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Weird problem with Custom Doors Item

RustedDroid

New member
Hello,
I am reaching here as i cannot figure what is wrong with door i made.
I followed very old video on YT by xyth  (Link no longer work) on how to add custom doors to 7D7D.

Doors work great in Unity Editor and in 7d2d prefab editor using my custom poi "playtest" (i use that as it loads very fast)
But on real playing (RWG map) i noticed a bug.
The basic issue is that if i leave area (map part unloaded), and upon arrival the doors reset to closed state.
On open (E) they produce "close sound".

The animation is basic like in video tutorial
                           (Entry)
                               I
                     (CloseStatic)
                /                            \               
        (Close)                      (Open)

               \                             /
                     (OpenStatic)

I redo the animation from 0 but issue is the same.

Thank you for any reply

 
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