Weird Tree Cutting Behavior

Samcharles

Refugee
So when I'm cutting trees in the pine forest the tree falling animation sometimes happens after a few seconds. Other times the tree sits there for a bit after I cut it and simply disappears. Some of them will fall normally.
Also tree ragdoll sometimes seems to have a little overkill. The tree will fall but the root side of the tree will go up in the air.
 
Although it could be improved, I appreciate the tree falling animations we have now. Instead of sending that just falls perfectly to the ground, the trees now can stop when hitting something like another tree or a building or your vehicle or whatever, and can roll down hills. I like the effect better than just talking perfectly every time even if it isn't always working correctly.
 
It's been like this for a while. You get your wood
Doesn't eliminate the issue. Not sure if there's a fix, though. I just assumed dropped frames. It is hilarious though to fell a tiny tree and it sounds like a Redwood going down. Could mix up the audio there a bit unless all instances of trees are using the same name, which they shouldn't be. In fact, the audio could use an overhaul, imo, but most developers are more concerned with visuals, so I don't know that we'll ever hear an appropriate and consistent soundscape in 7 Days. TFP doesn't seem to have either a dedicated sound designer or lead visual artist.
 
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