PC What was the point of the water change?

No, i was giving options in the first days because of the way the survival aspect has been revamped.

Prior alphas you could hit the ground running and have up to 30 in a days, by looting empty jars and

finding a single water source.

I personally accidentally drank by hand RNG and Murphy kicked in and died. SO I adapted and got a

days worth of water, so I could loot, killed enough to add points for what i needed and sold any and

everything , to get a filter, 1 filter only helped me for 3/5 of a day. so i knew i needed 2 but found no

pot, had forgotten about making one because i never used the forge.  Was reminded in a post and

made a pot after that the added hydration bonus from yucca and tea, made it easier for basic survival.

This is the first time i actually used a trader for survival,  I always played by you keep what you kill or

die.

 
Ok, there's no pond.

Even if there was, how can you put the water in a bottle?

Is it even possible to survive anymore without depending on the trader?
It is. My first SP run was nomad. No base. Just keep movin' and lootin'. Have a pot with you, reserve one slot for murky water, you'll survive fine. It's actually fun to play this way, but you obviously cut out a big portion of the game.

 
yes it is possible but you would have to find a helmet, and a water purifier mod, I found mine looting the highschool,

trippy experience.

 
Ok, there's no pond.

Even if there was, how can you put the water in a bottle?

Is it even possible to survive anymore without depending on the trader?
You cannot fill bottles with water anymore.  You have to loot it out use a dew collector.  I will rarely, if ever, but water from a trader or vending machine but it is an option if needed.

As I've said, loot houses and you can find enough water.  You can also loot any of the restaurants, which will almost always have a coffee machine, soda machine, and multiple toilets that can all have water or drinks, not to mention all the cupboards in restaurants that can also have things to drink. 

I have zero trouble finding water through looting.  You will need dew collectors if you plan on creating a lot since most recipes now use a ton of duct tape, but for hydration and cooking, loot is plenty.

If you don't want to loot, you'll need dew collectors.

The easy mode of filling hundreds of jars with water and never thinking about water again are gone (at least without a mod).  Water is still easy but it does take more effort than in the past.

 
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I have zero trouble finding water through looting. 
I'm sure if you make zombies easy to kill, you can easily loot and survive.

If you were playing against more difficult zombies, you would really question whether the survival aspect of the game is possible.

I could make the zombies easier to kill, but then it's too cartoony and not a game worth playing.

It's apparently no longer possible to survive in the wilderness, you have to get a dew collector?

That just killed an entire playstyle.

 
Ok, there's no pond.

Even if there was, how can you put the water in a bottle?

Is it even possible to survive anymore without depending on the trader?
it is possible, u just need to aproach it differently. Jars have been removed and u can drink from Water sources with an Empty hand selected and then a prompt will pop up (Press "E" to drink from Water).
Dew collectors are bad and can hinder progression in a very bad way if it comes to cooking water or using the water for other stuff.
And if u really want independence back of filling jars and not just looting Murky water or giving a Trader u hard earned coin. u may have to resort to Modding

 
I'm sure if you make zombies easy to kill, you can easily loot and survive.

If you were playing against more difficult zombies, you would really question whether the survival aspect of the game is possible.

I could make the zombies easier to kill, but then it's too cartoony and not a game worth playing.

It's apparently no longer possible to survive in the wilderness, you have to get a dew collector?

That just killed an entire playstyle.
Who said anything about zombies?  Are you saying you are unable to loot at all?  If you aren't able to loot because of your difficulty setting, then it is too high for you.  There are plenty of tier 1 houses and even some of the tier 0 remnants have toilets as well.  You should be able to loot these regardless of difficulty.

And yes, you need dew collectors if you don't want to loot.  Even so, it is quite possible to play in the wilderness.  It is harder but that isn't a bad thing.

Just to point out, jars won't be coming back.  You have a couple options.  Adjust how you get water to what works now, use a mod to add jars back or whatever you want to make water trivial again, or stick to A20.  There isn't an option to have easy mode for water in vanilla anymore.

 
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If you aren't able to loot because of your difficulty setting, then it is too high for you.
Well, when there isn't any water, sure.

I enjoyed playing with challenging zombies, so that it was very difficult and generally unwise to go into buildings. Not playing on easy mode like most of you. However, without water, there's just no possibility of survival.

If I have to make the zombies easier to kill, in order to access water, the game will just be boring and too easy. Not worth playing.

 
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I used to do "Can't go further than 250m radius from spawn"-challenges. Yeah those are pretty dead by now. Or way too easy since you just spawn next to loot-laden towns anyway.

Hardest Difficulty Zs wilderness survival? Not without looting at least some wilderness POIs. Gotta be sneaky and also maybe good at breaking walls/doors to go straight to the relevant rooms of a house instead of following the leveldesigner-path. Can avoid Zs pretty well that way, learned that in my "pacifist"-run:]

No idea how well it will work with always run/feral on...

