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White River - Tools of Citizenship Quests 1.2 & Multiple Languages

Looked around and couldn't find the info, so going to ask here. The kuva's armor quest, it says gather red. . .red what? Red dye? Red berries? Red paint? 

 
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Looked around and couldn't find the info, so going to ask here. The kuva's armor quest, it says gather red. . .red what? Red dye? Red berries? Red paint? 
modDyeRed,item_modifiers,mod,,,Dye: Red

1 Red Dye.

 
excuse me.
Please tell me.
This is a server side mod, right?
(no user installation required)

when I put it in the server
It gives a red error.

Where should I look?

for translation
please forgive me if the text is weird

すみません。
おしえてください。
こちらはサーバーサイドMODですよね?
(ユーザーの導入不要)入れたら
赤エラー起こすのです。

どこを調べたら良いでしょうか?

IMG_1914.jpg

IMG_1905.jpg

 
excuse me.
Please tell me.
This is a server side mod, right?
(no user installation required)

when I put it in the server
It gives a red error.

Where should I look?

for translation
please forgive me if the text is weird

すみません。
おしえてください。
こちらはサーバーサイドMODですよね?
(ユーザーの導入不要)入れたら
赤エラー起こすのです。

どこを調べたら良いでしょうか?

View attachment 26025

View attachment 26026


The red errors in the first screenshot are due to changes in A20.6. The "onSelfRangedBurstShot" trigger is no longer in the game. (I know this because it also affected the NPC Mod.)

If you are using A20.6, I suggest reverting to A20.5 (or earlier) until the mod can be updated.

The yellow warnings in the second screenshot, are happening because you can only downgrade from one block to another ten times. I don't know what block is doing that. This also needs to be fixed by the mod author.

Hope that helps you and @ShoudenKalferas track things down.

 
最初のスクリーンショットの赤いエラーは、A20.6 での変更によるものです。「onSelfRangedBurstShot」トリガーはゲームになくなりました。(これはNPC Modにも影響したので知っています。)

A20.6 を使用している場合は、mod が更新されるまで A20.5 (またはそれ以前) に戻すことをお勧めします。

2 番目のスクリーンショットの黄色の警告は、1 つのブロックから別のブロックに 10 回しかダウングレードできないために発生しています。どのブロックがそれを行っているのかわかりません。これも、MOD 作成者が修正する必要があります。

それがあなたを助けてくれることを願っています@ShoudenKalferas物事を追跡します。
thank you!
20.6 has some important changes.

MOD creator's
I look forward to the fix.

- The sentences are strange because of the translation.
Please excuse me-

--

ありがとうございます!
20.6で重要な変更が来たんですね。

MOD制作者さまの
修正を心待ちします。

-翻訳のため文章が変です。
おゆるしください-

 
I have several of our players having issues with the Hellbeast Quest.  We are running 20.6 and the issues are the player kills the demon but gets no credit or when they open the red bag there is no paper to progress the quest.  Is this a mod issue or a 20.6 issue?

 
I have several of our players having issues with the Hellbeast Quest.  We are running 20.6 and the issues are the player kills the demon but gets no credit or when they open the red bag there is no paper to progress the quest.  Is this a mod issue or a 20.6 issue?
It's been a while since I did this particular quest and just tested it again.

After the player kills the demon, they should receive a 'note' called the +Elite Writ of Spirit of Vengeance.
Ensure the player who started the quest makes the last hit to cause the kill just to ensure there are no 'Party' issues if they are in a group.

Once they 'open' this 'note' it activates and they can visit a trader for their rewards, one of which is the Hell Beast.

20220831223809_1.jpg

In the buffs.xml for the Spirit of Vegence Mod, change onSelfRangedBurstShot to onSelfRangedBurstShotEnd for 20.6.

 
Another issue we are having with 20.6 and the White River Quest mod is that the quest marker for the Wendigo quest keeps spawning underground in our welcome center then moving into the center of a SOLID and PROTECTED POI.  Is there any way to change or even set a static quest marker location?

 
Score allows specific POIs to be selected as a static marker location but that feature isn't offered in the default quest xml.

Not sure if the random distance feature for questing is applicable, as it has seen mixed comments, but well worth testing them. You'll see random go to points of 1100-2500 blocks in the quests.xml.

