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What happend with the Durations ?

After the Patch, its wierd for me to understand why i have now 2500h on my buff xD before it was 15 min, 900 sec,.... what happend with this 2500H issues?

<buff name="buffStaminaMax25" name_key="buffStaminaMax25" description_key="buffStaminaMax25Desc" icon="ui_game_symbol_coffee">
<stack_type value="replace"/><duration value="0"/>
<display_value value=".buffStaminaMax25Display"/><display_value_format value="time"/>
<effect_group>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar="$buffStaminaMax25Duration" operation="subtract" value="@$MetabolismDuration"/>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".buffStaminaMax25Display" operation="set" value="@$buffStaminaMax25Duration"/>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" cvar=".buffStaminaMax25Display" operation="divide" value="@$MetabolismDuration"/>
</effect_group>
<effect_group>
<triggered_effect trigger="onSelfBuffUpdate" action="RemoveBuff" buff="buffStaminaMax25">
<requirement name="CVarCompare" cvar="$buffStaminaMax25Duration" operation="LTE" value="0"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar=".buffStaminaMax25Display" operation="set" value="0"/>
<triggered_effect trigger="onSelfBuffRemove" action="ModifyCVar" cvar="$buffStaminaMax25Duration" operation="set" value="0"/>
</effect_group>
<effect_group>
<passive_effect name="StaminaMax" operation="base_add" value="25"/>
</effect_group>
</buff>


-

<item name="foodCanStaminaMax">
<property name="Tags" value="food"/>
<property name="HoldType" value="31"/>
<property name="DisplayType" value="foodCanStaminaMax"/>
<property name="CustomIcon" value="foodCanStaminaMax"/>
<property name="Meshfile" value="#Other/Items?Misc/parcelPrefab.prefab"/>
<property name="DropMeshfile" value="#Other/Items?Misc/sack_droppedPrefab.prefab"/>
<property name="Material" value="Mmetal"/>
<property name="Weight" value="5"/>
<property name="EconomicValue" value="60"/>
<property name="UnlockedBy" value="perkMasterChef,foodCanStaminaMaxSchematic"/>
<property name="Stacknumber" value="10"/> <!-- STK food -->
<property class="Action0">
<property name="Class" value="Eat"/>
<property name="Delay" value="1.0"/>
<property name="Use_time" value="..."/>
<property name="Sound_start" value="player_eating"/>
<property name="Create_item" value="toolCookingPot"/>
</property>
<property name="Group" value="Food/Cooking,CFFood/Cooking"/>

<effect_group tiered="false" name="Food Tier 2">
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar="$waterAmountAdd" operation="add" value="5"/>
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar="$foodAmountAdd" operation="add" value="5"/>
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar="foodHealthAmount" operation="add" value="5"/>

<display_value name="dStaminaMax" value="25"/>
<display_value name="dDuration" value="900"/>
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar="$buffStaminaMax25Duration" operation="add" value="900"/>
<triggered_effect trigger="onSelfPrimaryActionEnd" action="ModifyCVar" cvar="$buffStaminaMax25Duration" operation="set" value="900">
<requirement name="CVarCompare" cvar="$buffStaminaMax25Duration" operation="GT" value="900"/></triggered_effect>
<triggered_effect trigger="onSelfPrimaryActionEnd" action="AddBuff" buff="buffProcessConsumables,buffStaminaMax25"/>
</effect_group>
</item>


can anyone tell me why ? :(

when im adding "0.09" its now 15 min, like i want, but i cant figure it out the math behind this, can anyone explain me ?

 
Last edited by a moderator:
sorry for pushing, but i realy want to know the math behind this

Edit: and the display didnt go under 15 min 😕 im realy upset actually, 

but the StaminaMax are added fine.

 
Last edited by a moderator:
I'm not positive but I don't believe duration is a second value. So your 900 is not 900 seconds I believe it is 900 ticks or in game cycles. I do not know what the games tick rate is though. 

 
Thank you!,

I understand now that the duration now work with "ticks" and not in seconds,

-

the Food has a buff that adds 25 MaxStamina for 15 min, 900 sec, now it is "0.09"

in that case 7:30 min its 0.045,

3:45 --> 0.0225

-

but my biggest problem is now i have no template, for "selfworking", sorry im not a pro, i must do that , copy and pasting things,

the durations time dont go down, like they before did, can someone pls help me ?

 
Last edited by a moderator:
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