Darkstardragon
New member
Anyone know how to shut off weather survival? Also, is there somewhere you can change it in xml so the player can no longer drink from water sources with their hands?
<item id="70" name="handPlayer"> <!-- handPlayer must remain on ID 70 -->
<property name="Extends" value="handMaster"/>
<property name="CreativeMode" value="None"/>
<property name="HoldType" value="0"/>
<property class="Action0">
<property name="Delay" value="0.75"/>
<property name="Range" value="2.5"/>
<property name="DamageEntity" value="5"/>
<property name="DamageBlock" value="1"/>
<property name="Stamina_usage" value="3"/>
<property name="DamageBonus.head" value="2"/>
<property name="DamageBonus.organic" value="5"/>
<property name="ToolCategory.harvestingTools" value="1.5" param1="1"/>
</property>
[color="#00FF00"]<property class="Action1"> <!-- UseAction -->
<property name="Class" value="Eat"/>
<property name="Delay" value="1"/>
<property name="Use_time" value="..."/>
<property name="Gain_health" value="0"/>
<property name="Gain_stamina" value="5"/>
<property name="Gain_food" value="0"/>
<property name="Gain_water" value="15"/>
<property name="Gain_sickness" value="15"/>
<property name="Condition_raycast_block" value="826,1472"/>
<property name="Sound_start" value="player_drinking"/>
<property name="Buff" value="dysentery"/>
<property name="Buff_chance" value="0.5"/>
</property>[/color]
<property class="Attributes">
<property name="DismembermentBaseChance" value="-0.2,-0.2"/>
<property name="DismembermentBonus" value="0,0"/>
</property>
<property name="ActionSkillGroup" value="Athletics"/>
<!--use_action class="LiftUpTerrain" delay="1" use_time="..." gain_health="-5"gain_stamina="-20" gain_food="0" gain_water="10" gain_sickness="15" condition_raycast_block="77,78,79,80" sound_start="player_drinking" /-->
</item>