Kattla
New member
For each difficulty level to be like a modded game on its own.
This could allow for hardcore players to play hardcore with all the nerfs
they require, and not step on the toes of happy-go-lucky players.
Top difficulty would have very few options. You want it rough, you'll get it.
Medium would be more for builders, and current builds.
Easy would be more like minecraft.
Maybe even add a "directors cut".
This could allow for hardcore players to play hardcore with all the nerfs
they require, and not step on the toes of happy-go-lucky players.
Top difficulty would have very few options. You want it rough, you'll get it.
Medium would be more for builders, and current builds.
Easy would be more like minecraft.
Maybe even add a "directors cut".