dachurchill
New member
Im running a dedicated server hosted from NFOservers (v1.4), while attempting to install the Web Map plugin I keep receiving this error followed by the web browser page infinitely loading. Server setting are basic no editing other the enabling of the webport/map render options. I had allocs mods installed eariler but took them off to see if TFP and Allocs mods were clashing. http://74.91.122.15:8080/legacymap
2025-05-14T13:15:57 64.427 WRN [Web] WebDashboardUrl not set. Recommended to set it to the public URL pointing to your dashboard / reverse proxy
2025-05-14T13:15:57 64.431 INF [Web] Serving basic webserver files from c:/servers/testtesttest//Mods\TFP_WebServer/webroot
2025-05-14T13:15:57 64.454 INF Started thread SSE-Processing_/sse/
2025-05-14T13:15:58 64.582 INF [Web] OpenAPI preparation done
2025-05-14T13:15:58 64.607 ERR [Web] Error in Web.ctor:
2025-05-14T13:15:58 64.610 EXC The requested address is not valid in its context.
<?xml version="1.0"?>
<ServerSettings>
<property name="ServerIP" value="74.91.122.15"/>
<!-- GENERAL SERVER SETTINGS -->
<!-- Server representation -->
<property name="ServerName" value="NFOservers.com: New server"/> <!-- Whatever you want the name of the server to be. -->
<property name="ServerDescription" value="A 7 Days to Die server"/> <!-- Whatever you want the server description to be, will be shown in the server browser. -->
<property name="ServerWebsiteURL" value=""/> <!-- Website URL for the server, will be shown in the serverbrowser as a clickable link -->
<property name="ServerPassword" value=""/> <!-- Password to gain entry to the server -->
<property name="ServerLoginConfirmationText" value="" /> <!-- If set the user will see the message during joining the server and has to confirm it before continuing. For more complex changes to this window you can change the "serverjoinrulesdialog" window in XUi -->
<property name="Region" value="NorthAmericaEast" /> <!-- The region this server is in. Values: NorthAmericaEast, NorthAmericaWest, CentralAmerica, SouthAmerica, Europe, Russia, Asia, MiddleEast, Africa, Oceania --> <property name="Language" value="English" /> <!-- Primary language for players on this server. Values: Use any language name that you would users expect to search for. Should be the English name of the language, e.g. not "Deutsch" but "German" -->
<!-- Networking -->
<property name="ServerPort" value="26900"/> <!-- Port you want the server to listen on. Keep it in the ranges 26900 to 26905 or 27015 to 27020 if you want PCs on the same LAN to find it as a LAN server. -->
<property name="ServerVisibility" value="2"/> <!-- Visibility of this server: 2 = public, 1 = only shown to friends, 0 = not listed. As you are never friend of a dedicated server setting this to "1" will only work when the first player connects manually by IP. -->
<property name="ServerDisabledNetworkProtocols" value="SteamNetworking"/> <!-- Networking protocols that should not be used. Separated by comma. Possible values: LiteNetLib, SteamNetworking. Dedicated servers should disable SteamNetworking if there is no NAT router in between your users and the server or when port-forwarding is set up correctly -->
<property name="ServerMaxWorldTransferSpeedKiBs" value="512"/> <!-- Maximum (!) speed in kiB/s the world is transferred at to a client on first connect if it does not have the world yet. Maximum is about 1300 kiB/s, even if you set a higher value. -->
<!-- Slots -->
<property name="ServerMaxPlayerCount" value="5"/> <!-- Maximum Concurrent Players -->
<property name="ServerReservedSlots" value="0"/> <!-- Out of the MaxPlayerCount this many slots can only be used by players with a specific permission level -->
<property name="ServerReservedSlotsPermission" value="100"/> <!-- Required permission level to use reserved slots above -->
<property name="ServerAdminSlots" value="0"/> <!-- This many admins can still join even if the server has reached MaxPlayerCount -->
<property name="ServerAdminSlotsPermission" value="0"/> <!-- Required permission level to use the admin slots above -->
<!-- Admin interfaces -->
<property name="WebDashboardEnabled" value="true"/> <!-- Enable/disable the web dashboard -->
<property name="WebDashboardPort" value="8080"/> <!-- Port of the web dashboard -->
<property name="WebDashboardUrl" value=""/> <!-- External URL to the web dashboard if not just using the public IP of the server, e.g. if the web dashboard is behind a reverse proxy. Needs to be the full URL, like "https://domainOfReverseProxy.tld:1234/". Can be left empty if directly using the public IP and dashboard port -->
<property name="EnableMapRendering" value="true"/> <!-- Enable/disable rendering of the map to tile images while exploring it. This is used e.g. by the web dashboard to display a view of the map. -->
<property name="TelnetEnabled" value="true"/> <!-- Enable/Disable the telnet -->
<property name="TelnetPort" value="26903"/> <!-- Port of the telnet server -->
<property name="TelnetPassword" value="y8PjVVoE"/> <!-- Password to gain entry to telnet interface. If no password is set the server will only listen on the local loopback interface -->
<property name="TelnetFailedLoginLimit" value="10"/> <!-- After this many wrong passwords from a single remote client the client will be blocked from connecting to the Telnet interface -->
<property name="TelnetFailedLoginsBlocktime" value="10"/> <!-- How long will the block persist (in seconds) -->
<property name="TerminalWindowEnabled" value="true"/> <!-- Show a terminal window for log output / command input (Windows only) -->
<!-- Folder and file locations -->
<property name="AdminFileName" value="serveradmin.xml"/> <!-- Server admin file name. Path relative to UserDataFolder/Saves -->
<property name="UserDataFolder" value="c:/servers/testtesttest/"/>
<!-- Other technical settings -->
<property name="ServerAllowCrossplay" value="false"/> <!-- Enables/Disables crossplay, crossplay servers will only be found in searches and joinable if sanctions are not ignored, and have a default or fewer player slot count -->
<property name="EACEnabled" value="true"/> <!-- Enables/Disables EasyAntiCheat -->
<property name="IgnoreEOSSanctions" value="false"/> <!-- Ignore EOS sanctions when allowing players to join -->
<property name="HideCommandExecutionLog" value="0"/> <!-- Hide logging of command execution. 0 = show everything, 1 = hide only from Telnet/ControlPanel, 2 = also hide from remote game clients, 3 = hide everything -->
<property name="MaxUncoveredMapChunksPerPlayer" value="131072"/> <!-- Override how many chunks can be uncovered on the ingame map by each player. Resulting max map file size limit per player is (x * 512 Bytes), uncovered area is (x * 256 m²). Default 131072 means max 32 km² can be uncovered at any time -->
<property name="PersistentPlayerProfiles" value="false" /> <!-- If disabled a player can join with any selected profile. If true they will join with the last profile they joined with -->
<property name="MaxChunkAge" value="-1"/> <!-- The number of in-game days which must pass since visiting a chunk before it will reset to its original state if not revisited or protected (e.g. by a land claim or bedroll being in close proximity). -->
<property name="SaveDataLimit" value="-1"/> <!-- The maximum disk space allowance for each saved game in megabytes (MB). Saved chunks may be forceably reset to their original states to free up space when this limit is reached. Negative values disable the limit. -->
<!-- GAMEPLAY -->
<!-- World -->
<property name="GameWorld" value="Navezgane"/> <!-- "RWG" (see WorldGenSeed and WorldGenSize options below) or any already existing world name in the Worlds folder (currently shipping with e.g. "Navezgane", "Pregen04k1", "Pregen04k2", "Pregen04k3", "Pregen04k4", "Pregen06k1", "Pregen06k2", "Pregen06k3", "Pregen06k4", "Pregen08k1", "Pregen08k2", "Pregen08k3", "Pregen08k4", "Pregen10k1", "Pregen10k2", "Pregen10k3", "Pregen10k4", ...) -->
<property name="WorldGenSeed" value="asdf"/> <!-- If RWG this is the seed for the generation of the new world. If a world with the resulting name already exists it will simply load it -->
<property name="WorldGenSize" value="6144"/> <!-- If RWG, this controls the width and height of the created world. Officially supported sizes are between 6144 and 10240 and must be a multiple of 2048, e.g. 6144, 8192, 10240. -->
<property name="GameName" value="My Game"/> <!-- Whatever you want the game name to be (allowed [A-Za-z0-9_-. ]). This affects the save game name as well as the seed used when placing decoration (trees etc) in the world. It does not control the generic layout of the world if creating an RWG world -->
<property name="GameMode" value="GameModeSurvival"/> <!-- GameModeSurvival -->
<!-- Difficulty -->
<property name="GameDifficulty" value="1"/> <!-- 0 - 5, 0=easiest, 5=hardest -->
<property name="BlockDamagePlayer" value="100" /> <!-- How much damage do players to blocks (percentage in whole numbers) -->
<property name="BlockDamageAI" value="100" /> <!-- How much damage do AIs to blocks (percentage in whole numbers) -->
<property name="BlockDamageAIBM" value="100" /> <!-- How much damage do AIs during blood moons to blocks (percentage in whole numbers) -->
<property name="XPMultiplier" value="100" /> <!-- XP gain multiplier (percentage in whole numbers) -->
<property name="PlayerSafeZoneLevel" value="5" /> <!-- If a player is less or equal this level he will create a safe zone (no enemies) when spawned -->
<property name="PlayerSafeZoneHours" value="5" /> <!-- Hours in world time this safe zone exists -->
<!-- -->
