PC When will A17 experimental be released 3?

When will A17 experimental be released 3?

  • Monday September 3

    Votes: 0 0.0%
  • Monday September 10

    Votes: 0 0.0%
  • Monday September 17

    Votes: 0 0.0%
  • Monday September 24

    Votes: 0 0.0%
  • Monday October 1

    Votes: 0 0.0%
  • Monday October 8

    Votes: 0 0.0%
  • Monday October 15

    Votes: 0 0.0%
  • Monday October 22

    Votes: 0 0.0%
  • Monday October 29

    Votes: 0 0.0%

  • Total voters
    0
I am very sure that the developers would be very happy if it had been ready for the ralease in the past.

It’s a pain for everybody... For some more and some less.

I can understand both sides but that makes the waiting not to feel better.

 
i get why people are mad and pissed at the slow devlopment of the game i truly do ..i was so whining at tthe forums about the game slow updates that is getting worst and worst i was hoping that Joel or richard will comeout for 5 min video explaining the delay and making us feel that we havn t been lost in the void until ronald explained the problem that A17 was ready for release in july but the devs took the risk for the greater good to update the game to unity 2018.2 that is *suppose* to make the game look greater and run better with FPS

let wait for joel aka madmole video coming probebly today and see what he have to say about everything that happend in the last 2 months.

i am hoping that TFP will not do the same mistake in a18 and take 1-2 years for an update thay need to hire more people or get the modding community to work with them ..modding made the game up and running i think without the modding the game would v been dead...

A17 is coming Mid september so let hope that it s not gonna be buggy af and take even 3 months for stable because that would be sucks

i am upset and i think some on the community already know that about me but i didn t see that where is going so i just stoped it because it doing more harm then good

 
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i get why people are mad and pissed at the slow devlopment of the game i truly do ..i was so whining at tthe forums about the game slow updates that is getting worst and worst i was hoping that Joel or richard will comeout for 5 min video explaining the delay and making us feel that we havn t been lost in the void until ronald explained the problem that A17 was ready for release in july but the devs took the risk for the greater good to update the game to unity 2018.2 that is *suppose* to make the game look greater and run better with FPS let wait for joel aka madmole video coming probebly today and see what he have to say about everything that happend in the last 2 months.

i am hoping that TFP will not do the same mistake in a18 and take 1-2 years for an update thay need to hire more people or get the modding community to work with them ..modding made the game up and running i think without the modding the game would v been dead...

A17 is coming Mid september so let hope that it s not gonna be buggy af and take even 3 months for stable because that would be sucks

i am upset and i think some on the community already know that about me but i didn t see that where is going so i just stoped it because it doing more harm then good
one can only hope , lets just hope this never happens again but i was expecting alpha 17 to take it long time but not this long .

 
one can only hope , lets just hope this never happens again but i was expecting alpha 17 to take it long time but not this long .
we all didn t expect this too happend to take more then 365 days god thats too much

 
I was expecting 6 months. I think 6 month cycles would be good to shoot for. Gives them time and modders time to mod

 
These polls need an option "none of the above" for those of us that have been here a while and know it just won't happen that soon

However, I would be willing to bet it gets released by Halloween

 
These polls need an option "none of the above" for those of us that have been here a while and know it just won't happen that soon
However, I would be willing to bet it gets released by Halloween
At this point, I think I would even prefer if they just skipped Alpha 17 and jumped straight to working on Alpha 18 or whatever they wanted to work on after finishing Alpha 17. They certainly dragged it so long, that usually they squeeze two different Alpha versions into that time span, so if the usual cycle prior to Alpha 17 indicates something, it's that they are way behind the schedule for Alpha 18 (or you know, whatever that next version will be called).

 
At this point, I think I would even prefer if they just skipped Alpha 17 and jumped straight to working on Alpha 18 or whatever they wanted to work on after finishing Alpha 17. They certainly dragged it so long, that usually they squeeze two different Alpha versions into that time span, so if the usual cycle prior to Alpha 17 indicates something, it's that they are way behind the schedule for Alpha 18 (or you know, whatever that next version will be called).
I don't know. Just call it A18 and maybe everyone will be happy. Divide up the things TFP did in two columns and... DONE and WIN!!!

 
Hello!

I have not made many posts in this forum, but I have followed these 3 threads with great interest, and I too think I should give my simple opinions.

First, let me thank TFP for a great game which has given me alot of hours with fun.

