You need 7 Int to unlock the following mandatory solo items (6pts):I like all the skill trees and I like the hard choices to make, I'm looking forward to building differently like u say but there's the problem I'm restricted. I want to make an athletic build with good stamina, game is telling me 'No u can't progress any further unless u hit a certain player level, now go kill more zombies and get more xp'.
It's not like if i power dump into Agility I suddenly become over powered and break the game, I just want to have more stamina for an athletic build. Let's say someone likes to build so they need to up Perception / Mother Lode to get more resources, but game is saying no u can't do that. And power dumping still makes u sacrifice a lot of other skills and make u vulnerable. But restricting the players choices is starting to feel very artificial and annoying.
I can see how dumping into Fortitude might sway the balance of the game early on:
+ Reduce HP loss by 25%. Iron Chin: No chance to get stunned.
+ Gain 1 HP every 2 seconds with natural healing. Gain 1 max health every 10 seconds.
That would make u very hard to kill.
Can u elaborate on the SP experience needing to invest heavily in Int? I'm not far into my game yet, do u mean for the forge and the other work stations?
Leather/Iron armor & tools (2 pts) <- Steel tools/armor requires more points. It's easier to just go to the Trader
Motorcycle (3pts) <-
Tier 2 mods (and advanced bow ammo) (2pts) <- Req 7 Int
First aid kits (2pts) <- Req 7 Int
Cooking < more points
So we're talking at least 19+ points JUST in intelligence skills for every solo player to sustain mid-tier tech, medical supplies, and food. Lets round it to 20 points for now.
If you don't want to delay your tech development, you're effectively specializing in Intelligence, since of these, you can only buy 4 points of these before level 20, and based on that gating pattern, you can't get level 7 Int until level 80.
So ,assuming you reserve points, by 80, you should have 85 perk points. 20 of which are now spent on Int.
There's a lot of play in the remaining points because of the forced, 20-level gap gating. No matter what you play, ~25% of your skill points are going to go into, or be reserved for, intelligence if you're solo.
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