<property name="BuildCreate" value="false" /> <!-- cheat mode on/off -->
<property name="DayNightLength" value="60" /> <!-- real time minutes per in game day: 60 minutes -->
<property name="DayLightLength" value="18" /> <!-- in game hours the sun shines per day: 18 hours day light per in game day -->
<property name="DeathPenalty" value="1" /> <!-- Penalty after dying. 0 = Nothing. 1 = Default: Classic XP Penalty. 2 = Injured: You keep most of your debuffs. Food and Water is set to 50% on respawn. 3 = Permanent Death: Your character is completely reset. You will respawn with a fresh start within the saved game. -->
<property name="DropOnDeath" value="1" /> <!-- 0 = nothing, 1 = everything, 2 = toolbelt only, 3 = backpack only, 4 = delete all -->
<property name="DropOnQuit" value="0" /> <!-- 0 = nothing, 1 = everything, 2 = toolbelt only, 3 = backpack only -->
<property name="BedrollDeadZoneSize" value="15" /> <!-- Size (box "radius", so a box with 2 times the given value for each side's length) of bedroll deadzone, no zombies will spawn inside this area, and any cleared sleeper volumes that touch a bedroll deadzone will not spawn after they've been cleared. -->
<property name="BedrollExpiryTime" value="45" /> <!-- Number of real world days a bedroll stays active after owner was last online -->
<!-- Performance related -->
<property name="MaxSpawnedZombies" value="64" /> <!-- This setting covers the entire map. There can only be this many zombies on the entire map at one time. Changing this setting has a huge impact on performance. -->
<property name="MaxSpawnedAnimals" value="50" /> <!-- If your server has a large number of players you can increase this limit to add more wildlife. Animals don't consume as much CPU as zombies. NOTE: That this doesn't cause more animals to spawn arbitrarily: The biome spawning system only spawns a certain number of animals in a given area, but if you have lots of players that are all spread out then you may be hitting the limit and can increase it. -->
<property name="ServerMaxAllowedViewDistance" value="12" /> <!-- Max viewdistance a client may request (6 - 12). High impact on memory usage and performance. -->
<property name="MaxQueuedMeshLayers" value="1000" /> <!-- Maximum amount of Chunk mesh layers that can be enqueued during mesh generation. Reducing this will improve memory usage but may increase Chunk generation time -->
<!-- Zombie settings -->
<property name="EnemySpawnMode" value="true" /> <!-- Enable/Disable enemy spawning -->
<property name="EnemyDifficulty" value="0" /> <!-- 0 = Normal, 1 = Feral -->
<property name="ZombieFeralSense" value="0" /> <!-- 0-3 (Off, Day, Night, All) -->
<property name="ZombieMove" value="0" /> <!-- 0-4 (walk, jog, run, sprint, nightmare) -->
<property name="ZombieMoveNight" value="3" /> <!-- 0-4 (walk, jog, run, sprint, nightmare) -->
<property name="ZombieFeralMove" value="3" /> <!-- 0-4 (walk, jog, run, sprint, nightmare) -->
<property name="ZombieBMMove" value="3" /> <!-- 0-4 (walk, jog, run, sprint, nightmare) -->
<property name="BloodMoonFrequency" value="7" /> <!-- What frequency (in days) should a blood moon take place. Set to "0" for no blood moons -->
<property name="BloodMoonRange" value="0" /> <!-- How many days can the actual blood moon day randomly deviate from the above setting. Setting this to 0 makes blood moons happen exactly each Nth day as specified in BloodMoonFrequency -->
<property name="BloodMoonWarning" value="8" /> <!-- The Hour number that the red day number begins on a blood moon day. Setting this to -1 makes the red never show. -->
<property name="BloodMoonEnemyCount" value="8" /> <!-- This is the number of zombies that can be alive (spawned at the same time) at any time PER PLAYER during a blood moon horde, however, MaxSpawnedZombies overrides this number in multiplayer games. Also note that your game stage sets the max number of zombies PER PARTY. Low game stage values can result in lower number of zombies than the BloodMoonEnemyCount setting. Changing this setting has a huge impact on performance. -->
<!-- Loot -->
<property name="LootAbundance" value="100" /> <!-- percentage in whole numbers -->
<property name="LootRespawnDays" value="7" /> <!-- days in whole numbers -->
<property name="AirDropFrequency" value="72"/> <!-- How often airdrop occur in game-hours, 0 == never -->
<property name="AirDropMarker" value="true"/> <!-- Sets if a marker is added to map/compass for air drops. -->
<!-- Multiplayer -->
<property name="PartySharedKillRange" value="100"/> <!-- The distance you must be within to receive party shared kill xp and quest party kill objective credit. -->
<property name="PlayerKillingMode" value="3" /> <!-- Player Killing Settings (0 = No Killing, 1 = Kill Allies Only, 2 = Kill Strangers Only, 3 = Kill Everyone) -->
<!-- Land claim options -->
<property name="LandClaimCount" value="3"/> <!-- Maximum allowed land claims per player. -->
<property name="LandClaimSize" value="41"/> <!-- Size in blocks that is protected by a keystone -->
<property name="LandClaimDeadZone" value="30"/> <!-- Keystones must be this many blocks apart (unless you are friends with the other player) -->
<property name="LandClaimExpiryTime" value="7"/> <!-- The number of real world days a player can be offline before their claims expire and are no longer protected -->
<property name="LandClaimDecayMode" value="0"/> <!-- Controls how offline players land claims decay. 0=Slow (Linear) , 1=Fast (Exponential), 2=None (Full protection until claim is expired). -->
<property name="LandClaimOnlineDurabilityModifier" value="4"/> <!-- How much protected claim area block hardness is increased when a player is online. 0 means infinite (no damage will ever be taken). Default is 4x -->
<property name="LandClaimOfflineDurabilityModifier" value="4"/> <!-- How much protected claim area block hardness is increased when a player is offline. 0 means infinite (no damage will ever be taken). Default is 4x -->
<property name="LandClaimOfflineDelay" value="0"/> <!-- The number of minutes after a player logs out that the land claim area hardness transitions from online to offline. Default is 0 -->
<property name="DynamicMeshEnabled" value="true"/> <!-- Is Dynamic Mesh system enabled -->
<property name="DynamicMeshLandClaimOnly" value="true"/> <!-- Is Dynamic Mesh system only active in player LCB areas -->
<property name="DynamicMeshLandClaimBuffer" value="3"/> <!-- Dynamic Mesh LCB chunk radius -->
<property name="DynamicMeshMaxItemCache" value="3"/> <!-- How many items can be processed concurrently, higher values use more RAM -->
<property name="TwitchServerPermission" value="90"/> <!-- Required permission level to use twitch integration on the server -->
<property name="TwitchBloodMoonAllowed" value="false"/> <!-- If the server allows twitch actions during a blood moon. This could cause server lag with extra zombies being spawned during blood moon. -->
<property name="QuestProgressionDailyLimit" value="4"/> <!-- Limits the number of quests that contribute to quest tier progression a player can complete each day. Quests after the limit can still be completed for rewards. -->
<!-- There are several game settings that you cannot change when starting a new game.
You can use console commands to change at least some of them ingame.
setgamepref BedrollDeadZoneSize 30 -->
</ServerSettings>
Mono path[0] = 'C:/servers/testtesttest/7DaysToDieServer_Data/Managed'
Mono config path = 'C:/servers/testtesttest/MonoBleedingEdge/etc'
[PhysX] Initialized MultithreadedTaskDispatcher with 4 workers.
Loading player data from C:/servers/testtesttest/7DaysToDieServer_Data/data.unity3d
Initialize engine version: 2022.3.50f1 (c3db7f8bf9b1)
[Subsystems] Discovering subsystems at path C:/servers/testtesttest/7DaysToDieServer_Data/UnitySubsystems
Forcing GfxDevice: Null
GfxDevice: creating device client; threaded=0; jobified=0
NullGfxDevice:
Version: NULL 1.0 [1.0]
Renderer: Null Device
Vendor: Unity Technologies
FMOD initialized on nosound output
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 0.204 seconds
- Finished resetting the current domain, in 0.002 seconds
ERROR: Shader Hidden/LandClaimBoundary shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
Microsoft Media Foundation video decoding to texture disabled: graphics device is Null, only Direct3D 11 and Direct3D 12 (only on desktop) are supported for hardware-accelerated video decoding.
ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
WARNING: Shader Unsupported: 'Legacy Shaders/Diffuse' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
ERROR: Shader Legacy Shaders/Diffuse shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
WARNING: Shader Unsupported: 'Legacy Shaders/Diffuse' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: '7DTD/Cube_UI_Glow' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
ERROR: Shader 7DTD/Cube_UI_Glow shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
WARNING: Shader Unsupported: '7DTD/Cube_UI_Glow' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: '7DTD/Cube_UI_Frame' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
ERROR: Shader 7DTD/Cube_UI_Frame shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
WARNING: Shader Unsupported: '7DTD/Cube_UI_Frame' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
ERROR: Shader Unlit/Transparent Colored shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
ERROR: Shader GUI/Text Shader shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
[PhysX] Initialized MultithreadedTaskDispatcher with 4 workers.
UnloadTime: 0.779116 ms
2025-05-14T13:14:53 0.001 ERR [GameEntrypoint] Blocking initialization in Awake!
