You forgot about:
1. f... hornets,
2. Cheers guy
3. children zombie
4. "...then use mod"
5. Faatal trolling
6. Madmole famous beard
7. beaker
9. Me ;(
10. 1241234 question when bandits will be added
11. vehicles in pocket
12. "traders is bad because...."
13. Strange ideas like : cut zombies and add mutants ants
14. Zombie shark
15. kiling corridor
16. Trader Jen
17. " make this game a pvp for XXX people"
Something else for the forum wiki list is a history of all the moderators that have contributed to making this place a decent place to hang out, and 1 or 2 that just made the place interesting. ppl like Jeania, LeastConcerns, DocHussey, etc... (I don't remember their exact user names anymore) I think they should be remembered even if they're not here anymore or moderating.
Also, I know this is off topic, but I had to put in my own 2 cents on these particular things:
Zombie sharks would be a bit dumb considering how tiny the so called "lakes" are... but piranhas could be fun. It would also add some fish to our diet. Though given the lack of attention to underwater stuff, I highly doubt it would ever happen.
Children zombies only get suggested by clueless ppl who will never understand just how bad of an idea that is.
I really doubt bandits will ever happen, at least not in a way that will work well. Getting AI to work decently requires a lot of work, something these devs aren't known for anymore IMO, at least not in the last few years. And to be fair, there's a lot of games out there that avoid implementing AI simply because of how much work is required to make them decent (off the top of my head, Space Engineers comes to mind). TFP are more known for re-doing things several times because they're never satisfied with anything and it taking them a year each time to get these re-designs done. Bandits / roaming NPCs will likely only ever exist in mod format, and if you've tried those mods, you'd know just how basic they are and likely always will be.
What I think the game desperately needs is some visual cleanup because there are a lot of issues relating to what I assume is the game engine and not so much the texture files. During the mornings when the sunlight shines through the grass, it looks really horrible. In the burnt forest biome, there's a thin white outline (kind of like a halo) around all the trees. At 1080p, there's jagged edges on everything (terrible Anti-aliasing or something along those lines). etc.