.