2025-05-14T13:14:53 0.060 INF Version: V 1.4 (b8) Compatibility Version: V 1.4, Build: WindowsPlayer 64 Bit
2025-05-14T13:14:53 0.060 INF System information:
2025-05-14T13:14:53 0.061 INF OS: Windows 10 (10.0.14393) 64bit
2025-05-14T13:14:53 0.061 INF CPU: Intel(R) Xeon(R) CPU E3-1270 v3 @ 3.50GHz (cores: 4)
2025-05-14T13:14:53 0.061 INF RAM: 32727 MB
2025-05-14T13:14:53 0.061 INF GPU: Null Device (128 MB)
2025-05-14T13:14:53 0.068 INF Graphics API: NULL 1.0 [1.0] (shader level 3.0)
2025-05-14T13:14:53 0.070 INF Local UTC offset: -5 hours
2025-05-14T13:14:53 0.103 INF Command line arguments: C:\servers\testtesttest\7DaysToDieServer.exe -quit -batchmode -nographics -configfile=serverconfig/serverconfig.xml -logfile /servers/testtesttest/serverconfig/output_log.txt -dedicated
2025-05-14T13:14:53 0.106 INF Parsing server configfile: serverconfig/serverconfig.xml
2025-05-14T13:14:53 0.142 INF Parsing server configfile successfully completed
2025-05-14T13:14:53 0.143 INF UserDataFolder: c:/servers/testtesttest/
2025-05-14T13:14:53 0.145 INF [Platform] Init
2025-05-14T13:14:53 0.206 INF [Platform] Using native platform: Steam
2025-05-14T13:14:53 0.208 INF [Platform] Using cross platform: EOS
2025-05-14T13:14:53 0.208 INF [Platform] Using server platform: Steam
2025-05-14T13:14:53 0.208 INF [Platform] Using server platform: XBL
2025-05-14T13:14:53 0.208 INF [Platform] Using server platform: PSN
2025-05-14T13:14:53 0.214 INF Starting PlayerInputManager...
2025-05-14T13:14:53 0.217 INF InControl (version 1.8.9 build 9376, native module = False, XInput = False)
2025-05-14T13:14:53 0.222 INF InControl (version 1.8.9 build 9376)
2025-05-14T13:14:53 0.406 INF UnityInputDeviceManager enabled.
2025-05-14T13:14:53 0.431 INF [Platform] Initializing Steam
2025-05-14T13:14:53 0.440 INF [Platform] Initializing EOS
2025-05-14T13:14:53 0.461 INF [EOS] Initialize: Success
2025-05-14T13:14:53 0.489 INF [Platform] Initializing XBL
2025-05-14T13:14:53 0.490 INF [Platform] Initializing PSN
2025-05-14T13:14:53 0.491 INF [SaveDataUtils] InitStatic Begin
2025-05-14T13:14:53 0.493 INF [SaveDataUtils] SdPlayerPrefs -> Unity
2025-05-14T13:14:53 0.494 INF [SaveDataUtils] InitStatic Complete
2025-05-14T13:14:53 0.497 INF Last played version: V 1.4
2025-05-14T13:14:53 0.500 INF Starting dedicated server level=Navezgane game name=My Game
2025-05-14T13:14:53 0.500 INF Maximum allowed players: 5
2025-05-14T13:14:53 0.500 INF Game mode: GameModeSurvival
2025-05-14T13:14:53 0.501 INF Crossplay: False
2025-05-14T13:14:54 0.805 INF Localization language from prefs: english
2025-05-14T13:14:54 0.822 INF Awake IsFocused: True
2025-05-14T13:14:54 0.822 INF Awake
2025-05-14T13:14:54 1.218 INF WinThread started
2025-05-14T13:14:54 1.352 INF Started Terminal Window
2025-05-14T13:14:54 1.353 INF Dedicated server only build
ERROR: Shader Occlusion/DepthCopy shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
WARNING: Shader Unsupported: 'Standard' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
WARNING: Shader Unsupported: 'Standard' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
2025-05-14T13:14:54 1.401 INF Occlusion: Awake
2025-05-14T13:14:54 1.406 INF Texture quality is set to 3
ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
WARNING: Shader Unsupported: 'Legacy Shaders/Diffuse' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
ERROR: Shader Legacy Shaders/Diffuse shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
WARNING: Shader Unsupported: 'Legacy Shaders/Diffuse' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Game/Entity Tint Mask' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
ERROR: Shader Game/Entity Tint Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
WARNING: Shader Unsupported: 'Game/Entity Tint Mask' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
2025-05-14T13:14:54 1.522 INF [MODS] Start loading from: 'c:/servers/testtesttest//Mods'
2025-05-14T13:14:55 1.529 INF [MODS] Trying to load from folder: '0_TFP_Harmony'
2025-05-14T13:14:55 1.543 INF [MODS] Loaded Mod: TFP_Harmony (1.1.0.4)
2025-05-14T13:14:55 1.544 INF [MODS] Trying to load from folder: 'TFP_CommandExtensions'
2025-05-14T13:14:55 1.545 INF [MODS] Loaded Mod: TFP_CommandExtensions (1.1.0.1)
2025-05-14T13:14:55 1.545 INF [MODS] Trying to load from folder: 'TFP_MapRendering'
2025-05-14T13:14:55 1.546 INF [MODS] Loaded Mod: TFP_MapRendering (1.1.0.0)
2025-05-14T13:14:55 1.546 INF [MODS] Trying to load from folder: 'TFP_WebServer'
2025-05-14T13:14:55 1.547 INF [MODS] Loaded Mod: TFP_WebServer (1.1.0.4)
2025-05-14T13:14:55 1.547 INF [MODS] Trying to load from folder: 'Xample_MarkersMod'
2025-05-14T13:14:55 1.548 INF [MODS] Loaded Mod: TFP_MarkersExample (1.1.0.0)
2025-05-14T13:14:55 1.548 INF [MODS] Initializing mod code
2025-05-14T13:14:55 1.549 INF [MODS] Initializing mod TFP_Harmony
2025-05-14T13:14:55 1.569 INF [MODS] Found ModAPI in TfpHarmony.dll, creating instance
2025-05-14T13:14:55 1.570 INF [MODS] [Harmony] Init done
Fallback handler could not load library C:/servers/testtesttest/7DaysToDieServer_Data/MonoBleedingEdge/data-0000021411C8F110.dll
2025-05-14T13:14:55 1.965 INF [MODS] Initialized code in mod 'TFP_Harmony' from DLL 'TfpHarmony.dll'
2025-05-14T13:14:55 1.965 INF [MODS] Initializing mod TFP_CommandExtensions
2025-05-14T13:14:55 1.965 INF [MODS] Found ModAPI in CommandExtensions.dll, creating instance
2025-05-14T13:14:55 1.965 INF [MODS] Initialized code in mod 'TFP_CommandExtensions' from DLL 'CommandExtensions.dll'
2025-05-14T13:14:55 1.965 INF [MODS] Initializing mod TFP_MapRendering
2025-05-14T13:14:55 1.966 INF [MODS] Found ModAPI in MapRendering.dll, creating instance
2025-05-14T13:14:55 1.967 INF [MODS] Initialized code in mod 'TFP_MapRendering' from DLL 'MapRendering.dll'
2025-05-14T13:14:55 1.967 INF [MODS] Initializing mod TFP_WebServer
2025-05-14T13:14:55 1.968 INF [MODS] Found ModAPI in WebServer.dll, creating instance
2025-05-14T13:14:55 1.983 INF [MODS] Initialized code in mod 'TFP_WebServer' from DLL 'WebServer.dll'
2025-05-14T13:14:55 1.983 INF [MODS] Initializing mod TFP_MarkersExample
2025-05-14T13:14:55 1.983 INF [MODS] Found ModAPI in MarkersMod.dll, creating instance
2025-05-14T13:14:55 1.983 INF [MODS] Initialized code in mod 'TFP_MarkersExample' from DLL 'MarkersMod.dll'
2025-05-14T13:14:55 1.984 INF [MODS] Loading done
2025-05-14T13:14:55 1.998 INF Loading permissions file at 'c:/servers/testtesttest/Saves/serveradmin.xml'
2025-05-14T13:14:55 2.022 INF Loading permissions file done.
