My opinion is my own. My question was meant to hopefully do 2 things. Get people to understand my, and possibly the OP's, perspective and hopefully find out if stealth isn't the only part of the game that the game ignores on a whim. Remember, auto-aggro volumes ignore up to 14-18 levels worth of perk investment (how many hours of gameplay that is will vary) without warning. We don't have to agree on everything, much less anything (though we both definitely agree that the game itself can be pretty dang fun to play). Please, if you will, answer these from your perspective. Open to anyone really, this is a public forum.
Is there any other mechanic in the game that gets completely ignored without any indication from the game that it will be ignored?
How does a player learn where they messed up when there was nothing they could do to prevent it?
How do they know that there was nothing they could do to prevent it?
What does this teach a player about stealth in 7 Days to Die who is going through the game "blind" (one without the metagame information we have) when they continually encounter these volumes and repeatedly experience stealth's forced failure?
Is getting lucky with the fickle rng so that they happen have a tool (guns, explosives, etc.) to bring that helps them through it the best that should be expected? (This is inspired by
@MetalMartyr and others who've made comments about preparation and bringing "better" or "different" tools/weapon.)