PC Which melee weapon is your favorite?

On harder difficulties you can not "drop enemies fast".
This, coupled with the high atkspeed makes this awesome.

Every hit slows them, applies bleed and on crits you instakill them even on higher difficulties.
Also it gains sneakdmg multiplier, but since stealth is currently broken that doesn'T factor in.

I am not 100% sure about basedmg, but a machete felt a lot more useful than a baseballbat at a comparable level.
Fast atk, slowdown, dot, crit, and stealth make it my prefered (close range) weapon lategame. If I discard the perfect stunbaton.

 
On harder difficulties you can not "drop enemies fast".
I had a brain fart and even though you said hardest difficulties before, for some reason I interpreted it as T5 PoIs and/or endgame zombies.

I've heard that Insane mode is just Bullet Sponge Central so I haven't even considered it for an instant 😐

(About bats vs machetes, I think the base damage is equivalent but bats have another tier above them in the form of the steel club, so basically the strongest blade is in the range of the second-strongest club for base damage.)

 
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I had a brain fart and even though you said hardest difficulties before, for some reason I interpreted it as T5 PoIs and/or endgame zombies.

I've heard that Insane mode is just Bullet Sponge Central so I haven't even considered it for an instant 😐

(About bats vs machetes, I think the base damage is equivalent but bats have another tier above them in the form of the steel club, so basically the strongest blade is in the range of the second-strongest club for base damage.)


If you increase spawn up to 4 times, make them jog or even sprint on daytimes and feral at night...

Trust me. Those "bulletsponges" are more than just sponges :D
You want to avoid them if possible. A quick atk that takes basicially no stamina and deals dmg and slows while you run away is perfect :D

I see. Well I do think the higher atkspeed + lower staminacost should make them equal.

But everything below machete is bad because of the low range and speed as well as dmg

 
Baseball bat. There are other clubs that are better and I never got very interested in clubs until the baseball bat was introduced into the game. A club is essential at the start of the game and the best way to deal with some problems like buzzards. But I didn't like it and rarely used it unless I had to. I played baseball when I was a kid.

I find it very therapeutic to walk around clubbing zombies in the head with a baseball bat after coming home from work.

 
Generally clubs.  I'm okay with knives, fists or spears, but I can't stand the sledgehammer or stun baton.  For the sledgehammer, I've always hated slow weapons (never used any of the strength weapons in Dark Souls because of that), and for the stun baton...maybe I was just using it wrong, but when I tried it fully perked (literally every perk maxed in the entire game), full books, full mods, etc. I just found that it didn't kill quick enough to give me back the stamina from flurry/sex rex, so I was always without stamina.  Granted, I was using it super late game against mobs of radiated bikers and such, so maybe that was the problem, but I wasn't impressed.

 
Machete is without a doubt the strongest weapon on the hardest difficulties.
The safest one is a fully upgraded stunbaton (AoE stun and every stun ragdolls)
I find clubs to be the strongest weapon.  If you get all the books then you are refilling your stamina with every power attack kill.  Being able to constantly power attack is so nice.  My wife uses the Machete all the time and she loves it though.  I might have to give it a better try sometime.  As for the stun baton it is great with the Stun Repulsor and the candies to make the stun an AoE but the low damage of it makes it less desirable in my eyes.  

Baseball bat. There are other clubs that are better and I never got very interested in clubs until the baseball bat was introduced into the game. A club is essential at the start of the game and the best way to deal with some problems like buzzards. But I didn't like it and rarely used it unless I had to. I played baseball when I was a kid.

I find it very therapeutic to walk around clubbing zombies in the head with a baseball bat after coming home from work.
Yeah I've always preferred the Baseball Bat over the Steel Club.  Just feels better to use and more aesthetically pleasing.  Plus there is something nice about putting on the baseball cap, sport jacket, jeans, and running shoes to go out and slaughter zombies.  Just go and swing for the fences lol.  

 
I've heard that Insane mode is just Bullet Sponge Central so I haven't even considered it for an instant 😐


I only play insane level always run zombies.... 
The sledge hammer is probably the key to doing it as you can make one in first min of the game and you can still remove heads in one or 2 hits if your lucky.

 
Club is the best weapon I have used over all, especially against the zombies on higher difficulties.  And here's why...

It's faster than the SLUDGEhammer despite doing less damage, buuuut the club does the same stun and knockdown multiple zombies like the SH, and you can rank Flurry of Blows to speed up the club to get that damage back up to sludgehammer range a bit (DPS wise). And it uses less stamina than the SH and the weighted mod adds more knockdown chance.  So you have good damage, stuns and knockdowns (crowd control).

I have tried the spear, knife/machete and baton right up to "end" game with game difficulty set to survivalist and insane, and I will tell you they "feel" less effective once you get swarmed.  And the Sledgehammer, although cool and the rag dolling the zeds a barrel of laughs, on a not so stable to average public server you can get hit more often than using the other weapons because of client/server latency.

 
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Yeah, still never having played on insane, I did give the machete a try for a while unperked because I found a Q6 as an upgrade to my Q2 steel club. I could see how it's devastating to a couple of zombies due to bleed, slow, and dismemberment, which the perks would only boost, but the Q2 steel club was still the better weapon against multiple attackers due to AoE stun+knockdown. If I funnel a bunch of zombies through a doorway I can knock them all down with one attack.

Also, it seems like the machete gets kind of crappy mods. Clubs have some pretty good mods to fill up those slots on a Q6.

 
For me it is the machette. I played the original dying light and I had fun chopping legs off and the arms. HMMmmmm tasty, of course the head off next.

I just like to do some chopping, or, as the Pet Shop Boys would sing 'lets do some shopping'

Secondary weapon, not melee, is a crossbow. Again I can shoot the legs offm armms off, head off.

 
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