WARNING: Shader Unsupported: 'Game Particles/partPyro_fireShader_A' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
ERROR: Shader Game Particles/partPyro_fireShader_A shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
WARNING: Shader Unsupported: 'Game Particles/partPyro_fireShader_A' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
ERROR: Shader Legacy Shaders/Particles/Additive shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
WARNING: Shader Unsupported: 'Game Particles/partPyro_template_lit_B' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
ERROR: Shader Game Particles/partPyro_template_lit_B shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
WARNING: Shader Unsupported: 'Game Particles/partPyro_template_lit_B' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Game Particles/bloodShader_T' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
ERROR: Shader Game Particles/bloodShader_T shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
WARNING: Shader Unsupported: 'Game Particles/bloodShader_T' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Standard' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
WARNING: Shader Unsupported: 'Standard' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Game Particles/bloodShader_spec_T' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
ERROR: Shader Game Particles/bloodShader_spec_T shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
WARNING: Shader Unsupported: 'Game Particles/bloodShader_spec_T' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
ERROR: Shader Game Particles/bloodShader_U shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
WARNING: Shader Unsupported: 'Game Particles/bloodShader_O' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
ERROR: Shader Game Particles/bloodShader_O shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
WARNING: Shader Unsupported: 'Game Particles/bloodShader_O' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
ERROR: Shader Autodesk Interactive shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Particles/Standard Surface' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
ERROR: Shader Particles/Standard Surface shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
WARNING: Shader Unsupported: 'Particles/Standard Surface' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Game/Autodesk XFade' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
ERROR: Shader Game/Autodesk XFade shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
WARNING: Shader Unsupported: 'Game/Autodesk XFade' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: '7DTD/7DTD_Glass' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
ERROR: Shader 7DTD/7DTD_Glass shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
WARNING: Shader Unsupported: '7DTD/7DTD_Glass' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: '7DTD/7DTD_Fire' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
ERROR: Shader 7DTD/7DTD_Fire shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
WARNING: Shader Unsupported: '7DTD/7DTD_Fire' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Game Particles/barrelLiquidShader' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
ERROR: Shader Game Particles/barrelLiquidShader shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
WARNING: Shader Unsupported: 'Game Particles/barrelLiquidShader' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
ERROR: Shader Particles/Blood_Particle shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
WARNING: Shader Unsupported: 'Particles/Standard Unlit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
ERROR: Shader Particles/Standard Unlit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
WARNING: Shader Unsupported: 'Particles/Standard Unlit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Game Particles/vomitShader_T' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
ERROR: Shader Game Particles/vomitShader_T shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
WARNING: Shader Unsupported: 'Game Particles/vomitShader_T' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Game Particles/shader_gas_unlit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
ERROR: Shader Game Particles/shader_gas_unlit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
WARNING: Shader Unsupported: 'Game Particles/shader_gas_unlit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
ERROR: Shader Legacy Shaders/Particles/Alpha Blended Premultiply shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
ERROR: Shader Legacy/AlphaSelfIllum shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
WARNING: Shader Unsupported: 'Game Particles/partPyro_template_lit_C' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
ERROR: Shader Game Particles/partPyro_template_lit_C shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
WARNING: Shader Unsupported: 'Game Particles/partPyro_template_lit_C' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Game Particles/Standard Surface' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
ERROR: Shader Game Particles/Standard Surface shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
WARNING: Shader Unsupported: 'Game Particles/Standard Surface' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Game Particles/gasGenericShader_A' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
ERROR: Shader Game Particles/gasGenericShader_A shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
WARNING: Shader Unsupported: 'Game Particles/gasGenericShader_A' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Game Particles/Unlit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
ERROR: Shader Game Particles/Unlit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
WARNING: Shader Unsupported: 'Game Particles/Unlit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
ERROR: Shader Game/Transparent shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
Couldn't create a Convex Mesh from source mesh "hull_forklift_tire" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
WARNING: Shader Unsupported: 'Game Particles/surfaceShader_particleEnhanced' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
ERROR: Shader Game Particles/surfaceShader_particleEnhanced shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
WARNING: Shader Unsupported: 'Game Particles/surfaceShader_particleEnhanced' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Legacy Shaders/Specular' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
ERROR: Shader Legacy Shaders/Specular shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
WARNING: Shader Unsupported: 'Legacy Shaders/Specular' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Legacy Shaders/Bumped Specular' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
ERROR: Shader Legacy Shaders/Bumped Specular shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
WARNING: Shader Unsupported: 'Legacy Shaders/Bumped Specular' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
ERROR: Shader Standard (Specular setup) shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Game Particles/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
ERROR: Shader Game Particles/Lit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
WARNING: Shader Unsupported: 'Game Particles/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Game Particles/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
ERROR: Shader Game Particles/Lit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
WARNING: Shader Unsupported: 'Game Particles/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
ERROR: Shader Legacy Shaders/Particles/Alpha Blended shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
WARNING: Shader Unsupported: 'Game Particles/Unlit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
ERROR: Shader Game Particles/Unlit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
WARNING: Shader Unsupported: 'Game Particles/Unlit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
ERROR: Shader Legacy Shaders/Particles/Additive (Soft) shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
WARNING: Shader Unsupported: 'Game/BasicUV_TA' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
ERROR: Shader Game/BasicUV_TA shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
WARNING: Shader Unsupported: 'Game/BasicUV_TA' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
ERROR: Shader Shader Forge/PaintParticle shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
ERROR: Shader Shader Forge/7DTD_Fire_New shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
WARNING: Shader Unsupported: 'Legacy Shaders/Bumped Diffuse' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
ERROR: Shader Legacy Shaders/Bumped Diffuse shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
WARNING: Shader Unsupported: 'Legacy Shaders/Bumped Diffuse' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
ERROR: Shader Legacy Shaders/Transparent/Cutout/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
WARNING: Shader Unsupported: 'Legacy Shaders/Transparent/Cutout/Diffuse' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
ERROR: Shader Legacy Shaders/Transparent/Cutout/Diffuse shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
WARNING: Shader Unsupported: 'Legacy Shaders/Transparent/Cutout/Diffuse' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Legacy Shaders/Transparent/Cutout/Bumped Specular' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
ERROR: Shader Legacy Shaders/Transparent/Cutout/Bumped Specular shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
WARNING: Shader Unsupported: 'Legacy Shaders/Transparent/Cutout/Bumped Specular' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Legacy Shaders/Transparent/Cutout/Bumped Diffuse' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
ERROR: Shader Legacy Shaders/Transparent/Cutout/Bumped Diffuse shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
WARNING: Shader Unsupported: 'Legacy Shaders/Transparent/Cutout/Bumped Diffuse' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
2025-05-14T13:14:56 2.751 INF Reloading serveradmin.xml
2025-05-14T13:14:56 2.751 INF Loading permissions file at 'c:/servers/testtesttest/Saves/serveradmin.xml'
2025-05-14T13:14:56 2.752 INF Permissions file unchanged, skipping reloading
WARNING: Shader Unsupported: 'Game Particles/shader_gas_lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
ERROR: Shader Game Particles/shader_gas_lit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
WARNING: Shader Unsupported: 'Game Particles/shader_gas_lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Couldn't create a Convex Mesh from source mesh "Head" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
ERROR: Shader Game/ZombieDismembermentBloodcap shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
ERROR: Shader Game/Character shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
WARNING: Shader Unsupported: 'Game/ZombieGibRadiation' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
ERROR: Shader Game/ZombieGibRadiation shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
WARNING: Shader Unsupported: 'Game/ZombieGibRadiation' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Game/Autodesk' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
ERROR: Shader Game/Autodesk shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
WARNING: Shader Unsupported: 'Game/Autodesk' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Game Particles/Liquid' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
ERROR: Shader Game Particles/Liquid shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
WARNING: Shader Unsupported: 'Game Particles/Liquid' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Legacy Shaders/Reflective/VertexLit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
ERROR: Shader Legacy Shaders/Reflective/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
WARNING: Shader Unsupported: 'Legacy Shaders/Reflective/VertexLit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Legacy Shaders/Reflective/Bumped Diffuse' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
ERROR: Shader Legacy Shaders/Reflective/Bumped Diffuse shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
WARNING: Shader Unsupported: 'Legacy Shaders/Reflective/Bumped Diffuse' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Legacy Shaders/Reflective/Bumped Specular' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
ERROR: Shader Legacy Shaders/Reflective/Bumped Specular shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
WARNING: Shader Unsupported: 'Legacy Shaders/Reflective/Bumped Specular' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Game Particles/sparkShader' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
ERROR: Shader Game Particles/sparkShader shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
WARNING: Shader Unsupported: 'Game Particles/sparkShader' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
WARNING: Shader Unsupported: 'stainedGlass' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
ERROR: Shader stainedGlass shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
WARNING: Shader Unsupported: 'stainedGlass' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
ERROR: Shader Hidden/Game/ChunkTransparent shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
2025-05-14T13:14:56 3.131 INF Loaded (local): events in 0.01
2025-05-14T13:14:56 3.149 INF Loaded (local): rwgmixer in 0.01
2025-05-14T13:14:56 3.170 INF Loaded (local): archetypes in 0.02
2025-05-14T13:14:56 3.172 INF Loaded (local): loadingscreen in 0.00
2025-05-14T13:14:56 3.184 INF Added 1335 subtitle data entries and 3 speaker colors
2025-05-14T13:14:56 3.184 INF Loaded (local): subtitles in 0.00
2025-05-14T13:14:56 3.186 INF Loaded (local): videos in 0.00
2025-05-14T13:14:56 3.187 INF WorldStaticData.Init() needed 1.000s
2025-05-14T13:14:56 3.229 INF Started Telnet on 26903
2025-05-14T13:14:56 3.242 INF [PartyQuests] Initialized
2025-05-14T13:14:56 3.243 INF Awake done in 2420 ms
ERROR: Shader Unlit/Text shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
2025-05-14T13:14:59 5.947 INF NET: Starting server protocols
2025-05-14T13:14:59 5.949 INF [NET] Disabling protocol: SteamNetworking
Bind exception: System.Net.Sockets.SocketException (0x80004005): The requested address is not valid in its context.
