We're at only 50% positive reviews for the 30-day history...

Hallelujah! Lets hope for the best.

From my end if they do the below, I would consider the game "finished" for moi.

Make it so #1.

They are gathering feedback for a possible sandbox survival mode. Who knows whether jars will come back or not. They understand that some people want elements that are more immersive and toward the simulation end of the spectrum for survival gameplay as well as a greater emphasis on the sandbox aspect of the game.
 
the simulation end of the spectrum
The better word is immersive. The system doesn't have to be a real life approximation. The point is that what's there now is so superficial, it's downright boring -- something to just get out of the way -- and makes it all but impossible to become immersed in the game world. That's apparently acceptable to makers of multiplayer games whether it actually is or not. FO76 is a little different: the game itself serves primarily as a backdrop for socialization, but its origins, at least, make it suitable for single player play.
 
eople who've been angry since A17 probably won't change their review to positive but most likely those who have given negative reviews because of the 2.0 changes will be happy again.
I wouldn't count on it. I picked it back up with A21 and will absolutely neither support nor recommend the game without significant changes, especially to biome effects/offset. I won't leave it a negative review anywhere, but the superficial changes they have in mind for 2.0 do not cut it in my estimation. You know who can hand me cookies all they like. Doesn't change the fact that 2.0 was rushed and exceptionally superficial.
 
The better word is immersive. The system doesn't have to be a real life approximation. The point is that what's there now is so superficial, it's downright boring -- something to just get out of the way -- and makes it all but impossible to become immersed in the game world. That's apparently acceptable to makers of multiplayer games whether it actually is or not. FO76 is a little different: the game itself serves primarily as a backdrop for socialization, but its origins, at least, make it suitable for single player play.
I'm all about simulation. The more the better, imo. I love the smell of micromanagement in the morning!
 
They are gathering feedback for a possible sandbox survival mode. Who knows whether jars will come back or not. They understand that some people want elements that are more immersive and toward the simulation end of the spectrum for survival gameplay as well as a greater emphasis on the sandbox aspect of the game.
If this is true, I welcome it. These are a lot of words that I haven't heard the devs say though. Are they discussing this elsewhere?
 
...on Steam when you limit the review history to the past month. Which means 50% negative reviews right? And it will probably go more negative from where it sits at now. I really hope this lights a fire under TFP's proverbial ■■■■. They have an opportunity to set this straight by simply making the sandbox mode they talked about. Everyone gets what they want...all the TFP simps out there get the game they simp for (because whatever the devs do it doesn't matter to them), the ones who don't care can pick either mode, and the rest get a sandbox game mode that not only brings back the felling this game once brought, but by also having a sandbox down mode, it allows modders greater freedom in adding to the game.

Is it possible to get a win/win scenario? History tells me no, and that things like this seldom recover. But here's to hoping.

Yes, it is possible to get a win/win scenario!

I have a solution that satisfies both what the players want and also what the developers want. If you want to take a look at it, it's in the “Pimp Dreams” section of the forum, on pg. 1. The title is, “DEVS: There's only one solution that will save this game!” And it has nothing to do with what needs to be added or deleted from the game. That's already been done ad infinitum. The solution is “how to organize the game itself.”

Please leave a comment if you have the time to take a look and add to the discussion.

Take care!
 
Just my observation here... I see a lot of instances of arguments of vote bombing and its long time players changing their vote.


Lets apply some filters to try and remove the spam bombs and the long term player reviews 1754372974779.png
When looking at the reviews that apply to these filters it still appears that some of the negative reviews are parroting. They may or may not like the game but are just following the trend?

But at the same time in reverse its happening on the positive side...

"Just an Observation"
 
I wouldn't count on it. I picked it back up with A21 and will absolutely neither support nor recommend the game without significant changes, especially to biome effects/offset. I won't leave it a negative review anywhere, but the superficial changes they have in mind for 2.0 do not cut it in my estimation. You know who can hand me cookies all they like. Doesn't change the fact that 2.0 was rushed and exceptionally superficial.
I have to tell you a little secret...the devs won't give a fck unless you change it to negative. That's the only thing that made them grudgingly do the town hall and actually somewhat listen to the community.
 
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