Blaster_Yoda
New member
I've always just kind of accepted that you only got a new mod slot every other level of weapon 1, 3, 5 and the coveted 6. That combined with the RNG that can make a level 3 weapon as good as a level 5 with no detrimental mods (silencer, of course I only mean the dmg portion as being quiet is an excellent advantage). That combined with additional mods being added to the game I feel it would be an incentive for players to craft a 2 or 4 for the added slot. 1-6 quality = 1-6 mods or start at level 2 with 1 mod and progress to 5 at level 6. Could adjust Zombie HP to compensate (shhh, don't tell the players that part).
Blaster

Blaster