2025-05-14T13:14:59 5.993 INF NET: LiteNetLib server started
2025-05-14T13:14:59 5.995 INF [PlatformApplication] restart required = False
2025-05-14T13:14:59 5.995 INF StartGame
2025-05-14T13:14:59 5.995 INF NetPackageManager Init
2025-05-14T13:14:59 6.230 INF Persistent GamePrefs saved
GamePref.AdminFileName = serveradmin.xml
GamePref.AirDropFrequency = 72
GamePref.AirDropMarker = True
GamePref.AllowSpawnNearBackpack = True
GamePref.AutopilotMode = 0
GamePref.BedrollDeadZoneSize = 15
GamePref.BedrollExpiryTime = 45
GamePref.BlockDamageAI = 100
GamePref.BlockDamageAIBM = 100
GamePref.BlockDamagePlayer = 100
GamePref.BloodMoonEnemyCount = 8
GamePref.BloodMoonFrequency = 7
GamePref.BloodMoonRange = 0
GamePref.BloodMoonWarning = 8
GamePref.BuildCreate = False
GamePref.ConnectToServerIP = 127.0.0.1
GamePref.ConnectToServerPort = 26900
GamePref.CreateLevelDim = 4096
GamePref.CreateLevelName = My Level
GamePref.CreativeMenuEnabled = False
GamePref.DayCount = 3
GamePref.DayLightLength = 18
GamePref.DayNightLength = 60
GamePref.DeathPenalty = 1
GamePref.DebugMenuEnabled = False
GamePref.DebugMenuShowTasks = False
GamePref.DebugPanelsEnabled = -
GamePref.DebugStopEnemiesMoving = False
GamePref.DropOnDeath = 1
GamePref.DropOnQuit = 0
GamePref.DynamicMeshDistance = 1000
GamePref.DynamicMeshEnabled = True
GamePref.DynamicMeshLandClaimBuffer = 3
GamePref.DynamicMeshLandClaimOnly = True
GamePref.DynamicMeshMaxItemCache = 3
GamePref.DynamicMeshMaxRegionCache = 1
GamePref.DynamicMeshUseImposters = False
GamePref.DynamicSpawner =
GamePref.EACEnabled = True
GamePref.EnableMapRendering = True
GamePref.EnemyDifficulty = 0
GamePref.EnemySpawnMode = True
GamePref.EulaLatestVersion = 0
GamePref.EulaVersionAccepted = -1
GamePref.FavoriteServersList =
GamePref.FragLimit = 20
GamePref.GameDifficulty = 1
GamePref.GameGuidClient =
GamePref.GameMode = GameModeSurvival
GamePref.GameName = My Game
GamePref.GameNameClient = My Game
GamePref.GameVersion = V 1.4
GamePref.GameWorld = Navezgane
GamePref.HideCommandExecutionLog = 0
GamePref.IgnoreEOSSanctions = False
GamePref.JoiningOptions = True
GamePref.LandClaimCount = 3
GamePref.LandClaimDeadZone = 30
GamePref.LandClaimDecayMode = 0
GamePref.LandClaimExpiryTime = 7
GamePref.LandClaimOfflineDelay = 0
GamePref.LandClaimOfflineDurabilityModifier = 4
GamePref.LandClaimOnlineDurabilityModifier = 4
GamePref.LandClaimSize = 41
GamePref.Language = English
GamePref.LanguageBrowser =
GamePref.LastGameResetRevision = 0
GamePref.LastLoadedPrefab =
GamePref.LastLoadingTipRead = -1
GamePref.LootAbundance = 100
GamePref.LootRespawnDays = 7
GamePref.LootTimer =
GamePref.MatchLength = 10
GamePref.MaxChunkAge = -1
GamePref.MaxQueuedMeshLayers = 1000
GamePref.MaxSpawnedAnimals = 50
GamePref.MaxSpawnedZombies = 64
GamePref.MaxUncoveredMapChunksPerPlayer = 131072
GamePref.NoGraphicsMode = True
GamePref.OptionsAllowController = True
GamePref.OptionsAmbientVolumeLevel = 1
GamePref.OptionsAudioOcclusion = False
GamePref.OptionsBackgroundGlobalOpacity = 0.95
GamePref.OptionsChatCommunication = True
GamePref.OptionsControllerAimAssists = True
GamePref.OptionsControllerCursorHoverSensitivity = 0.5
GamePref.OptionsControllerCursorSnap = True
GamePref.OptionsControllerIconStyle = 0
GamePref.OptionsControllerJoystickLayout = 0
GamePref.OptionsControllerLookAcceleration = 4
GamePref.OptionsControllerLookAxisDeadzone = 0.1
GamePref.OptionsControllerLookInvert = False
GamePref.OptionsControllerMoveAxisDeadzone = 0.1
GamePref.OptionsControllerSensitivityX = 0.35
GamePref.OptionsControllerSensitivityY = 0.25
GamePref.OptionsControllerTriggerEffects = False
GamePref.OptionsControllerVehicleSensitivity = 1
GamePref.OptionsControllerVibration = True
GamePref.OptionsControllerVibrationStrength = 2
GamePref.OptionsControllerWeaponAiming = False
GamePref.OptionsControllerZoomSensitivity = 0.5
GamePref.OptionsControlsResetRevision = 0
GamePref.OptionsControlsSprintLock = True
GamePref.OptionsCrossplay = True
GamePref.OptionsDisableChunkLODs = False
GamePref.OptionsDisableXmlEvents = False
GamePref.OptionsDynamicMusicDailyTime = 0.45
GamePref.OptionsDynamicMusicEnabled = True
GamePref.OptionsFilterProfanity = False
GamePref.OptionsForegroundGlobalOpacity = 1
GamePref.OptionsGfxAA = 1
GamePref.OptionsGfxAASharpness = 0
GamePref.OptionsGfxBloom = True
GamePref.OptionsGfxBrightness = 0.5
GamePref.OptionsGfxDOF = False
GamePref.OptionsGfxDynamicMinFPS = 30
GamePref.OptionsGfxDynamicMode = 0
GamePref.OptionsGfxDynamicScale = 1
GamePref.OptionsGfxFOV = 65
GamePref.OptionsGfxGrassDistance = 1
GamePref.OptionsGfxLODDistance = 0.5
GamePref.OptionsGfxMotionBlur = 1
GamePref.OptionsGfxMotionBlurEnabled = True
GamePref.OptionsGfxObjQuality = 3
GamePref.OptionsGfxOcclusion = True
GamePref.OptionsGfxQualityPreset = 2
GamePref.OptionsGfxReflectQuality = 1
GamePref.OptionsGfxReflectShadows = False
GamePref.OptionsGfxResetRevision = 0
GamePref.OptionsGfxResolution = 0
GamePref.OptionsGfxShadowDistance = 1
GamePref.OptionsGfxShadowQuality = 1
GamePref.OptionsGfxSSAO = True
GamePref.OptionsGfxSSReflections = 1
GamePref.OptionsGfxStreamMipmaps = True
GamePref.OptionsGfxSunShafts = True
GamePref.OptionsGfxTerrainQuality = 3
GamePref.OptionsGfxTexFilter = 1
GamePref.OptionsGfxTexQuality = 1
GamePref.OptionsGfxTreeDistance = 4
GamePref.OptionsGfxViewDistance = 6
GamePref.OptionsGfxVsync = 1
GamePref.OptionsGfxWaterPtlLimiter = 0.5
GamePref.OptionsGfxWaterQuality = 1
GamePref.OptionsHudOpacity = 1
GamePref.OptionsHudSize = 1
GamePref.OptionsInterfaceSensitivity = 0.5
GamePref.OptionsIntroMovieEnabled = True
GamePref.OptionsInvertMouse = False
GamePref.OptionsJournalPopup = True
GamePref.OptionsLiteNetLibMtuOverride = False
GamePref.OptionsLookSensitivity = 0.5
GamePref.OptionsMenuMusicVolumeLevel = 0.7
GamePref.OptionsMicVolumeLevel = 0.75
GamePref.OptionsMumblePositionalAudioSupport = False
GamePref.OptionsMusicVolumeLevel = 0.6
GamePref.OptionsOverallAudioVolumeLevel = 1
GamePref.OptionsPlayChanceFrequency = 3
GamePref.OptionsPlayChanceProbability = 0.983
GamePref.OptionsPlayerModel = playerMale
GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
GamePref.OptionsPOICulling = 1
GamePref.OptionsQuestsAutoAccept = True
GamePref.OptionsQuestsAutoShare = True
GamePref.OptionsScreenBoundsValue = 1
GamePref.OptionsSelectionBoxAlphaMultiplier = 0.4
GamePref.OptionsShowCompass = True
GamePref.OptionsShowConsoleButton = False
GamePref.OptionsShowCrosshair = True
GamePref.OptionsStabSpawnBlocksOnGround = True
GamePref.OptionsSubtitlesEnabled = False
GamePref.OptionsTempCelsius = False
GamePref.OptionsUiCompassUseEnglishCardinalDirections = False
GamePref.OptionsUiFpsScaling = 1
GamePref.OptionsVehicleLookSensitivity = 0.5
GamePref.OptionsVoiceChatEnabled = True
GamePref.OptionsVoiceInputDevice =
GamePref.OptionsVoiceOutputDevice =
GamePref.OptionsVoiceVolumeLevel = 0.75
GamePref.OptionsWeaponAiming = False
GamePref.OptionsZoomAccel = 0.5
GamePref.OptionsZoomSensitivity = 0.3
GamePref.PartySharedKillRange = 100
GamePref.PersistentPlayerProfiles = False
GamePref.PlayerAutologin = False
GamePref.PlayerKillingMode = 3
GamePref.PlayerName = Player
GamePref.PlayerSafeZoneHours = 5
GamePref.PlayerSafeZoneLevel = 5
GamePref.PlayerToken =
GamePref.PlaytestBiome = 3
GamePref.QuestProgressionDailyLimit = 4
GamePref.RebuildMap = False
GamePref.Region = NorthAmericaEast
GamePref.SaveDataLimit = -1
GamePref.SaveDataLimitType = Unlimited
GamePref.SelectionContextMode = 0
GamePref.SelectionOperationMode = 0
GamePref.ServerAdminSlots = 0
GamePref.ServerAdminSlotsPermission = 0
GamePref.ServerAllowCrossplay = False
GamePref.ServerDescription = A 7 Days to Die server
GamePref.ServerDisabledNetworkProtocols = SteamNetworking
GamePref.ServerEACPeerToPeer = True
GamePref.ServerEnabled = False
GamePref.ServerIP = 74.91.122.15
GamePref.ServerIsPublic = True
GamePref.ServerLoginConfirmationText =
GamePref.ServerMaxAllowedViewDistance = 12
GamePref.ServerMaxPlayerCount = 5
GamePref.ServerMaxWorldTransferSpeedKiBs = 512
GamePref.ServerName = NFOservers.com: New server
GamePref.ServerPort = 26900
GamePref.ServerReservedSlots = 0
GamePref.ServerReservedSlotsPermission = 100
GamePref.ServerVisibility = 2
GamePref.ServerWebsiteURL =
GamePref.ShowFriendPlayerOnMap = True
GamePref.SkipSpawnButton = False
GamePref.TelnetEnabled = True
GamePref.TelnetFailedLoginLimit = 10
GamePref.TelnetFailedLoginsBlocktime = 10
GamePref.TelnetPort = 26903
GamePref.TerminalWindowEnabled = True
GamePref.TwitchBloodMoonAllowed = False
GamePref.TwitchServerPermission = 90
GamePref.UNUSED_ControlPanelEnabled = False
GamePref.UNUSED_ControlPanelPort = 8080
GamePref.UNUSED_LastLoadedPrefabSize =
GamePref.UNUSED_NewGameSetDefaults =
GamePref.UNUSED_OptionsBloom =
GamePref.UNUSED_OptionsDOF =
GamePref.UNUSED_OptionsFieldOfViewNew =
GamePref.UNUSED_OptionsGamma =
GamePref.UNUSED_OptionsGfxGameplayResolutionHeight =
GamePref.UNUSED_OptionsGfxGameplayResolutionWidth =
GamePref.UNUSED_OptionsGfxUMATexQuality =
GamePref.UNUSED_OptionsMotionBlur =
GamePref.UNUSED_OptionsObjectBlur =