Second, think of this as just an opinion, and my way of trying to give an honest feedback, as I do not identify myself with being salty, impatient, whining and such.

Opinion 1:

Early Access or not, in the end, you want to develop a game that the audience/players like, after all it is the customers/players that keep you in business, right? :)

No, maybe we are not entitled to anything, but its the developers job to make a game or product that the cusomers like, if not, the interest will fall, the income will decline, and you wont have any money to keep employers developing the game. So when many people complain about long update cycles, and poor communication between the developers and the players, I think that is a sign that something should be done or changed, dont you think? But what do I know, Im just a random guy, and there will always be someone complaining. :)

That said, players should in turn respect the wish for developers to create a great product, and that takes time, within reasonable limits.

The right solution/answer for this is not easy...

Statement 1:

"I think that one whole year without any updates or bugfixes are too long."

Am I wrong? Well, I have no career in either marketing, programming or anything related to this. But I dont think it is positive that there are nothing actually happening for the players over 12 months. I wonder if this is a strategy made by TFP, or just something that "came to be".

I hold this statement regardless of wether it was an EA game or not. 7D2D is a very popular game, but I think you would hold on to peoples interest alitlte bit better if there was some new bells and whistles every now and then?

Question 1:

Empyrion has been used as an example many times before in this forum: They are constantly throwing out updates with small bugfixes and new features in an experimental branch people can subscribe to, if the stable feels too slow. Sometimes the experimental is riddled with bugs, but interesting new features.

Could I ask why this is not a good idea for 7D2D?

Couldn't this be a good way of giving the playerbase a feeling that the game is making progress, giving the players a feeling they are contributing by helping testing things out, giving feedback, etc.

I'm sorry for a long post. I just wish that you Roland and the other people in the staff would discuss this; am I completely off here? Or is there some truth to it?

And I would love to hear your feedback on my opinion, question and statement.

Regards

Sq

(By the way, anyone played the game Soldat? Awesome game. Tragic history. The old forum still exists, and tells a grim story about a game who was apparantly in active development for years, without any updates, before the sad truth was eventually uncovered. Maybe people are afraid of something similar...)

 
This is starting to becoming really tedious . The devs would better learn from this experience. If you announce an estimation of a release and end up off by weeks ,or worse, months it's bad marketing. Smaller patches are much,much more preferable than huge overhauls . You can also get player feedback in smaller patches. So now that the game is almost finished (assuming there are no more bugs and issues) the only next thing is polishing and perhaps adding npcs .

I voted the worst possible outcome,though I doubt it will take more than early October.

 
This is starting to becoming really tedious . The devs would better learn from this experience. If you announce an estimation of a release and end up off by weeks ,or worse, months it's bad marketing. Smaller patches are much,much more preferable than huge overhauls . You can also get player feedback in smaller patches. So now that the game is almost finished (assuming there are no more bugs and issues) the only next thing is polishing and perhaps adding npcs .I voted the worst possible outcome,though I doubt it will take more than early October.
Suppose that just adding npcs takes a year. What then?

 
Suppose that just adding npcs takes a year. What then?
Writing the npc behaviour wasn't the problem in the past. Joel and other devs said that the bandits won't be in the game for now because the animations look stiff and ugly. That was always the reason they got delayed. Now that the animations are done, they plan to do bandits in A18.

You can't compare adding npcs with changing unity engine and changing lots of other things that take more time...I am not trying to rage at you or anything, it's just that npcs surely won't take that long to be in the game. Let's not suppose that it will take a year... :smile-new:

 
You can't compare adding npcs with changing unity engine and changing lots of other things that take more time...I am not trying to rage at you or anything, it's just that npcs surely won't take that long to be in the game. Let's not suppose that it will take a year... :smile-new:
You don't sound so sure.

My (implied) point was that demands for shorter patches doesn't necessarily fit with what people want in the game. Think about NPCs: there's AI/pathing, syncing them up with quests, dialogue and story writing (writers' block is a thing!), building their settlements/locations (unless current POIs will be used)...

 
I hate how the summer will be gone by then and so will my holidays and so will be hopes of doing a strong PVP run in a server :(

 
I'd vote, but........

I doubt it will be released this year at all :jaded: . Im sure I will find out sooner or later when it actually is released, but Im done checking the site every few days in hope that we'd get some kind of news, timetable, anything. I hope I'm wrong, but im out till I see an official posting somewhere else that it's actually released.

 
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