InSanity
New member
In previous alphas I always played on warrior and typically went sledge with the occasional playthrough using the machete as far as melee and had no problems taking out most any zombies and clearing pois with those. In this alpha I've so far found that while the sledge is still king as far as damage and knives are still perfect for stamina efficient killing, there have been several changes which make the early game especially difficult. I quickly found that zombies preemptively swing at you which is easily avoided but the range of melee for the player is now much shorter, and for the early game where stamina is a very exhaustible commodity that means that you either take a hit or two and use knives or use sledge and run out of stamina in only a handful of swings. The spear is decent but when you've got multiple enemies it doesn't compare as far as base damage goes considering the only way to do decent damage is get rid of your weapon which obviously is suicide when facing groups. Overall I enjoy that early game is harder yet I also believe that the range of player melee should be made somewhat longer and stamina should be somewhat less easily exhausted otherwise it makes getting hit and possibly even dying quite inevitable especially for newer players.