GamePref.UNUSED_OptionsReflectionBounces =
GamePref.UNUSED_OptionsReflectionCullList =
GamePref.UNUSED_OptionsReflectionFarClip =
GamePref.UNUSED_OptionsReflectionRefreshMode =
GamePref.UNUSED_OptionsReflectionShadowDistance =
GamePref.UNUSED_OptionsReflectionTimeSlicingMode =
GamePref.UNUSED_OptionsSSAO =
GamePref.UNUSED_OptionsStreamingMipmapsBudget =
GamePref.UNUSED_OptionsSunShafts =
GamePref.UNUSED_PlayerId =
GamePref.UNUSED_SaveGameFolder =
GamePref.UNUSED_UserDataFolder =
GamePref.WebDashboardEnabled = True
GamePref.WebDashboardPort = 8080
GamePref.WebDashboardUrl =
GamePref.WorldGenSeed = asdf
GamePref.WorldGenSize = 6144
GamePref.XPMultiplier = 100
GamePref.ZombieBMMove = 3
GamePref.ZombieFeralMove = 3
GamePref.ZombieFeralSense = 0
GamePref.ZombieMove = 0
GamePref.ZombieMoveNight = 3
GamePref.ZombiePlayers = True
GameStat.AirDropFrequency = 0
GameStat.AirDropMarker = True
GameStat.AllowedViewDistance = 12
GameStat.AnimalCount = 0
GameStat.AutoParty = False
GameStat.BedrollExpiryTime = 45
GameStat.BlockDamagePlayer = 100
GameStat.BloodMoonDay = 0
GameStat.BloodMoonEnemyCount = 8
GameStat.BloodMoonWarning = 8
GameStat.ChunkStabilityEnabled = True
GameStat.CurrentRoundIx = 0
GameStat.DayLightLength = 18
GameStat.DayLimitActive = False
GameStat.DayLimitThisRound = 0
GameStat.DeathPenalty = XPOnly
GameStat.DropOnDeath = 1
GameStat.DropOnQuit = 0
GameStat.EnemyCount = 0
GameStat.EnemyDifficulty = Normal
GameStat.EnemySpawnMode = True
GameStat.FragLimitActive = False
GameStat.FragLimitThisRound = 0
GameStat.GameDifficulty = 2
GameStat.GameDifficultyBonus = 1
GameStat.GameModeId = 0
GameStat.GameState = 0
GameStat.GlobalMessageToShow =
GameStat.IsCreativeMenuEnabled = False
GameStat.IsFlyingEnabled = False
GameStat.IsPlayerCollisionEnabled = True
GameStat.IsPlayerDamageEnabled = True
GameStat.IsResetMapOnRestart = False
GameStat.IsSaveSupplyCrates = True
GameStat.IsSpawnEnemies = True
GameStat.IsSpawnNearOtherPlayer = False
GameStat.IsTeleportEnabled = False
GameStat.IsVersionCheckDone = False
GameStat.LandClaimCount = 3
GameStat.LandClaimDeadZone = 30
GameStat.LandClaimDecayMode = 0
GameStat.LandClaimExpiryTime = 3
GameStat.LandClaimOfflineDelay = 0
GameStat.LandClaimOfflineDurabilityModifier = 32
GameStat.LandClaimOnlineDurabilityModifier = 32
GameStat.LandClaimSize = 41
GameStat.LoadScene =
GameStat.LootTimer =
GameStat.OptionsPOICulling = 0
GameStat.PartySharedKillRange = 100
GameStat.PlayerKillingMode = KillStrangersOnly
GameStat.QuestProgressionDailyLimit = 4
GameStat.ScoreDiedMultiplier = -5
GameStat.ScorePlayerKillMultiplier = 1
GameStat.ScoreZombieKillMultiplier = 1
GameStat.ShowAllPlayersOnMap = False
GameStat.ShowFriendPlayerOnMap = True
GameStat.ShowSpawnWindow = False
GameStat.ShowWindow =
GameStat.TimeLimitActive = False
GameStat.TimeLimitThisRound = 0
GameStat.TimeOfDayIncPerSec = 20
GameStat.TwitchBloodMoonAllowed = True
GameStat.UNUSED_ShowZombieCounter =
GameStat.XPMultiplier = 100
GameStat.ZombieHordeMeter = False
2025-05-14T13:14:59 6.332 INF StartAsServer
2025-05-14T13:14:59 6.436 WRN save folder does not exist
2025-05-14T13:15:00 6.837 INF Loaded (local): events in 0.10
2025-05-14T13:15:01 7.538 INF Loaded (local): materials in 0.30
2025-05-14T13:15:01 7.937 INF Loaded (local): physicsbodies in 0.10
2025-05-14T13:15:01 8.337 INF Loaded (local): painting in 0.10
2025-05-14T13:15:02 8.737 INF Loaded (local): shapes in 0.10
ERROR: Shader Legacy Shaders/Transparent/Cutout/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
WARNING: Shader Unsupported: 'Game/SpeedTree' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
ERROR: Shader Game/SpeedTree shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
WARNING: Shader Unsupported: 'Game/SpeedTree' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Nature/SpeedTree Billboard' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
ERROR: Shader Nature/SpeedTree Billboard shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
WARNING: Shader Unsupported: 'Nature/SpeedTree Billboard' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
ERROR: Shader Game/BlockMissing shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
WARNING: Shader Unsupported: 'Game/Entity Tint Mask' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
ERROR: Shader Game/Entity Tint Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
WARNING: Shader Unsupported: 'Game/Entity Tint Mask' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
ERROR: Shader Game/Transparent shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
WARNING: Shader Unsupported: '7DTD/7DTD_Liquid' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
ERROR: Shader 7DTD/7DTD_Liquid shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
WARNING: Shader Unsupported: '7DTD/7DTD_Liquid' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Custom/SignTextShader' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
ERROR: Shader Custom/SignTextShader shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
WARNING: Shader Unsupported: 'Custom/SignTextShader' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Game/Autodesk XFade' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
ERROR: Shader Game/Autodesk XFade shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
WARNING: Shader Unsupported: 'Game/Autodesk XFade' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
ERROR: Shader Legacy Shaders/Particles/Alpha Blended Premultiply shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
WARNING: Shader Unsupported: '7DTD/7DTD_Fire' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
ERROR: Shader 7DTD/7DTD_Fire shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
WARNING: Shader Unsupported: '7DTD/7DTD_Fire' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
ERROR: Shader Game/SemiTransGlow shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
WARNING: Shader Unsupported: 'Particles/Standard Unlit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
ERROR: Shader Particles/Standard Unlit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
WARNING: Shader Unsupported: 'Particles/Standard Unlit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Game Particles/Unlit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
ERROR: Shader Game Particles/Unlit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
WARNING: Shader Unsupported: 'Game Particles/Unlit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Game/TorchFire' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
ERROR: Shader Game/TorchFire shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
WARNING: Shader Unsupported: 'Game/TorchFire' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Game Particles/partPyro_fireShader_A' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
ERROR: Shader Game Particles/partPyro_fireShader_A shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
WARNING: Shader Unsupported: 'Game Particles/partPyro_fireShader_A' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Game Particles/partPyro_template_lit_B' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
ERROR: Shader Game Particles/partPyro_template_lit_B shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
WARNING: Shader Unsupported: 'Game Particles/partPyro_template_lit_B' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
ERROR: Shader Legacy Shaders/Particles/Additive shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
WARNING: Shader Unsupported: 'Particles/Standard Surface' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
ERROR: Shader Particles/Standard Surface shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
WARNING: Shader Unsupported: 'Particles/Standard Surface' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
ERROR: Shader Autodesk Interactive shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: '7DTD/7DTD_Cobweb' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
ERROR: Shader 7DTD/7DTD_Cobweb shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
WARNING: Shader Unsupported: '7DTD/7DTD_Cobweb' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Game/EntityTintMaskSSS' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
ERROR: Shader Game/EntityTintMaskSSS shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
WARNING: Shader Unsupported: 'Game/EntityTintMaskSSS' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
ERROR: Shader Legacy Shaders/Particles/Alpha Blended shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
WARNING: Shader Unsupported: 'Game/CharacterPlayerOutfit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
ERROR: Shader Game/CharacterPlayerOutfit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
WARNING: Shader Unsupported: 'Game/CharacterPlayerOutfit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Game Particles/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
ERROR: Shader Game Particles/Lit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
WARNING: Shader Unsupported: 'Game Particles/Lit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Game Particles/Standard Surface' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
