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When placing a prefab in world editor, Does the xml setting get used?

lil_joha

Refugee
When placing a prefab in world editor, Does the xml setting get used?  As in rotation, depth to place prefab?

Or is it only used when you have the game place it when placing other poi's?

 
When adding a POI in the world editor

When you commit the poi in the world editor and save it into the world, then hit save in the escape menu, it updates the prefabs xml file.

When adding a POI into the prefabs.xml file

The game seems to create a dtm_processed.raw file. This seems to be how it incorporates changes to the xml files into the raw file. Not quite sure what goes on behind the scenes there, but they do appear in the world.

 
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