PC what's your pet peeve about the game?

You what really grinds my gears!

the River biome! that was a cool idea and it fit well as a swamp but they got rid of it. 


now the plains... mhmmm i didn't really like the biome but i like the burnt forest and they want to turn it into the wasteland!


i think it would be cool if their was (Mixed) biomes (Mostly for random gen) 
 

 
I'm greatly annoyed by having to allocate attribute points before I can actually allocate points to skills/perks.

I'd have liked something like directly putting points in whatever skill and, as a consequence, I'd also raise the related attribute as far as my best skill in that tree.

E.g.: if I put one point in clubs then also my strength will be 1, when I put 2 my strength will raise to 2 and so on... immediate gain!  :smokin:
Totally in agreement. The current point allocation system doesn't make much sense and seems really retrograde.

I guess I'm used to Fallout/Skyrim-type systems where you also gain points by successfully using the skill.

Plus, I just started playing a few weeks ago and I'm realizing I have to put far more points into the base attribute to gain higher-level skills? Wha?

Is there/could there be a mod where your base attribute goes up automatically as you gain more points in the underlying talents?

 
Totally in agreement. The current point allocation system doesn't make much sense and seems really retrograde.

I guess I'm used to Fallout/Skyrim-type systems where you also gain points by successfully using the skill.

Plus, I just started playing a few weeks ago and I'm realizing I have to put far more points into the base attribute to gain higher-level skills? Wha?

Is there/could there be a mod where your base attribute goes up automatically as you gain more points in the underlying talents?
You may want to try Undead Legacy. It's an overhaul, but it's close enough to vanilla that it doesn't seem like a totally different game.

There you have a mix of point allocation and LBD.

 
Yeah. Clearly I was excluding movies where the advanced Vulcans somehow lack an inter-atmospheric air force, or missiles, or anything that could shoot a big iron chain or some light struts.

I mean, even if the Vulcans were sssoooOOOooo peacenicky that they didn't believe in having weapons on aircraft, which would be illogical, they could have still crashed a transport or two into the rig which would have done the trick.

3r0rxx.jpg


-Morloc

 
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Other than they add fun to the game, what lore do bomber zombies draw from.

Did these people have bombs and body armor strapped to them before the zombie apocalypse or did some mad scientist add them to zombies. Makes no damn sense.

 
The emptiness of the world bugs me.  I'd like to see the traders be more like settlements with a population that have different people to get missions from.  More mission variety would be cool.. I'm repeating myself here,,,but taking elements of how Fallout 4 did settlements would add a lot. 

 
Did these people have bombs and body armor strapped to them


Yes.

before the zombie apocalypse


No. But most likely just before they were turned and then released.

did some mad scientist add them to zombies


Maybe....or possibly a maniacal Duke. But probably not after they were zombies. Probably before they were zombies....right before they were zombies.

Makes no damn sense.


Wut? It's totally logical!!

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When you hit the regular, non-toggle crouch button it currently doesn't break out of a toggled crouch. I feel like changing that would improve the controls a little bit.

 
You know there are really easy solutions to that one, right?  Like don't accept the reward until you have space in your inventory...
Or do like I do, make a dump chest at the trader before you go in.  Then when I exit the trader, I reload and leave things behind I don't absolutely need right at that moment.  The next time I am at the trader, I check to see if I got space to take the items I left behind.

 
Or do like I do, make a dump chest at the trader before you go in.  Then when I exit the trader, I reload and leave things behind I don't absolutely need right at that moment.  The next time I am at the trader, I check to see if I got space to take the items I left behind.
Yep, I do that also, usually have 3 or 4 chest outside each trader for junk. Problem this time was that I had the perk for double rewards and got the next tier bonus also so I had 4 items to select and only had 3 spots.  

 
Or do like I do, make a dump chest at the trader before you go in.  Then when I exit the trader, I reload and leave things behind I don't absolutely need right at that moment.  The next time I am at the trader, I check to see if I got space to take the items I left behind.


Yeah, done that one too.  That's the way I usually loot settlements of more than one POI, too.  Larger POIs usually get their own loot bin.

 
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