We change Server-side XMLs constantly as issues/suggestions are brought up by our clients.
Difficulty: Custom
24 hour cycle: 2 hours
Daylight: 16
We run Nitrogen maps (10K - 16K), added Burnt and Wasteland
endless zombies in Wasteland 24/7, endless at night in Burnt Biome (nearly impossible to survive alone early game)
extra zombies/increased respawn in other biomes
Adjusted screamer spawn rate to max (20 and staggered via gamestage).
Added zombies/small animals/larger animals and custom tweak their HP, Speed, etc.
Added food recipes, tweaked for balance/buffs and then nerf for rarity to balance difficulty.
Bloodmoon: 10 day with 3 day swing (7-13 days)