MaxTunnerX
New member
Completely agree that the experience has shifted greatly over the years from a simple and accessible arcade zombie crafting game into a horror/Dark souls peasant simulator. I can't even play it without mods or creative menu anymore. Enemies are way too hard and frequent, technology is locked behind nonsense perks (good luck getting even the friggin' forge that was like 10 seconds gameplay back in the day) and the game is generally overcomplicated. And guess what? When you finally get the perks to start actually playing the game, enemies get better as well so you didn't even have to bother levelling up in the first place. The only thing I don't understand is why devs don't give people options to tailor their experience and instead started forcing this hardcore survival thing which is just not fun for me and many others. Just make a casual mode and hardcore mode, problem solved. Something like Fallout 4 has, except the hardcore survival would be much harder than FO4's survival.This used to be fun. Then they decided to make it so tedious that its completely abismol. I hope Alpha 20 brings back the balance between fun and challenging. I can't even catch my breath anymore. The Fun Pimps, this ain't Dark Souls, chill the hell out on the difficulty. I'm literally on scavenger, it SHOULD NOT be this annoying just to do the most basic of tasks.
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