Roland
Moderator
He is dead set against posting goals any longer. If you want a list of possible goals then go to the A16 thread and look at all the stuff that got pushed back. Those MIGHT be things being worked on for A17 but then again they might also have new priorities.
Underneath the section where I post links to announcements by Madmole I will also list confirmed features for A17 as they are revealed so it is not exactly the same as striking though accomplished goals but you can tape up the list of rumored features on your bathroom mirror and cross them off as they get listed here.
Here is what I have come up with from memory to help you out:
Unofficial Possible Goals Maybe Appearing Sooner or Later
New Cave System
Lock Picking System
Zip Lines
AI improvements with Breadcrumb system
Bandits
MoCap 2.0
Quest Overhaul
Stealth 2.0
Food Overhaul possibly with spoilage
Behemoth
New Vehicles: Bicycle, Hog, Gyropcopter
Tamed Wolf Companion
Neutral NPC survivors/communities
Block Selection Tool
Dead is Dead Mode
Horde Mode
Run during day/Walk during night option
Electricity 2.0
Sleepers 2.0
Distant shrubbery (Niii...!)
Water Overhaul
Flamethrower Trap
Duke of Navezgane and Casino
Additional adventure POI's
These are all things talked about in the past and may or may not come in A17. Certainly they won't ALL come and Madmole won't give an official word on which of these they will be working on but you can certainly play the home game by crossing off stuff as you see it appear here once he officially confirms that it is going into A17.
Underneath the section where I post links to announcements by Madmole I will also list confirmed features for A17 as they are revealed so it is not exactly the same as striking though accomplished goals but you can tape up the list of rumored features on your bathroom mirror and cross them off as they get listed here.

Here is what I have come up with from memory to help you out:
Unofficial Possible Goals Maybe Appearing Sooner or Later
New Cave System
Lock Picking System
Zip Lines
AI improvements with Breadcrumb system
Bandits
MoCap 2.0
Quest Overhaul
Stealth 2.0
Food Overhaul possibly with spoilage
Behemoth
New Vehicles: Bicycle, Hog, Gyropcopter
Tamed Wolf Companion
Neutral NPC survivors/communities
Block Selection Tool
Dead is Dead Mode
Horde Mode
Run during day/Walk during night option
Electricity 2.0
Sleepers 2.0
Distant shrubbery (Niii...!)
Water Overhaul
Flamethrower Trap
Duke of Navezgane and Casino
Additional adventure POI's
These are all things talked about in the past and may or may not come in A17. Certainly they won't ALL come and Madmole won't give an official word on which of these they will be working on but you can certainly play the home game by crossing off stuff as you see it appear here once he officially confirms that it is going into A17.
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