Natural bodies of water still exist and you CAN drink from them at least, you may have to crank up the options "rivers" and "lakes" for map generation..

I think I'll try a map with no towns/traders/cities and low amount of wilderness POIs. And hardest difficulty too.

But those are extreme settings and always keep in mind that the vast majority of players don't play extreme settings and the devs obviously will cater to that crowd.

 
Well, when there isn't any water, sure.

I enjoyed playing with challenging zombies, so that it was very difficult and generally unwise to go into buildings. Not playing on easy mode like most of you. However, without water, there's just no possibility of survival.

If I have to make the zombies easier to kill, in order to access water, the game will just be boring and too easy. Not worth playing.


I play on survivor level and have no issues finding water. 

 
Yes, if you play on easy mode, the game is easy.

It's also not very fun.


Survivor is not easy mode, sorry bro, but not going to let you troll me.  Unless you removed all POIs and all loot containers from the game, water can be found if you play smart.

 
Yes, if you play on easy mode, the game is easy.

It's also not very fun.


Do you realize how insulting you are within this thread?

You're being Apocalypse Karen.

Surprise, as TFP changes the game that may require you to make changes to your play style and/or mod the game.  Duh?  Every person in this thread that tries to help you gets insulted by you.  You are not letting anyone help you.

 
Is it even possible to survive anymore without depending on the trader?


That just killed an entire playstyle.


It is possible, though more difficult in A21, but I do admire that play style. I fondly remember games where I would play like a survivalist.

Without modifying the game, and without visiting traders for quests or to buy things, and without buying things from vending machines, you must raid POIs to find a cookpot and bottles of mirky water if you want to make potable water. Otherwise, you'll only have mirky water if you drink from a river, pond, or swimming pool. If you stick to only the wilderness you'll have longer walks between POIs than if you were to enter a city.

If I were playing that way, which I do find appealing, I would probably mod the game to allow me to carry mirky water away from a water source. I would also add a recipe to craft the filter for the dew collector from something like cloth, sand, and charcoal. Then I'd change the dew collector to produce mirky water.

 
@Vom

If your character dies this playthrough, try this. I have two that I flip between, 1 my way,

Nomadic scavenger, TFP POI as bases. the other testing each of the changes to see or feel

how it adjusts the game feel for me.

Push your boundaries from day one and do sweep and clears of Pois with 3 plus skulls, look

for the tall hospital, and the high school. For me it seems that at my low level if I hunt and kill

in the 4 plus skulls, I get more survival gear, and books for cooking, basic crafting. I only used the forge

to make a pot, I found a ton of grills but no pot.

From there you might be able to expand into your personal way to play. But this alpha, is probably the closest

to a well rounded "attempt". I only say it because I have always been entrenched in one genre style, WD inspired.

This Alpha I still play my way in one save, but i also now play arcade, shoot em up, sandbox, and min/max testing.

Never was interested in it before. But since the options are there i try them like a buffet. I still will mod things foe me

personally if I need to, that the cherry on top.

 
I'm a newbie from a21, and I feel awkward about the water availability.

My thought was like this.

I have finally set up my campfire with my pot, I am able to purify murky water. Then, where I can get the bottled murky water? Just from the looting?

Okay, there should be another way. How about getting water from the pond with my bucket. Yay now I have water. How I can drink this? No?

Aha, there is a dew collector. I need a water filter to craft this. How to get the filter? Probably after I will able to craft my workbench. It's too early method for me.

Then, yesterday, I found and noticed the water filter was sold by traders and was not craft-able. And the dew collector provides me purified water. Fine😐

 
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I'm a newbie from a21, and I feel awkward about the water availability.

My thought was like this.

I have finally set up my campfire with my pot, I am able to purify murky water. Then, where I can get the bottled murky water? Just from the looting?

Okay, there should be another way. How about getting water from the pond with my bucket. Yay now I have water. How I can drink this? No?

Aha, there is a dew collector. I need a water filter to craft this. How to get the filter? Probably after I will able to craft my workbench. It's too early method for me.

Then, yesterday, I found and noticed the water filter was sold by traders and was not craft-able. And the dew collector provides me purified water. Fine😐




You will get murky water usually by looting toilettes and kitchens. This will require constantly looting. 
In order to "produce" water. You will need to get water purifiers from traders(either by buying them for 1750 dukes or getting them as rewards for quests).
The water purifier is used to build a dew collector, that will basically collect 3 purified water each day (in game time). keep in mind it adds heat, meaning it will eventually attract more screamers to your location. 

In the past, you kept the empty jars. Using the empty jars you were able to fill them at any lake or pool or anything that could hold water. It was way easier to deal with water in the past. And it is a polemic topic as you can see. 

My suggestion is... for drinking purposes, always mix your water with something. If you are struggling with food. Red Tea might help you. If you are only struggling with water... Yucca juice is your friend. You can also make some goldenrod tea and drink water form lakes, and use your red tea when you get sick. 

 
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