ERROR: Shader Game Particles/Standard Surface shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
WARNING: Shader Unsupported: 'Game Particles/Standard Surface' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Game/Autodesk' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
ERROR: Shader Game/Autodesk shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
WARNING: Shader Unsupported: 'Game/Autodesk' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: '7DTD/7DTD_Sign_Illuminated' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
ERROR: Shader 7DTD/7DTD_Sign_Illuminated shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
WARNING: Shader Unsupported: '7DTD/7DTD_Sign_Illuminated' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Custom/SignTextShader' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
ERROR: Shader Custom/SignTextShader shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
WARNING: Shader Unsupported: 'Custom/SignTextShader' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Standard' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
WARNING: Shader Unsupported: 'Standard' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Nature/SpeedTree8' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
ERROR: Shader Nature/SpeedTree8 shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
WARNING: Shader Unsupported: 'Nature/SpeedTree8' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Game/SpeedTree8' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
ERROR: Shader Game/SpeedTree8 shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
WARNING: Shader Unsupported: 'Game/SpeedTree8' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Nature/SpeedTree' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
ERROR: Shader Nature/SpeedTree shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
WARNING: Shader Unsupported: 'Nature/SpeedTree' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Game/Autodesk XFade' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
ERROR: Shader Game/Autodesk XFade shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
WARNING: Shader Unsupported: 'Game/Autodesk XFade' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
ERROR: Shader Standard (Specular setup) shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: '7DTD/7DTD_RallyPoint' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
ERROR: Shader 7DTD/7DTD_RallyPoint shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
WARNING: Shader Unsupported: '7DTD/7DTD_RallyPoint' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
ERROR: Shader Game/Character shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
WARNING: Shader Unsupported: 'Game/Cloth' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
ERROR: Shader Game/Cloth shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
WARNING: Shader Unsupported: 'Game/Cloth' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Game Particles/shader_gas_unlit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
ERROR: Shader Game Particles/shader_gas_unlit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
WARNING: Shader Unsupported: 'Game Particles/shader_gas_unlit' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Unloading 6 Unused Serialized files (Serialized files now loaded: 11)
2025-05-14T13:15:17 24.133 INF Block IDs with mapping
2025-05-14T13:15:17 24.148 INF Block IDs total 23973, terr 29, last 24195
2025-05-14T13:15:17 24.172 INF Loaded (local): blocks in 14.89
Unloading 73887 unused Assets to reduce memory usage. Loaded Objects now: 84982.
Total: 405.085404 ms (FindLiveObjects: 12.133782 ms CreateObjectMapping: 19.453314 ms MarkObjects: 342.300038 ms DeleteObjects: 31.197685 ms)
2025-05-14T13:15:18 24.900 INF Loaded (local): progression in 0.16
WARNING: Shader Unsupported: '7DTD_Unity5/WaterInBucket' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
ERROR: Shader 7DTD_Unity5/WaterInBucket shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
WARNING: Shader Unsupported: '7DTD_Unity5/WaterInBucket' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
2025-05-14T13:15:18 25.433 INF Loaded (local): buffs in 0.23
2025-05-14T13:15:19 25.828 INF Loaded (local): misc in 0.10
WARNING: Shader Unsupported: '7DTD/TorchGlow' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
ERROR: Shader 7DTD/TorchGlow shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
WARNING: Shader Unsupported: '7DTD/TorchGlow' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Game/TorchFire' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
ERROR: Shader Game/TorchFire shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
WARNING: Shader Unsupported: 'Game/TorchFire' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Game/TorchFire' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
ERROR: Shader Game/TorchFire shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
WARNING: Shader Unsupported: 'Game/TorchFire' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
2025-05-14T13:15:20 26.889 INF Loaded (local): items in 0.71
ERROR: Shader Shader Forge/7DTD_Particle_Additive shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
WARNING: Shader Unsupported: 'Game/Glass Reflex' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
ERROR: Shader Game/Glass Reflex shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
WARNING: Shader Unsupported: 'Game/Glass Reflex' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
2025-05-14T13:15:20 27.252 INF Item IDs with mapping
2025-05-14T13:15:20 27.253 INF ItemIDs from Mapping
2025-05-14T13:15:20 27.258 INF ItemClass assignLeftOverItems 66882 of 81920
2025-05-14T13:15:20 27.341 INF Loaded (local): item_modifiers in 0.09
2025-05-14T13:15:21 27.725 INF Loaded (local): entityclasses in 0.13
2025-05-14T13:15:21 28.044 INF Loaded (local): qualityinfo in 0.10
2025-05-14T13:15:21 28.396 INF Loaded (local): sounds in 0.10
2025-05-14T13:15:22 28.746 INF Loaded (local): recipes in 0.10
2025-05-14T13:15:22 29.096 INF Loaded (local): blockplaceholders in 0.10
2025-05-14T13:15:22 29.445 INF Loaded (local): loot in 0.10
2025-05-14T13:15:23 29.796 INF Loaded (local): entitygroups in 0.10
2025-05-14T13:15:23 30.146 INF Loaded (local): utilityai in 0.10
2025-05-14T13:15:23 30.495 INF Loaded (local): vehicles in 0.10
2025-05-14T13:15:24 30.846 INF Loaded (local): rwgmixer in 0.10
2025-05-14T13:15:24 31.195 INF Loaded (local): weathersurvival in 0.10
2025-05-14T13:15:25 31.595 INF Loaded (local): archetypes in 0.10
2025-05-14T13:15:25 31.947 INF Loaded (local): challenges in 0.10
2025-05-14T13:15:25 32.320 INF Loaded (local): quests in 0.12
2025-05-14T13:15:26 32.670 INF Loaded (local): traders in 0.10
2025-05-14T13:15:26 33.021 INF Loaded (local): npc in 0.10
2025-05-14T13:15:26 33.370 INF Loaded (local): dialogs in 0.10
2025-05-14T13:15:27 33.721 INF Loaded (local): ui_display in 0.10
2025-05-14T13:15:27 34.071 INF Loaded (local): nav_objects in 0.10
2025-05-14T13:15:27 34.422 INF Loaded (local): gamestages in 0.10
2025-05-14T13:15:28 35.100 INF Loaded (local): gameevents in 0.43
2025-05-14T13:15:28 35.455 INF Loaded (local): twitch in 0.10
2025-05-14T13:15:29 35.805 INF Loaded (local): twitch_events in 0.10
2025-05-14T13:15:29 36.156 INF Loaded (local): dmscontent in 0.10
2025-05-14T13:15:29 36.505 INF Loaded (local): XUi_Common/styles in 0.10
2025-05-14T13:15:30 36.855 INF Loaded (local): XUi_Common/controls in 0.10
2025-05-14T13:15:30 37.205 INF Loaded (local): XUi/styles in 0.10
2025-05-14T13:15:31 37.555 INF Loaded (local): XUi/controls in 0.10
2025-05-14T13:15:31 37.955 INF Loaded (local): XUi/windows in 0.10
2025-05-14T13:15:31 38.305 INF Loaded (local): XUi/xui in 0.10
2025-05-14T13:15:32 38.655 INF Loaded (local): biomes in 0.10
2025-05-14T13:15:32 39.005 INF Loaded (local): worldglobal in 0.10
2025-05-14T13:15:32 39.355 INF Loaded (local): spawning in 0.10
2025-05-14T13:15:33 39.705 INF Loaded (local): loadingscreen in 0.10
2025-05-14T13:15:33 40.007 INF Added 1335 subtitle data entries and 3 speaker colors
2025-05-14T13:15:33 40.055 INF Loaded (local): subtitles in 0.10
2025-05-14T13:15:33 40.405 INF Loaded (local): videos in 0.10
2025-05-14T13:15:34 40.555 INF Loading players.xml
2025-05-14T13:15:34 40.559 INF createWorld: Navezgane, My Game, GameModeSurvival
2025-05-14T13:15:34 40.560 INF Occlusion: Disabled
2025-05-14T13:15:34 40.613 INF Started thread ChunkCalc
2025-05-14T13:15:34 40.613 INF Started thread ChunkRegeneration
2025-05-14T13:15:34 40.613 INF Started thread ChunkMeshBake
2025-05-14T13:15:34 40.707 INF World.Load: Navezgane
2025-05-14T13:15:34 40.729 INF BloodMoon SetDay: day 7, last day 0, freq 7, range 0
2025-05-14T13:15:34 40.760 INF Started thread WaterSimulationApplyChanges
2025-05-14T13:15:39 45.749 INF Started thread GenerateChunks
Unloading 1 Unused Serialized files (Serialized files now loaded: 11)
Unloading 2355 unused Assets to reduce memory usage. Loaded Objects now: 83129.