 
[SIZE=14.6px]red error on multiserver[/SIZE]

After correcting as instructed
I no longer go out.

I'll take a look tomorrow as well.

In the buffs.xml for the Spirit of Vegence Mod, change onSelfRangedBurstShot to onSelfRangedBurstShotEnd for 20.6.​
 
[SIZE=14.6px]red error on multiserver[/SIZE]

After correcting as instructed
I no longer go out.

I'll take a look tomorrow as well.

In the buffs.xml for the Spirit of Vegence Mod, change onSelfRangedBurstShot to onSelfRangedBurstShotEnd for 20.6.​
When one issue is fixed, another one that was waiting may appear. It is helpful to add the log to the post to see if it is showing the reason for the error.

 
The error after change is
in a short time
I didn't see it.

1 ファイリング問題が修正されると、待機していた別の問題が発生する場合があります。ログを投稿に追加して、エラーの理由が表示されているかどうかを確認すると便利です。
Spirit of Vegence Mod の buffs.xml で、onSelfRangedBurstShot を 20.6 の onSelfRangedBurstShotEnd に変更

 
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the developer
For the next update
I would like to make two points.

1. Citizenship quest progress
(Always displayed)
2. Fixed typos in Japanese version
(Text for Trader Tier 1,
The last is "Your customer's ...")

A20.6_2022-09-24_19-16-43.jpg

 
Great Mod! When will be a next update? Think there are some issues -eg the rvolver quest is broken because the game changed something with the doors you have to build (naming?)...

 
Any Chance of an Update for this mod? Trying to use it on 20.7 results in an error message on the console while loading saying 

Burstfire error

UPDATE: After much trial and error I've located the problem to be associated with the Vengeful spirit part of this mod. Downloading the separate modlets and removing that module seems to have fixed the issue.

 
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『Spirit of Vegence Mod の buffs.xml で、onSelfRangedBurstShot を 20.6 の onSelfRangedBurstShotEnd  change to』

It was different.

(I don't use it now)
I want to use citizenship mod,
If you could let me know what was fixed
I am very happy.

この MOD がアップデートされる可能性はありますか? 20.7 で使用しようとすると、ロード中にコンソールに 

Burstfire エラーというエラー メッセージ

が表示されます。 更新: 多くの試行錯誤の結果、問題はこの MOD の復讐の精神部分に関連していることがわかりました。個別のモジュールレットをダウンロードしてそのモジュールを削除すると、問題が解決したようです。

 
『Spirit of Vegence Mod の buffs.xml で、onSelfRangedBurstShot を 20.6 の onSelfRangedBurstShotEnd  change to』

It was different.

(I don't use it now)
I want to use citizenship mod,
If you could let me know what was fixed
I am very happy.
Download the mods separately. They all download together in one zip file but when you extract it they will all be separate. Look for the mod "Vengeful Spirit" Move that to another folder out of the mods folder or just delete it. The rest should work normally. 

 
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Howdy!

Will this be updated for a21?  I have not tried to run it on our experimental server yet to see what all needs work.  I know the entityclass and entitygroup files for sure likely need fixed.  

Thanks!!

 
Howdy!

Will this be updated for a21?  I have not tried to run it on our experimental server yet to see what all needs work.  I know the entityclass and entitygroup files for sure likely need fixed.  

Thanks!!
Hi Ratbertt. It's been quite a while since ShoudenKalferas has visited (about 18 months or so) and there sure is a fair chunk to update. In fact, some A20 things are still pending from a change made mid Alpha. Things like ZombieKill or AnimalKill also need to be updated to EntityKill to ensure they are recognised and viable for the Quests as this covers quite a lot of them. A few community members have posted fixes here and there during these 18 months but it will need that comprehensive update. If you were to start looking at what needs updating, it would probably be doing ShoudenKalferas a huge service if he's been out of the mod for a while.

 
Sounds good.  I have finished updating all my mods for our servers we use.  So I'll get this on my to-do list to tackle.  If anyone knows how to find ShoudenKalferas that would be awesome.  I'll continue trying to find em as well.  Would love to post it back on 7 days mod site for a21

 
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