Minandreas
New member
I'm hoping AI improvements will help carry the weight of the lackluster difficulty curve. The behemoth was the equivalent of fixing the AI problem using a sledgehammer. "Our zombies are dumb as rocks and easily handled by any experienced player due to their terrible AI. So lets just make a giant monster that ignores the player's well thought out defenses and steam rolls through everything anyways." That was a crap solution and would not have been fun to play against. We need zombies that are better able to adapt to simple defensive strategies in some way. Not ones that ignore them all together.