You can have that single mod with only 16.2 and not have your default game affectedIn my opinion the hardest was by far True Survival, but since i play many mods having to reverse the alpha to 16.2 to play it now its out of the question, i wish the launcher had an option to have that single mod with that single version of the game.
Next in line i would put Starvation. Great mod, difficult at the start and low-mid game, but tends to be really easy later on, it has some sort of end game as well so its kinda cool, although the Exo suit never worked very good for me and the rad zone isnt really a lot to explore. What i dont like a lot of this mod is the chores you get with the farms, electric stuff and animals. Never got the settlers to work well either.
Then there is Ravenhearst, the one me and my community of players (around 10) like the most, its not as hard as Starvation but the slow pace in wich you advance on the mod makes it last way longer than the others when after day 7 you pretty much have everything and its only a fight to survive the hordes and how clever and creative you can build your base. In ravenhearst you wont get a bike till day 20 or sometimes later, we enjoy way more this kind of play. Plus has a lot of fun things to do, not too much end game tho, kinda the sad part of it.
War of the walkers is a lot of fun to play, but in my opinion its heavily unbalanced, you get firearms way too early and if you get lets say an uber wpn (tungsten club) for example its pretty much GG you wont use other weapons cause its too damn good. The best part is how varied the options for farming and crafting it has, sure it uses the SDX tools and POI's and stuff but you find a resting home or a pirate ship and its over. Havent really played lets say 100 days on it so i dont really know if there is end game at all.
Then you have the one that i like the most today wich is Merry Comsens, such a wonderful idea on how Sphereii made this but sadly the lag that the "snow" creates makes it annoying as hell to play inside pretty much any building, like i said before i love this mod, its hard as hell but the lag killed the buzz for me, if that is fixed somehow (maybe some people knows how to) would make an excelent mod to play who actually likes to suffer hehe.
Hope this info helped you a bit, remember all this is JUST MY OPINION, so other people with different ones dont get mad about em![]()
Have a great day surviving.
The left explorer has SP Managed folder open. That is indeed not the dedicated server one. If you copied that one to the dedicated server Managed folder, that would explain your problems.My problem here, using the Assembly-CSharp.dll that comes from the server does not open the server, only when I get another version of it, I do not know if this is what causes the zombies problem, when I die they do not attack me anymore, only when I renew the dedicated server.
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The left explorer has SP Managed folder open. That is indeed not the dedicated server one.
What do you mean by the one that comes with dedicated server doesnt open the server?
Cheers
-edit- are you using startdedicated.bat to start the dedicated server?
There are a number of mods that are particularly rough at the start, and a few mods that have some really great stuff to do as you progress, but I don't know of -any- mod that manages to stay challenging over time(though I have plans, such plans).
Merry Comsens is pretty brutal to play, resources are scarce, everything is buried in snow, the nights are long and full of terrors...
CBMod and The Dying Lands are both still somewhat close to vanilla in terms of toys you can play with, but both start you off right out the gate with obscene numbers of enemies(if you want harder with CBMod, don't download the version with compopack, the loot is way overpowered). And I can give you a tiny snippet of code to ramp up Dying Lands even further into misery, by making the warning to 'avoid cities until you are ready for a real challenge' into a threat.
Idk GNAMod Base, but Nomad is pretty challenging, as you start out not even being able to craft blocks and have just work from POIs and travel. Horde Mode is a great 'Arcade Mode' style minigame. Not meant for long plays, as it cuts everything out other than buildin defenses and killin zombies. But it's a blast to play, and it ends up a game of trying to see how long you can last, and you play it again trying to see if you can last longer.... because you -will- die.
War of the Walkers has a LOT of flavor and cool toys, but the result ends up with the challenge kinda trivialized. RavenHearst is kind of in the same boat, though -less-. Still lots of cool toys, still kind of easy, but notably less unbalanced than WotW, and the atmosphere is great.
And there's always Valmod. Good old reliable Valmod. It's kind of the closest of the major mods to playing like vanilla in a lot of ways, just ... more.
And that's the limit of my knowledge on it.
i think i have to big a problem with your English..so i give up