Bandits will likely be another horde mechanic.
I hope it goes something like this:
- bandit = smarter AI, with capacity to shoot you
-zed = current AI, and some can shoot goo
- animal= attack or run away AI, like today. Vultures can spit goo.
which hopefully gives us all
of these mechanics, but we can swap out the skins! Like today, except the bandit AI could be “used” for animals, or zeds too! Basically you could “reskin” the bandits for zeds or animals, which might be nice for “AI variety”…a zed could act like a bandit, or a bandit an animal (shoot him and he just runs away)
and since I’m being reasonable and not attempting to dream: we need bandits to drive up and get out of cars/bikes and attack. Not only super cool and they could “chase” you with the vehicle while you were foot or on your vehicle (obviously) but ….because you can reskin them with mods… as we can today…. [an example)
] you’re being chased by bears driving bicycles. Who don’t just “clumsily hop off while clipping graphics” but who stop, put the kickstand down, and get off the bike like a civilized bear but with a grudge. Or a walking bobcat with an eyepatch, armor, And a shotgun. So , as everyone can see all really all we need is the extended AI support, and the bandit skins can be for a21 or later. I really want the bandits, but I feel the bandit AI is more important to release over trying to get bandit graphics finished.
oh: and if driving cars/bikes is bad because it leaves cars and bikes around for players to take, the obvious solution is for the bandit AI to be able to parachute in from the sky and home in on you, so the bears/zeds/vultures/chickens/etc will be invading like that too, should this be allowed
TFP please do this. You’re our only hope.