Total: 558.369597 ms (FindLiveObjects: 5.961712 ms CreateObjectMapping: 10.413467 ms MarkObjects: 540.282003 ms DeleteObjects: 1.712123 ms)
2025-05-14T13:15:41 47.986 INF Calculating world hashes took 987 ms (world size 191 MiB)
2025-05-14T13:15:41 47.988 INF Initial ENABLE_FILE_BACKED_ARRAYS == False
2025-05-14T13:15:41 48.087 INF Loading dtm raw file took 2286ms
Unloading 0 Unused Serialized files (Serialized files now loaded: 11)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 83129.
Total: 559.381599 ms (FindLiveObjects: 6.573477 ms CreateObjectMapping: 10.251090 ms MarkObjects: 542.364813 ms DeleteObjects: 0.191341 ms)
2025-05-14T13:15:42 49.420 INF Biomes image size w= 3072, h = 3072
Unloading 0 Unused Serialized files (Serialized files now loaded: 11)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 83129.
Total: 562.467634 ms (FindLiveObjects: 5.719756 ms CreateObjectMapping: 10.005331 ms MarkObjects: 546.508199 ms DeleteObjects: 0.234057 ms)
Unloading 0 Unused Serialized files (Serialized files now loaded: 11)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 83129.
Total: 559.711034 ms (FindLiveObjects: 5.558257 ms CreateObjectMapping: 10.087543 ms MarkObjects: 543.877696 ms DeleteObjects: 0.186953 ms)
2025-05-14T13:15:46 52.616 INF Loading and creating biomes took 4528ms
Unloading 0 Unused Serialized files (Serialized files now loaded: 11)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 83129.
Total: 564.768117 ms (FindLiveObjects: 5.905246 ms CreateObjectMapping: 9.981925 ms MarkObjects: 548.641916 ms DeleteObjects: 0.239030 ms)
Texture with ID 2781 and with size 6144x6144 was too large for graphics device maximum supported texture size (4096x4096). Falling back to a dummy texture. Generate mip maps to provide lower size fallback.
Unloading 0 Unused Serialized files (Serialized files now loaded: 11)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 83130.
Total: 560.626487 ms (FindLiveObjects: 6.157442 ms CreateObjectMapping: 10.014985 ms MarkObjects: 544.235217 ms DeleteObjects: 0.217965 ms)
Texture with ID 2782 and with size 6144x6144 was too large for graphics device maximum supported texture size (4096x4096). Falling back to a dummy texture. Generate mip maps to provide lower size fallback.
Unloading 0 Unused Serialized files (Serialized files now loaded: 11)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 83131.
Total: 564.392457 ms (FindLiveObjects: 5.798165 ms CreateObjectMapping: 10.805804 ms MarkObjects: 547.551213 ms DeleteObjects: 0.237275 ms)
2025-05-14T13:15:50 57.107 INF Loading and creating shader control textures took 4490ms
Unloading 0 Unused Serialized files (Serialized files now loaded: 11)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 83133.
Total: 563.469981 ms (FindLiveObjects: 6.211567 ms CreateObjectMapping: 9.934236 ms MarkObjects: 547.138103 ms DeleteObjects: 0.185197 ms)
2025-05-14T13:15:52 58.928 INF Loading and parsing of generator took 1820ms
2025-05-14T13:15:52 58.992 INF Computed 415 chunk groups containing a total of 8472 chunks. Largest group contains 449 chunks.
2025-05-14T13:15:52 58.996 INF Started thread SaveChunks c:\servers\testtesttest\Saves\Navezgane\My Game\Region
Unloading 0 Unused Serialized files (Serialized files now loaded: 11)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 83133.
Total: 555.523470 ms (FindLiveObjects: 6.515256 ms CreateObjectMapping: 10.105390 ms MarkObjects: 538.718213 ms DeleteObjects: 0.183734 ms)
2025-05-14T13:15:55 61.765 INF [DECO] read 75466
2025-05-14T13:15:55 61.921 INF Dynamic Music Initialized on Server
2025-05-14T13:15:55 61.921 INF Dynamic Music Initialized on Dedi
2025-05-14T13:15:55 61.923 INF AstarManager Init
2025-05-14T13:15:55 62.228 INF WeatherManager: Init 8 weather packages
WARNING: Shader Unsupported: '7DTD_Unity5/Wire' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
ERROR: Shader 7DTD_Unity5/Wire shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
WARNING: Shader Unsupported: '7DTD_Unity5/Wire' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
2025-05-14T13:15:56 62.735 INF createWorld() done
2025-05-14T13:15:56 62.775 INF WeatherManager: ApplySavedPackages
2025-05-14T13:15:56 62.825 INF Loaded player
2025-05-14T13:15:56 62.876 INF VehicleManager c:/servers/testtesttest/Saves/Navezgane/My Game/vehicles.dat, loaded 0
2025-05-14T13:15:56 62.877 INF DroneManager c:/servers/testtesttest/Saves/Navezgane/My Game/drones.dat, loaded 0
2025-05-14T13:15:56 62.879 INF TurretTracker c:/servers/testtesttest/Saves/Navezgane/My Game/turrets.dat, loaded 0
2025-05-14T13:15:56 62.979 INF [EOS] Registering server
2025-05-14T13:15:56 63.003 INF [PlayerInteractions] JoinedMultplayerServer
2025-05-14T13:15:56 63.007 INF [EAC] Starting EAC server
Unloading 1 Unused Serialized files (Serialized files now loaded: 11)
Unloading 69 unused Assets to reduce memory usage. Loaded Objects now: 84427.
Total: 605.646379 ms (FindLiveObjects: 6.247553 ms CreateObjectMapping: 10.937168 ms MarkObjects: 588.168795 ms DeleteObjects: 0.292278 ms)
2025-05-14T13:15:57 64.413 INF Loading dymesh settings
2025-05-14T13:15:57 64.414 INF Dynamic Mesh Settings
2025-05-14T13:15:57 64.414 INF Use Imposter Values: False
2025-05-14T13:15:57 64.414 INF Only Player Areas: True
2025-05-14T13:15:57 64.414 INF Player Area Buffer: 3
2025-05-14T13:15:57 64.414 INF Max View Distance: 1000
2025-05-14T13:15:57 64.414 INF Regen all on new world: False
2025-05-14T13:15:57 64.418 INF Dymesh: Prepping dynamic mesh. Resend Default: True
2025-05-14T13:15:57 64.418 INF Dymesh: Mesh location: c:/servers/testtesttest/Saves/Navezgane/My Game/DynamicMeshes/
2025-05-14T13:15:57 64.427 WRN [Web] WebDashboardUrl not set. Recommended to set it to the public URL pointing to your dashboard / reverse proxy
2025-05-14T13:15:57 64.431 INF [Web] Serving basic webserver files from c:/servers/testtesttest//Mods\TFP_WebServer/webroot
2025-05-14T13:15:57 64.454 INF Started thread SSE-Processing_/sse/
2025-05-14T13:15:58 64.582 INF [Web] OpenAPI preparation done
2025-05-14T13:15:58 64.607 ERR [Web] Error in Web.ctor:
2025-05-14T13:15:58 64.610 EXC The requested address is not valid in its context.
2025-05-14T13:16:22 89.462 INF [Web] IconHandler: Loaded 8586 icons (5127 source images with 3459 tints applied)
2025-05-14T13:16:22 89.472 INF [Web] IconHandler: Total time 24847 ms, loading files 4299 ms, tinting files 13080 ms, encoding files 7037 ms
2025-05-14T13:16:22 89.474 INF [Web] IconHandler: Cached 182848 KiB
2025-05-14T13:16:22 89.474 INF StartGame done
2025-05-14T13:16:22 89.475 INF [Steamworks.NET] Registering auth callbacks
2025-05-14T13:16:22 89.478 INF [Steamworks.NET] GameServer.Init successful
2025-05-14T13:16:22 89.482 INF [Steamworks.NET] Making server public
ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
2025-05-14T13:16:23 89.906 INF [EOS] Server registered, session: e1724a2c28114ff9a746bf5f0113344e, 53 attributes
2025-05-14T13:16:23 89.911 INF [EOS] Session address: 7*.9*.12*.1*
2025-05-14T13:16:23 90.106 INF [Steamworks.NET] GameServer.LogOn successful, SteamID=90266743783785497, public IP=7*.9*.12*.1*
2025-05-14T13:16:23 90.404 INF Dymesh: Warming dynamic mesh
2025-05-14T13:16:23 90.404 INF Dymesh: Creating dynamic mesh manager
2025-05-14T13:16:23 90.408 INF Dymesh: Awake
2025-05-14T13:16:23 90.409 INF Dymesh: Mesh location: c:/servers/testtesttest/Saves/Navezgane/My Game/DynamicMeshes/
2025-05-14T13:16:23 90.410 INF Dymesh: Loading Items: c:/servers/testtesttest/Saves/Navezgane/My Game/DynamicMeshes/
2025-05-14T13:16:23 90.412 INF Dymesh: Loaded Items: 0
2025-05-14T13:16:23 90.414 INF Dymesh: Loading all items took: 0.0040161 seconds.
2025-05-14T13:16:23 90.420 INF Clearing queues.
2025-05-14T13:16:23 90.420 INF Cleared queues.
2025-05-14T13:16:23 90.421 INF Dynamic thread starting
2025-05-14T13:16:23 90.424 INF Dymesh door replacement: imposterBlock
Last edited by a moderator: